godot/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/GodotTools.IdeMessaging.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ProjectGuid>{92600954-25F0-4291-8E11-1FEE9FC4BE20}</ProjectGuid>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>9</LangVersion>
<Nullable>enable</Nullable>
<PackageId>GodotTools.IdeMessaging</PackageId>
<Version>1.1.2</Version>
<AssemblyVersion>$(Version)</AssemblyVersion>
<Authors>Godot Engine contributors</Authors>
<Company />
<PackageTags>godot</PackageTags>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/GodotTools/GodotTools.IdeMessaging</RepositoryUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<Copyright>Copyright (c) Godot Engine contributors</Copyright>
<Description>
This library enables communication with the Godot Engine editor (the version with .NET support).
It's intended for use in IDEs/editors plugins for a better experience working with Godot C# projects.
A client using this library is only compatible with servers of the same major version and of a lower or equal minor version.
</Description>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
</ItemGroup>
</Project>