godot/modules/speex/SCsub

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#!/usr/bin/env python
Import('env')
Import('env_modules')
env_speex = env_modules.Clone()
# Thirdparty source files
if (env["speex"] != "system"): # builtin
thirdparty_dir = "#thirdparty/speex/"
thirdparty_sources = [
"bits.c",
"buffer.c",
"cb_search.c",
"exc_10_16_table.c",
"exc_10_32_table.c",
"exc_20_32_table.c",
"exc_5_256_table.c",
"exc_5_64_table.c",
"exc_8_128_table.c",
"fftwrap.c",
"filterbank.c",
"filters.c",
"gain_table.c",
"gain_table_lbr.c",
"hexc_10_32_table.c",
"hexc_table.c",
"high_lsp_tables.c",
"jitter.c",
"kiss_fft.c",
"kiss_fftr.c",
"lpc.c",
"lsp.c",
"lsp_tables_nb.c",
"ltp.c",
"mdf.c",
"modes.c",
"modes_wb.c",
"nb_celp.c",
"preprocess.c",
"quant_lsp.c",
"resample.c",
"sb_celp.c",
"scal.c",
"smallft.c",
"speex.c",
"speex_callbacks.c",
"speex_header.c",
"stereo.c",
"vbr.c",
"vq.c",
"window.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_speex.add_source_files(env.modules_sources, thirdparty_sources)
env_speex.Append(CPPPATH = [thirdparty_dir])
# also requires libogg
if (env["libogg"] != "system"): # builtin
env_speex.Append(CPPPATH = ["#thirdparty/libogg"])
# Module files
env_speex.add_source_files(env.modules_sources, "*.cpp")