2016-10-17 06:50:25 +00:00
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#!/usr/bin/env python
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2014-02-10 01:10:30 +00:00
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Import('env')
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iphone_lib = [
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2016-10-30 17:44:57 +00:00
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'os_iphone.cpp',
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'audio_driver_iphone.cpp',
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'sem_iphone.cpp',
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'gl_view.mm',
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'main.m',
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'app_delegate.mm',
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'view_controller.mm',
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'game_center.mm',
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'in_app_store.mm',
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'icloud.mm',
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'ios.mm',
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2014-02-10 01:10:30 +00:00
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]
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2016-10-31 23:24:30 +00:00
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env_ios = env.Clone()
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2014-02-10 01:10:30 +00:00
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obj = env_ios.Object('godot_iphone.cpp')
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prog = None
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2014-10-07 04:31:49 +00:00
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prog = env_ios.Program('#bin/godot', [obj] + iphone_lib)
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2016-10-30 17:57:40 +00:00
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action = "$IPHONEPATH/usr/bin/dsymutil " + File(prog)[0].path + " -o " + File(prog)[0].path + ".dSYM"
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2014-10-07 04:31:49 +00:00
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env.AddPostAction(prog, action)
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