godot/doc/classes/InputEventScreenDrag.xml

32 lines
1.0 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8" ?>
2019-04-01 10:33:56 +00:00
<class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.2">
<brief_description>
Input event type for screen drag events.
2017-10-15 22:07:13 +00:00
(only available on mobile devices)
</brief_description>
<description>
Contains screen drag information. See [method Node._input].
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
</tutorials>
<methods>
</methods>
<members>
<member name="index" type="int" setter="set_index" getter="get_index">
Drag event index in the case of a multi-drag event.
</member>
<member name="position" type="Vector2" setter="set_position" getter="get_position">
2017-10-15 22:07:13 +00:00
Drag position.
</member>
<member name="relative" type="Vector2" setter="set_relative" getter="get_relative">
2017-10-15 22:07:13 +00:00
Drag position relative to its start position.
</member>
<member name="speed" type="Vector2" setter="set_speed" getter="get_speed">
2017-10-15 22:07:13 +00:00
Drag speed.
</member>
</members>
<constants>
</constants>
</class>