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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "ARVRPositionalTracker" inherits= "Object" version= "3.3" >
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<brief_description >
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A tracked object.
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</brief_description>
<description >
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An instance of this object represents a device that is tracked, such as a controller or anchor point. HMDs aren't represented here as they are handled internally.
As controllers are turned on and the AR/VR interface detects them, instances of this object are automatically added to this list of active tracking objects accessible through the [ARVRServer].
The [ARVRController] and [ARVRAnchor] both consume objects of this type and should be used in your project. The positional trackers are just under-the-hood objects that make this all work. These are mostly exposed so that GDNative-based interfaces can interact with them.
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</description>
<tutorials >
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<link > https://docs.godotengine.org/en/3.2/tutorials/vr/index.html</link>
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</tutorials>
<methods >
<method name= "get_hand" qualifiers= "const" >
<return type= "int" enum= "ARVRPositionalTracker.TrackerHand" >
</return>
<description >
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Returns the hand holding this tracker, if known. See [enum TrackerHand] constants.
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</description>
</method>
<method name= "get_joy_id" qualifiers= "const" >
<return type= "int" >
</return>
<description >
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If this is a controller that is being tracked, the controller will also be represented by a joystick entry with this ID.
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</description>
</method>
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<method name= "get_mesh" qualifiers= "const" >
<return type= "Mesh" >
</return>
<description >
Returns the mesh related to a controller or anchor point if one is available.
</description>
</method>
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<method name= "get_name" qualifiers= "const" >
<return type= "String" >
</return>
<description >
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Returns the controller or anchor point's name if available.
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</description>
</method>
<method name= "get_orientation" qualifiers= "const" >
<return type= "Basis" >
</return>
<description >
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Returns the controller's orientation matrix.
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</description>
</method>
<method name= "get_position" qualifiers= "const" >
<return type= "Vector3" >
</return>
<description >
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Returns the world-space controller position.
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</description>
</method>
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<method name= "get_tracker_id" qualifiers= "const" >
<return type= "int" >
</return>
<description >
Returns the internal tracker ID. This uniquely identifies the tracker per tracker type and matches the ID you need to specify for nodes such as the [ARVRController] and [ARVRAnchor] nodes.
</description>
</method>
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<method name= "get_tracks_orientation" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
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Returns [code]true[/code] if this device tracks orientation.
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</description>
</method>
<method name= "get_tracks_position" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
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Returns [code]true[/code] if this device tracks position.
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</description>
</method>
<method name= "get_transform" qualifiers= "const" >
<return type= "Transform" >
</return>
<argument index= "0" name= "adjust_by_reference_frame" type= "bool" >
</argument>
<description >
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Returns the transform combining this device's orientation and position.
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</description>
</method>
<method name= "get_type" qualifiers= "const" >
<return type= "int" enum= "ARVRServer.TrackerType" >
</return>
<description >
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Returns the tracker's type.
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</description>
</method>
</methods>
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<members >
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<member name= "rumble" type= "float" setter= "set_rumble" getter= "get_rumble" default= "0.0" >
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The degree to which the tracker rumbles. Ranges from [code]0.0[/code] to [code]1.0[/code] with precision [code].01[/code].
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</member>
</members>
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<constants >
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<constant name= "TRACKER_HAND_UNKNOWN" value= "0" enum= "TrackerHand" >
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The hand this tracker is held in is unknown or not applicable.
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</constant>
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<constant name= "TRACKER_LEFT_HAND" value= "1" enum= "TrackerHand" >
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This tracker is the left hand controller.
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</constant>
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<constant name= "TRACKER_RIGHT_HAND" value= "2" enum= "TrackerHand" >
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This tracker is the right hand controller.
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</constant>
</constants>
</class>