godot/doc/classes/VisualShaderNodeConstant.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeConstant" inherits="VisualShaderNode" version="4.0">
<brief_description>
A base type for the constants within the visual shader graph.
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
</class>