godot/drivers/builtin_openssl2/crypto/engine/tb_store.c

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/* ====================================================================
* Copyright (c) 2003 The OpenSSL Project. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. All advertising materials mentioning features or use of this
* software must display the following acknowledgment:
* "This product includes software developed by the OpenSSL Project
* for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)"
*
* 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to
* endorse or promote products derived from this software without
* prior written permission. For written permission, please contact
* licensing@OpenSSL.org.
*
* 5. Products derived from this software may not be called "OpenSSL"
* nor may "OpenSSL" appear in their names without prior written
* permission of the OpenSSL Project.
*
* 6. Redistributions of any form whatsoever must retain the following
* acknowledgment:
* "This product includes software developed by the OpenSSL Project
* for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)"
*
* THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY
* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
* ====================================================================
*
* This product includes cryptographic software written by Eric Young
* (eay@cryptsoft.com). This product includes software written by Tim
* Hudson (tjh@cryptsoft.com).
*
*/
#include "eng_int.h"
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/*
* If this symbol is defined then ENGINE_get_default_STORE(), the function
* that is used by STORE to hook in implementation code and cache defaults
* (etc), will display brief debugging summaries to stderr with the 'nid'.
*/
/* #define ENGINE_STORE_DEBUG */
static ENGINE_TABLE *store_table = NULL;
static const int dummy_nid = 1;
void ENGINE_unregister_STORE(ENGINE *e)
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{
engine_table_unregister(&store_table, e);
}
static void engine_unregister_all_STORE(void)
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{
engine_table_cleanup(&store_table);
}
int ENGINE_register_STORE(ENGINE *e)
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{
if (e->store_meth)
return engine_table_register(&store_table,
engine_unregister_all_STORE, e,
&dummy_nid, 1, 0);
return 1;
}
void ENGINE_register_all_STORE()
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{
ENGINE *e;
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for (e = ENGINE_get_first(); e; e = ENGINE_get_next(e))
ENGINE_register_STORE(e);
}
/* The following two functions are removed because they're useless. */
#if 0
int ENGINE_set_default_STORE(ENGINE *e)
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{
if (e->store_meth)
return engine_table_register(&store_table,
engine_unregister_all_STORE, e,
&dummy_nid, 1, 1);
return 1;
}
#endif
#if 0
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/*
* Exposed API function to get a functional reference from the implementation
* table (ie. try to get a functional reference from the tabled structural
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* references).
*/
ENGINE *ENGINE_get_default_STORE(void)
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{
return engine_table_select(&store_table, dummy_nid);
}
#endif
/* Obtains an STORE implementation from an ENGINE functional reference */
const STORE_METHOD *ENGINE_get_STORE(const ENGINE *e)
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{
return e->store_meth;
}
/* Sets an STORE implementation in an ENGINE structure */
int ENGINE_set_STORE(ENGINE *e, const STORE_METHOD *store_meth)
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{
e->store_meth = store_meth;
return 1;
}