godot/thirdparty/bullet/Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h

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#ifndef B3_LAUNCHER_CL_H
#define B3_LAUNCHER_CL_H
#include "b3BufferInfoCL.h"
#include "Bullet3Common/b3MinMax.h"
#include "b3OpenCLArray.h"
#include <stdio.h>
#define B3_DEBUG_SERIALIZE_CL
#ifdef _WIN32
#pragma warning(disable :4996)
#endif
#define B3_CL_MAX_ARG_SIZE 16
B3_ATTRIBUTE_ALIGNED16(struct) b3KernelArgData
{
int m_isBuffer;
int m_argIndex;
int m_argSizeInBytes;
int m_unusedPadding;
union
{
cl_mem m_clBuffer;
unsigned char m_argData[B3_CL_MAX_ARG_SIZE];
};
};
class b3LauncherCL
{
cl_command_queue m_commandQueue;
cl_kernel m_kernel;
int m_idx;
b3AlignedObjectArray<b3KernelArgData> m_kernelArguments;
int m_serializationSizeInBytes;
bool m_enableSerialization;
const char* m_name;
public:
b3AlignedObjectArray<b3OpenCLArray<unsigned char>* > m_arrays;
b3LauncherCL(cl_command_queue queue, cl_kernel kernel, const char* name);
virtual ~b3LauncherCL();
void setBuffer( cl_mem clBuffer);
void setBuffers( b3BufferInfoCL* buffInfo, int n );
int getSerializationBufferSize() const
{
return m_serializationSizeInBytes;
}
int deserializeArgs(unsigned char* buf, int bufSize, cl_context ctx);
inline int validateResults(unsigned char* goldBuffer, int goldBufferCapacity, cl_context ctx);
int serializeArguments(unsigned char* destBuffer, int destBufferCapacity);
int getNumArguments() const
{
return m_kernelArguments.size();
}
b3KernelArgData getArgument(int index)
{
return m_kernelArguments[index];
}
void serializeToFile(const char* fileName, int numWorkItems);
template<typename T>
inline void setConst( const T& consts )
{
int sz=sizeof(T);
b3Assert(sz<=B3_CL_MAX_ARG_SIZE);
if (m_enableSerialization)
{
b3KernelArgData kernelArg;
kernelArg.m_argIndex = m_idx;
kernelArg.m_isBuffer = 0;
T* destArg = (T*)kernelArg.m_argData;
*destArg = consts;
kernelArg.m_argSizeInBytes = sizeof(T);
m_kernelArguments.push_back(kernelArg);
m_serializationSizeInBytes+=sizeof(b3KernelArgData);
}
cl_int status = clSetKernelArg( m_kernel, m_idx++, sz, &consts );
b3Assert( status == CL_SUCCESS );
}
inline void launch1D( int numThreads, int localSize = 64)
{
launch2D( numThreads, 1, localSize, 1 );
}
inline void launch2D( int numThreadsX, int numThreadsY, int localSizeX, int localSizeY )
{
size_t gRange[3] = {1,1,1};
size_t lRange[3] = {1,1,1};
lRange[0] = localSizeX;
lRange[1] = localSizeY;
gRange[0] = b3Max((size_t)1, (numThreadsX/lRange[0])+(!(numThreadsX%lRange[0])?0:1));
gRange[0] *= lRange[0];
gRange[1] = b3Max((size_t)1, (numThreadsY/lRange[1])+(!(numThreadsY%lRange[1])?0:1));
gRange[1] *= lRange[1];
cl_int status = clEnqueueNDRangeKernel( m_commandQueue,
m_kernel, 2, NULL, gRange, lRange, 0,0,0 );
if (status != CL_SUCCESS)
{
printf("Error: OpenCL status = %d\n",status);
}
b3Assert( status == CL_SUCCESS );
}
void enableSerialization(bool serialize)
{
m_enableSerialization = serialize;
}
};
#endif //B3_LAUNCHER_CL_H