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/*************************************************************************/
/* file_access_pack.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# ifndef FILE_ACCESS_PACK_H
# define FILE_ACCESS_PACK_H
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# include "core/io/dir_access.h"
# include "core/io/file_access.h"
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# include "core/string/print_string.h"
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# include "core/templates/hash_set.h"
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# include "core/templates/list.h"
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# include "core/templates/rb_map.h"
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// Godot's packed file magic header ("GDPC" in ASCII).
# define PACK_HEADER_MAGIC 0x43504447
// The current packed file format version number.
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# define PACK_FORMAT_VERSION 2
enum PackFlags {
PACK_DIR_ENCRYPTED = 1 < < 0
} ;
enum PackFileFlags {
PACK_FILE_ENCRYPTED = 1 < < 0
} ;
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class PackSource ;
class PackedData {
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friend class FileAccessPack ;
friend class DirAccessPack ;
friend class PackSource ;
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public :
struct PackedFile {
String pack ;
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uint64_t offset ; //if offset is ZERO, the file was ERASED
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uint64_t size ;
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uint8_t md5 [ 16 ] ;
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PackSource * src = nullptr ;
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bool encrypted ;
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} ;
private :
struct PackedDir {
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PackedDir * parent = nullptr ;
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String name ;
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HashMap < String , PackedDir * > subdirs ;
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HashSet < String > files ;
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} ;
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struct PathMD5 {
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uint64_t a = 0 ;
uint64_t b = 0 ;
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bool operator = = ( const PathMD5 & p_val ) const {
return ( a = = p_val . a ) & & ( b = = p_val . b ) ;
}
static uint32_t hash ( const PathMD5 & p_val ) {
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uint32_t h = hash_murmur3_one_32 ( p_val . a ) ;
return hash_fmix32 ( hash_murmur3_one_32 ( p_val . b , h ) ) ;
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}
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PathMD5 ( ) { }
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explicit PathMD5 ( const Vector < uint8_t > & p_buf ) {
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a = * ( ( uint64_t * ) & p_buf [ 0 ] ) ;
b = * ( ( uint64_t * ) & p_buf [ 8 ] ) ;
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}
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} ;
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HashMap < PathMD5 , PackedFile , PathMD5 > files ;
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Vector < PackSource * > sources ;
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PackedDir * root = nullptr ;
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static PackedData * singleton ;
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bool disabled = false ;
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void _free_packed_dirs ( PackedDir * p_dir ) ;
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public :
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void add_pack_source ( PackSource * p_source ) ;
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void add_path ( const String & p_pkg_path , const String & p_path , uint64_t p_ofs , uint64_t p_size , const uint8_t * p_md5 , PackSource * p_src , bool p_replace_files , bool p_encrypted = false ) ; // for PackSource
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void set_disabled ( bool p_disabled ) { disabled = p_disabled ; }
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_FORCE_INLINE_ bool is_disabled ( ) const { return disabled ; }
static PackedData * get_singleton ( ) { return singleton ; }
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Error add_pack ( const String & p_path , bool p_replace_files , uint64_t p_offset ) ;
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_FORCE_INLINE_ Ref < FileAccess > try_open_path ( const String & p_path ) ;
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_FORCE_INLINE_ bool has_path ( const String & p_path ) ;
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_FORCE_INLINE_ Ref < DirAccess > try_open_directory ( const String & p_path ) ;
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_FORCE_INLINE_ bool has_directory ( const String & p_path ) ;
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PackedData ( ) ;
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~ PackedData ( ) ;
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} ;
class PackSource {
public :
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virtual bool try_open_pack ( const String & p_path , bool p_replace_files , uint64_t p_offset ) = 0 ;
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virtual Ref < FileAccess > get_file ( const String & p_path , PackedData : : PackedFile * p_file ) = 0 ;
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virtual ~ PackSource ( ) { }
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} ;
class PackedSourcePCK : public PackSource {
public :
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virtual bool try_open_pack ( const String & p_path , bool p_replace_files , uint64_t p_offset ) override ;
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virtual Ref < FileAccess > get_file ( const String & p_path , PackedData : : PackedFile * p_file ) override ;
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} ;
class FileAccessPack : public FileAccess {
PackedData : : PackedFile pf ;
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mutable uint64_t pos ;
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mutable bool eof ;
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uint64_t off ;
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Ref < FileAccess > f ;
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virtual Error _open ( const String & p_path , int p_mode_flags ) override ;
virtual uint64_t _get_modified_time ( const String & p_file ) override { return 0 ; }
virtual uint32_t _get_unix_permissions ( const String & p_file ) override { return 0 ; }
virtual Error _set_unix_permissions ( const String & p_file , uint32_t p_permissions ) override { return FAILED ; }
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public :
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virtual bool is_open ( ) const override ;
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virtual void seek ( uint64_t p_position ) override ;
virtual void seek_end ( int64_t p_position = 0 ) override ;
virtual uint64_t get_position ( ) const override ;
virtual uint64_t get_length ( ) const override ;
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virtual bool eof_reached ( ) const override ;
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virtual uint8_t get_8 ( ) const override ;
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virtual uint64_t get_buffer ( uint8_t * p_dst , uint64_t p_length ) const override ;
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virtual void set_big_endian ( bool p_big_endian ) override ;
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virtual Error get_error ( ) const override ;
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virtual void flush ( ) override ;
virtual void store_8 ( uint8_t p_dest ) override ;
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virtual void store_buffer ( const uint8_t * p_src , uint64_t p_length ) override ;
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virtual bool file_exists ( const String & p_name ) override ;
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FileAccessPack ( const String & p_path , const PackedData : : PackedFile & p_file ) ;
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} ;
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Ref < FileAccess > PackedData : : try_open_path ( const String & p_path ) {
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PathMD5 pmd5 ( p_path . md5_buffer ( ) ) ;
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HashMap < PathMD5 , PackedFile , PathMD5 > : : Iterator E = files . find ( pmd5 ) ;
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if ( ! E ) {
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return nullptr ; //not found
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}
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if ( E - > value . offset = = 0 ) {
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return nullptr ; //was erased
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}
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return E - > value . src - > get_file ( p_path , & E - > value ) ;
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}
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bool PackedData : : has_path ( const String & p_path ) {
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return files . has ( PathMD5 ( p_path . md5_buffer ( ) ) ) ;
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}
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bool PackedData : : has_directory ( const String & p_path ) {
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Ref < DirAccess > da = try_open_directory ( p_path ) ;
if ( da . is_valid ( ) ) {
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return true ;
} else {
return false ;
}
}
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class DirAccessPack : public DirAccess {
PackedData : : PackedDir * current ;
List < String > list_dirs ;
List < String > list_files ;
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bool cdir = false ;
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PackedData : : PackedDir * _find_dir ( String p_dir ) ;
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public :
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virtual Error list_dir_begin ( ) override ;
virtual String get_next ( ) override ;
virtual bool current_is_dir ( ) const override ;
virtual bool current_is_hidden ( ) const override ;
virtual void list_dir_end ( ) override ;
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virtual int get_drive_count ( ) override ;
virtual String get_drive ( int p_drive ) override ;
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virtual Error change_dir ( String p_dir ) override ;
virtual String get_current_dir ( bool p_include_drive = true ) const override ;
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virtual bool file_exists ( String p_file ) override ;
virtual bool dir_exists ( String p_dir ) override ;
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virtual Error make_dir ( String p_dir ) override ;
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virtual Error rename ( String p_from , String p_to ) override ;
virtual Error remove ( String p_name ) override ;
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uint64_t get_space_left ( ) override ;
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virtual bool is_link ( String p_file ) override { return false ; }
virtual String read_link ( String p_file ) override { return p_file ; }
virtual Error create_link ( String p_source , String p_target ) override { return FAILED ; }
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virtual String get_filesystem_type ( ) const override ;
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DirAccessPack ( ) ;
} ;
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Ref < DirAccess > PackedData : : try_open_directory ( const String & p_path ) {
Ref < DirAccess > da = memnew ( DirAccessPack ( ) ) ;
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if ( da - > change_dir ( p_path ) ! = OK ) {
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da = Ref < DirAccess > ( ) ;
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}
return da ;
}
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# endif // FILE_ACCESS_PACK_H