55 lines
2.1 KiB
C++
55 lines
2.1 KiB
C++
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#include "resource_bitmap_writer.h"
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#include "pe_resource_manager.h"
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#include "pe_structures.h"
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namespace pe_bliss
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{
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using namespace pe_win;
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resource_bitmap_writer::resource_bitmap_writer(pe_resource_manager& res)
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:res_(res)
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{}
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//Adds bitmap from bitmap file data. If bitmap already exists, replaces it
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//timestamp will be used for directories that will be added
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void resource_bitmap_writer::add_bitmap(const std::string& bitmap_file, uint32_t id, uint32_t language, uint32_t codepage, uint32_t timestamp)
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{
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//Check bitmap data a little
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if(bitmap_file.length() < sizeof(bitmapfileheader))
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throw pe_exception("Incorrect resource bitmap", pe_exception::resource_incorrect_bitmap);
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resource_directory_entry new_entry;
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new_entry.set_id(id);
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//Add bitmap
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res_.add_resource(bitmap_file.substr(sizeof(bitmapfileheader)), pe_resource_viewer::resource_bitmap, new_entry, resource_directory::entry_finder(id), language, codepage, timestamp);
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}
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//Adds bitmap from bitmap file data. If bitmap already exists, replaces it
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//timestamp will be used for directories that will be added
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void resource_bitmap_writer::add_bitmap(const std::string& bitmap_file, const std::wstring& name, uint32_t language, uint32_t codepage, uint32_t timestamp)
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{
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//Check bitmap data a little
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if(bitmap_file.length() < sizeof(bitmapfileheader))
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throw pe_exception("Incorrect resource bitmap", pe_exception::resource_incorrect_bitmap);
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resource_directory_entry new_entry;
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new_entry.set_name(name);
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//Add bitmap
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res_.add_resource(bitmap_file.substr(sizeof(bitmapfileheader)), pe_resource_viewer::resource_bitmap, new_entry, resource_directory::entry_finder(name), language, codepage, timestamp);
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}
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//Removes bitmap by name/ID and language
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bool resource_bitmap_writer::remove_bitmap(const std::wstring& name, uint32_t language)
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{
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return res_.remove_resource(pe_resource_viewer::resource_bitmap, name, language);
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}
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//Removes bitmap by name/ID and language
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bool resource_bitmap_writer::remove_bitmap(uint32_t id, uint32_t language)
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{
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return res_.remove_resource(pe_resource_viewer::resource_bitmap, id, language);
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}
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}
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