godot/core/io/packet_peer_udp.cpp

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#include "packet_peer_udp.h"
#include "io/ip.h"
PacketPeerUDP* (*PacketPeerUDP::_create)()=NULL;
int PacketPeerUDP::_get_packet_address() const {
IP_Address ip = get_packet_address();
return ip.host;
}
String PacketPeerUDP::_get_packet_ip() const {
return get_packet_address();
}
Error PacketPeerUDP::_set_send_address(const String& p_address,int p_port) {
IP_Address ip;
if (p_address.is_valid_ip_address()) {
ip=p_address;
} else {
ip=IP::get_singleton()->resolve_hostname(p_address);
if (ip==IP_Address())
return ERR_CANT_RESOLVE;
}
set_send_address(ip,p_port);
return OK;
}
void PacketPeerUDP::_bind_methods() {
ObjectTypeDB::bind_method(_MD("listen:Error","port","recv_buf_size"),&PacketPeerUDP::listen,DEFVAL(65536));
ObjectTypeDB::bind_method(_MD("close"),&PacketPeerUDP::close);
ObjectTypeDB::bind_method(_MD("wait:Error"),&PacketPeerUDP::wait);
ObjectTypeDB::bind_method(_MD("is_listening"),&PacketPeerUDP::is_listening);
ObjectTypeDB::bind_method(_MD("get_packet_ip"),&PacketPeerUDP::_get_packet_ip);
ObjectTypeDB::bind_method(_MD("get_packet_address"),&PacketPeerUDP::_get_packet_address);
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ObjectTypeDB::bind_method(_MD("get_packet_port"),&PacketPeerUDP::get_packet_port);
ObjectTypeDB::bind_method(_MD("set_send_address","host","port"),&PacketPeerUDP::_set_send_address);
}
Ref<PacketPeerUDP> PacketPeerUDP::create_ref() {
if (!_create)
return Ref<PacketPeerUDP>();
return Ref<PacketPeerUDP>(_create());
}
PacketPeerUDP* PacketPeerUDP::create() {
if (!_create)
return NULL;
return _create();
}
PacketPeerUDP::PacketPeerUDP()
{
}