godot/doc/classes/EditorNavigationMeshGenerator.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorNavigationMeshGenerator" inherits="Object" version="3.4">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="bake">
<return type="void">
</return>
<argument index="0" name="nav_mesh" type="NavigationMesh">
</argument>
<argument index="1" name="root_node" type="Node">
</argument>
<description>
</description>
</method>
<method name="clear">
<return type="void">
</return>
<argument index="0" name="nav_mesh" type="NavigationMesh">
</argument>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>