2023-01-05 12:25:55 +00:00
|
|
|
/**************************************************************************/
|
|
|
|
/* config.cpp */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
2022-03-12 11:19:59 +00:00
|
|
|
|
|
|
|
#ifdef GLES3_ENABLED
|
|
|
|
|
|
|
|
#include "config.h"
|
|
|
|
|
2021-11-12 12:49:49 +00:00
|
|
|
#include "../rasterizer_gles3.h"
|
|
|
|
#include "texture_storage.h"
|
2022-09-04 14:56:24 +00:00
|
|
|
|
2024-06-24 16:43:46 +00:00
|
|
|
#ifdef WEB_ENABLED
|
|
|
|
#include <emscripten/html5_webgl.h>
|
|
|
|
#endif
|
|
|
|
|
2022-03-12 11:19:59 +00:00
|
|
|
using namespace GLES3;
|
|
|
|
|
2022-02-20 00:08:53 +00:00
|
|
|
#define _GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
|
|
|
|
2022-03-12 11:19:59 +00:00
|
|
|
Config *Config::singleton = nullptr;
|
|
|
|
|
|
|
|
Config::Config() {
|
|
|
|
singleton = this;
|
2022-04-07 14:00:51 +00:00
|
|
|
|
2024-06-24 16:43:46 +00:00
|
|
|
#ifdef WEB_ENABLED
|
|
|
|
// Starting with Emscripten 3.1.51, glGetStringi(GL_EXTENSIONS, i) will only ever return
|
|
|
|
// a fixed list of extensions, regardless of what additional extensions are enabled. This
|
|
|
|
// isn't very useful for us in determining which extensions we can rely on here. So, instead
|
|
|
|
// we use emscripten_webgl_get_supported_extensions() to get all supported extensions, which
|
|
|
|
// is what Emscripten 3.1.50 and earlier do.
|
|
|
|
{
|
|
|
|
char *extension_array_string = emscripten_webgl_get_supported_extensions();
|
|
|
|
PackedStringArray extension_array = String((const char *)extension_array_string).split(" ");
|
|
|
|
extensions.reserve(extension_array.size() * 2);
|
|
|
|
for (const String &s : extension_array) {
|
|
|
|
extensions.insert(s);
|
|
|
|
extensions.insert("GL_" + s);
|
|
|
|
}
|
|
|
|
free(extension_array_string);
|
|
|
|
}
|
|
|
|
#else
|
2022-03-12 11:19:59 +00:00
|
|
|
{
|
2024-06-06 22:06:27 +00:00
|
|
|
GLint max_extensions = 0;
|
|
|
|
glGetIntegerv(GL_NUM_EXTENSIONS, &max_extensions);
|
|
|
|
for (int i = 0; i < max_extensions; i++) {
|
2022-02-20 00:08:53 +00:00
|
|
|
const GLubyte *s = glGetStringi(GL_EXTENSIONS, i);
|
|
|
|
if (!s) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
extensions.insert((const char *)s);
|
2022-03-12 11:19:59 +00:00
|
|
|
}
|
|
|
|
}
|
2024-06-24 16:43:46 +00:00
|
|
|
#endif
|
2022-03-12 11:19:59 +00:00
|
|
|
|
2022-05-18 15:04:41 +00:00
|
|
|
bptc_supported = extensions.has("GL_ARB_texture_compression_bptc") || extensions.has("EXT_texture_compression_bptc");
|
2023-01-25 11:17:11 +00:00
|
|
|
astc_supported = extensions.has("GL_KHR_texture_compression_astc") || extensions.has("GL_OES_texture_compression_astc") || extensions.has("GL_KHR_texture_compression_astc_ldr") || extensions.has("GL_KHR_texture_compression_astc_hdr");
|
|
|
|
astc_hdr_supported = extensions.has("GL_KHR_texture_compression_astc_ldr");
|
|
|
|
astc_layered_supported = extensions.has("GL_KHR_texture_compression_astc_sliced_3d");
|
|
|
|
|
2021-11-12 12:49:49 +00:00
|
|
|
if (RasterizerGLES3::is_gles_over_gl()) {
|
|
|
|
float_texture_supported = true;
|
|
|
|
etc2_supported = false;
|
|
|
|
s3tc_supported = true;
|
|
|
|
rgtc_supported = true; //RGTC - core since OpenGL version 3.0
|
|
|
|
} else {
|
|
|
|
float_texture_supported = extensions.has("GL_EXT_color_buffer_float");
|
|
|
|
etc2_supported = true;
|
2022-08-08 14:51:31 +00:00
|
|
|
#if defined(ANDROID_ENABLED) || defined(IOS_ENABLED)
|
2021-11-12 12:49:49 +00:00
|
|
|
// Some Android devices report support for S3TC but we don't expect that and don't export the textures.
|
|
|
|
// This could be fixed but so few devices support it that it doesn't seem useful (and makes bigger APKs).
|
|
|
|
// For good measure we do the same hack for iOS, just in case.
|
|
|
|
s3tc_supported = false;
|
2022-08-04 16:27:56 +00:00
|
|
|
#else
|
2021-11-12 12:49:49 +00:00
|
|
|
s3tc_supported = extensions.has("GL_EXT_texture_compression_dxt1") || extensions.has("GL_EXT_texture_compression_s3tc") || extensions.has("WEBGL_compressed_texture_s3tc");
|
2022-03-12 11:19:59 +00:00
|
|
|
#endif
|
2021-11-12 12:49:49 +00:00
|
|
|
rgtc_supported = extensions.has("GL_EXT_texture_compression_rgtc") || extensions.has("GL_ARB_texture_compression_rgtc") || extensions.has("EXT_texture_compression_rgtc");
|
|
|
|
}
|
2022-03-12 11:19:59 +00:00
|
|
|
|
2024-06-06 22:06:27 +00:00
|
|
|
glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &max_vertex_texture_image_units);
|
|
|
|
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &max_texture_image_units);
|
|
|
|
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
|
|
|
|
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport_size);
|
2023-08-22 23:32:37 +00:00
|
|
|
glGetInteger64v(GL_MAX_UNIFORM_BLOCK_SIZE, &max_uniform_buffer_size);
|
2024-06-06 22:06:27 +00:00
|
|
|
|
|
|
|
// sanity clamp buffer size to 16K..1MB
|
|
|
|
max_uniform_buffer_size = CLAMP(max_uniform_buffer_size, 16384, 1048576);
|
2022-03-12 11:19:59 +00:00
|
|
|
|
2022-02-20 00:08:53 +00:00
|
|
|
support_anisotropic_filter = extensions.has("GL_EXT_texture_filter_anisotropic");
|
|
|
|
if (support_anisotropic_filter) {
|
|
|
|
glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &anisotropic_level);
|
2022-10-18 14:43:37 +00:00
|
|
|
anisotropic_level = MIN(float(1 << int(GLOBAL_GET("rendering/textures/default_filters/anisotropic_filtering_level"))), anisotropic_level);
|
2022-02-20 00:08:53 +00:00
|
|
|
}
|
2022-03-12 11:19:59 +00:00
|
|
|
|
2023-10-26 01:10:38 +00:00
|
|
|
glGetIntegerv(GL_MAX_SAMPLES, &msaa_max_samples);
|
|
|
|
#ifdef WEB_ENABLED
|
|
|
|
msaa_supported = (msaa_max_samples > 0);
|
|
|
|
#else
|
|
|
|
msaa_supported = extensions.has("GL_EXT_framebuffer_multisample");
|
|
|
|
#endif
|
|
|
|
#ifndef IOS_ENABLED
|
2023-11-08 20:54:29 +00:00
|
|
|
#ifdef WEB_ENABLED
|
|
|
|
msaa_multiview_supported = extensions.has("OCULUS_multiview");
|
|
|
|
rt_msaa_multiview_supported = msaa_multiview_supported;
|
|
|
|
#else
|
2023-10-26 01:10:38 +00:00
|
|
|
msaa_multiview_supported = extensions.has("GL_EXT_multiview_texture_multisample");
|
2023-11-08 20:54:29 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
multiview_supported = extensions.has("OCULUS_multiview") || extensions.has("GL_OVR_multiview2") || extensions.has("GL_OVR_multiview");
|
2023-10-26 01:10:38 +00:00
|
|
|
#endif
|
|
|
|
|
2022-09-04 14:56:24 +00:00
|
|
|
#ifdef ANDROID_ENABLED
|
2023-10-26 01:10:38 +00:00
|
|
|
// These are GLES only
|
|
|
|
rt_msaa_supported = extensions.has("GL_EXT_multisampled_render_to_texture");
|
|
|
|
rt_msaa_multiview_supported = extensions.has("GL_OVR_multiview_multisampled_render_to_texture");
|
|
|
|
|
2022-09-04 14:56:24 +00:00
|
|
|
if (multiview_supported) {
|
|
|
|
eglFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)eglGetProcAddress("glFramebufferTextureMultiviewOVR");
|
|
|
|
if (eglFramebufferTextureMultiviewOVR == nullptr) {
|
|
|
|
multiview_supported = false;
|
|
|
|
}
|
|
|
|
}
|
2023-10-26 01:10:38 +00:00
|
|
|
|
|
|
|
if (msaa_multiview_supported) {
|
|
|
|
eglTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)eglGetProcAddress("glTexStorage3DMultisample");
|
|
|
|
if (eglTexStorage3DMultisample == nullptr) {
|
|
|
|
msaa_multiview_supported = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (rt_msaa_supported) {
|
|
|
|
eglFramebufferTexture2DMultisampleEXT = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)eglGetProcAddress("glFramebufferTexture2DMultisampleEXT");
|
|
|
|
if (eglFramebufferTexture2DMultisampleEXT == nullptr) {
|
|
|
|
rt_msaa_supported = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (rt_msaa_multiview_supported) {
|
|
|
|
eglFramebufferTextureMultisampleMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)eglGetProcAddress("glFramebufferTextureMultisampleMultiviewOVR");
|
|
|
|
if (eglFramebufferTextureMultisampleMultiviewOVR == nullptr) {
|
|
|
|
rt_msaa_multiview_supported = false;
|
|
|
|
}
|
|
|
|
}
|
2022-09-04 14:56:24 +00:00
|
|
|
#endif
|
|
|
|
|
2022-03-12 11:19:59 +00:00
|
|
|
force_vertex_shading = false; //GLOBAL_GET("rendering/quality/shading/force_vertex_shading");
|
2022-02-20 00:08:53 +00:00
|
|
|
use_nearest_mip_filter = GLOBAL_GET("rendering/textures/default_filters/use_nearest_mipmap_filter");
|
2022-05-10 17:02:44 +00:00
|
|
|
|
|
|
|
use_depth_prepass = bool(GLOBAL_GET("rendering/driver/depth_prepass/enable"));
|
|
|
|
if (use_depth_prepass) {
|
|
|
|
String vendors = GLOBAL_GET("rendering/driver/depth_prepass/disable_for_vendors");
|
|
|
|
Vector<String> vendor_match = vendors.split(",");
|
2023-10-30 15:24:31 +00:00
|
|
|
const String &renderer = String::utf8((const char *)glGetString(GL_RENDERER));
|
2022-05-10 17:02:44 +00:00
|
|
|
for (int i = 0; i < vendor_match.size(); i++) {
|
|
|
|
String v = vendor_match[i].strip_edges();
|
|
|
|
if (v == String()) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2024-05-06 08:26:10 +00:00
|
|
|
if (renderer.containsn(v)) {
|
2022-05-10 17:02:44 +00:00
|
|
|
use_depth_prepass = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
max_renderable_elements = GLOBAL_GET("rendering/limits/opengl/max_renderable_elements");
|
|
|
|
max_renderable_lights = GLOBAL_GET("rendering/limits/opengl/max_renderable_lights");
|
|
|
|
max_lights_per_object = GLOBAL_GET("rendering/limits/opengl/max_lights_per_object");
|
2024-01-18 23:07:28 +00:00
|
|
|
|
|
|
|
//Adreno 3xx Compatibility
|
|
|
|
const String rendering_device_name = String::utf8((const char *)glGetString(GL_RENDERER));
|
2024-06-03 22:15:35 +00:00
|
|
|
if (rendering_device_name.left(13) == "Adreno (TM) 3") {
|
|
|
|
flip_xy_workaround = true;
|
|
|
|
disable_particles_workaround = true;
|
|
|
|
|
|
|
|
// ignore driver version 331+
|
|
|
|
const String gl_version = String::utf8((const char *)glGetString(GL_VERSION));
|
|
|
|
// Adreno 3xx examples (https://opengles.gpuinfo.org/listreports.php):
|
|
|
|
// ===========================================================================
|
|
|
|
// OpenGL ES 3.0 V@84.0 AU@ (CL@)
|
|
|
|
// OpenGL ES 3.0 V@127.0 AU@ (GIT@I96aee987eb)
|
|
|
|
// OpenGL ES 3.0 V@140.0 AU@ (GIT@Ifd751822f5)
|
|
|
|
// OpenGL ES 3.0 V@251.0 AU@08.00.00.312.030 (GIT@Ie4790512f3)
|
|
|
|
// OpenGL ES 3.0 V@269.0 AU@ (GIT@I109c45a694)
|
|
|
|
// OpenGL ES 3.0 V@331.0 (GIT@35e467f, Ice9844a736) (Date:04/15/19)
|
|
|
|
// OpenGL ES 3.0 V@415.0 (GIT@d39f783, I79de86aa2c, 1591296226) (Date:06/04/20)
|
|
|
|
// OpenGL ES 3.0 V@0502.0 (GIT@09fef447e8, I1fe547a144, 1661493934) (Date:08/25/22)
|
|
|
|
String driver_version = gl_version.get_slice("V@", 1).get_slice(" ", 0);
|
|
|
|
if (driver_version.is_valid_float() && driver_version.to_float() >= 331.0) {
|
|
|
|
flip_xy_workaround = false;
|
|
|
|
|
|
|
|
//TODO: also 'GPUParticles'?
|
|
|
|
//https://github.com/godotengine/godot/issues/92662#issuecomment-2161199477
|
|
|
|
//disable_particles_workaround = false;
|
|
|
|
}
|
|
|
|
}
|
2022-03-12 11:19:59 +00:00
|
|
|
}
|
|
|
|
|
2022-04-19 16:54:30 +00:00
|
|
|
Config::~Config() {
|
|
|
|
singleton = nullptr;
|
|
|
|
}
|
|
|
|
|
2022-03-12 11:19:59 +00:00
|
|
|
#endif // GLES3_ENABLED
|