godot/doc/classes/VisualShaderNodeScalarClamp...

16 lines
423 B
XML
Raw Normal View History

2019-04-15 12:49:41 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2021-11-05 14:02:42 +00:00
<class name="VisualShaderNodeScalarClamp" inherits="VisualShaderNode" version="3.5">
2019-04-15 12:49:41 +00:00
<brief_description>
Clamps a scalar value within the visual shader graph.
2019-04-15 12:49:41 +00:00
</brief_description>
<description>
Constrains a value to lie between [code]min[/code] and [code]max[/code] values.
2019-04-15 12:49:41 +00:00
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>