godot/doc/classes/VisualShaderNodeSwitch.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeSwitch" inherits="VisualShaderNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
A boolean/vector function for use within the visual shader graph.
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</brief_description>
<description>
Returns an associated vector if the provided boolean value is [code]true[/code] or [code]false[/code].
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</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>