godot/doc/classes/VisualScriptReturn.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_return_type" qualifiers="const">
<return type="int" enum="Variant.Type">
</return>
<description>
</description>
</method>
<method name="is_return_value_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="set_enable_return_value">
<return type="void">
</return>
<argument index="0" name="enable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_return_type">
<return type="void">
</return>
<argument index="0" name="type" type="int" enum="Variant.Type">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled">
</member>
<member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type">
</member>
</members>
<constants>
</constants>
</class>