godot/doc/classes/VSlider.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VSlider" inherits="Slider" version="4.0">
<brief_description>
Vertical slider.
</brief_description>
<description>
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Vertical slider. See [Slider]. This one goes from bottom (min) to top (max).
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" override="true" default="0" />
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="1" />
</members>
<constants>
</constants>
<theme_items>
<theme_item name="grabber" type="Texture2D">
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The texture for the grabber (the draggable element).
</theme_item>
<theme_item name="grabber_area" type="StyleBox">
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The background of the area below the grabber.
</theme_item>
<theme_item name="grabber_area_highlight" type="StyleBox">
</theme_item>
<theme_item name="grabber_disabled" type="Texture2D">
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The texture for the grabber when it's disabled.
</theme_item>
<theme_item name="grabber_highlight" type="Texture2D">
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The texture for the grabber when it's focused.
</theme_item>
<theme_item name="slider" type="StyleBox">
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The background for the whole slider. Determines the width of the [code]grabber_area[/code].
</theme_item>
<theme_item name="tick" type="Texture2D">
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The texture for the ticks, visible when [member Slider.tick_count] is greater than 0.
</theme_item>
</theme_items>
</class>