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/**************************************************************************/
/* theme_db.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* the following conditions: */
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/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/**************************************************************************/
# include "theme_db.h"
# include "core/config/project_settings.h"
# include "core/io/resource_loader.h"
# include "scene/resources/default_theme/default_theme.h"
# include "scene/resources/font.h"
# include "scene/resources/style_box.h"
# include "scene/resources/texture.h"
# include "scene/resources/theme.h"
# include "servers/text_server.h"
// Default engine theme creation and configuration.
void ThemeDB : : initialize_theme ( ) {
// Allow creating the default theme at a different scale to suit higher/lower base resolutions.
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float default_theme_scale = GLOBAL_DEF ( PropertyInfo ( Variant : : FLOAT , " gui/theme/default_theme_scale " , PROPERTY_HINT_RANGE , " 0.5,8,0.01 " , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED ) , 1.0 ) ;
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String theme_path = GLOBAL_DEF_RST ( PropertyInfo ( Variant : : STRING , " gui/theme/custom " , PROPERTY_HINT_FILE , " *.tres,*.res,*.theme " , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED ) , " " ) ;
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String font_path = GLOBAL_DEF_RST ( PropertyInfo ( Variant : : STRING , " gui/theme/custom_font " , PROPERTY_HINT_FILE , " *.tres,*.res,*.otf,*.ttf,*.woff,*.woff2,*.fnt,*.font,*.pfb,*.pfm " , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED ) , " " ) ;
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TextServer : : FontAntialiasing font_antialiasing = ( TextServer : : FontAntialiasing ) ( int ) GLOBAL_DEF_RST ( PropertyInfo ( Variant : : INT , " gui/theme/default_font_antialiasing " , PROPERTY_HINT_ENUM , " None,Grayscale,LCD Subpixel " , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED ) , 1 ) ;
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TextServer : : Hinting font_hinting = ( TextServer : : Hinting ) ( int ) GLOBAL_DEF_RST ( PropertyInfo ( Variant : : INT , " gui/theme/default_font_hinting " , PROPERTY_HINT_ENUM , " None,Light,Normal " , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED ) , TextServer : : HINTING_LIGHT ) ;
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TextServer : : SubpixelPositioning font_subpixel_positioning = ( TextServer : : SubpixelPositioning ) ( int ) GLOBAL_DEF_RST ( PropertyInfo ( Variant : : INT , " gui/theme/default_font_subpixel_positioning " , PROPERTY_HINT_ENUM , " Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel " , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED ) , TextServer : : SUBPIXEL_POSITIONING_AUTO ) ;
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const bool font_msdf = GLOBAL_DEF_RST ( " gui/theme/default_font_multichannel_signed_distance_field " , false ) ;
const bool font_generate_mipmaps = GLOBAL_DEF_RST ( " gui/theme/default_font_generate_mipmaps " , false ) ;
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GLOBAL_DEF_RST ( PropertyInfo ( Variant : : INT , " gui/theme/lcd_subpixel_layout " , PROPERTY_HINT_ENUM , " Disabled,Horizontal RGB,Horizontal BGR,Vertical RGB,Vertical BGR " ) , 1 ) ;
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ProjectSettings : : get_singleton ( ) - > set_restart_if_changed ( " gui/theme/lcd_subpixel_layout " , false ) ;
Ref < Font > font ;
if ( ! font_path . is_empty ( ) ) {
font = ResourceLoader : : load ( font_path ) ;
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if ( font . is_valid ( ) ) {
set_fallback_font ( font ) ;
} else {
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ERR_PRINT ( " Error loading custom font ' " + font_path + " ' " ) ;
}
}
// Always make the default theme to avoid invalid default font/icon/style in the given theme.
if ( RenderingServer : : get_singleton ( ) ) {
make_default_theme ( default_theme_scale , font , font_subpixel_positioning , font_hinting , font_antialiasing , font_msdf , font_generate_mipmaps ) ;
}
if ( ! theme_path . is_empty ( ) ) {
Ref < Theme > theme = ResourceLoader : : load ( theme_path ) ;
if ( theme . is_valid ( ) ) {
set_project_theme ( theme ) ;
} else {
ERR_PRINT ( " Error loading custom theme ' " + theme_path + " ' " ) ;
}
}
}
void ThemeDB : : initialize_theme_noproject ( ) {
if ( RenderingServer : : get_singleton ( ) ) {
make_default_theme ( 1.0 , Ref < Font > ( ) ) ;
}
}
// Universal fallback Theme resources.
void ThemeDB : : set_default_theme ( const Ref < Theme > & p_default ) {
default_theme = p_default ;
}
Ref < Theme > ThemeDB : : get_default_theme ( ) {
return default_theme ;
}
void ThemeDB : : set_project_theme ( const Ref < Theme > & p_project_default ) {
project_theme = p_project_default ;
}
Ref < Theme > ThemeDB : : get_project_theme ( ) {
return project_theme ;
}
// Universal fallback values for theme item types.
void ThemeDB : : set_fallback_base_scale ( float p_base_scale ) {
if ( fallback_base_scale = = p_base_scale ) {
return ;
}
fallback_base_scale = p_base_scale ;
emit_signal ( SNAME ( " fallback_changed " ) ) ;
}
float ThemeDB : : get_fallback_base_scale ( ) {
return fallback_base_scale ;
}
void ThemeDB : : set_fallback_font ( const Ref < Font > & p_font ) {
if ( fallback_font = = p_font ) {
return ;
}
fallback_font = p_font ;
emit_signal ( SNAME ( " fallback_changed " ) ) ;
}
Ref < Font > ThemeDB : : get_fallback_font ( ) {
return fallback_font ;
}
void ThemeDB : : set_fallback_font_size ( int p_font_size ) {
if ( fallback_font_size = = p_font_size ) {
return ;
}
fallback_font_size = p_font_size ;
emit_signal ( SNAME ( " fallback_changed " ) ) ;
}
int ThemeDB : : get_fallback_font_size ( ) {
return fallback_font_size ;
}
void ThemeDB : : set_fallback_icon ( const Ref < Texture2D > & p_icon ) {
if ( fallback_icon = = p_icon ) {
return ;
}
fallback_icon = p_icon ;
emit_signal ( SNAME ( " fallback_changed " ) ) ;
}
Ref < Texture2D > ThemeDB : : get_fallback_icon ( ) {
return fallback_icon ;
}
void ThemeDB : : set_fallback_stylebox ( const Ref < StyleBox > & p_stylebox ) {
if ( fallback_stylebox = = p_stylebox ) {
return ;
}
fallback_stylebox = p_stylebox ;
emit_signal ( SNAME ( " fallback_changed " ) ) ;
}
Ref < StyleBox > ThemeDB : : get_fallback_stylebox ( ) {
return fallback_stylebox ;
}
// Object methods.
void ThemeDB : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " get_default_theme " ) , & ThemeDB : : get_default_theme ) ;
ClassDB : : bind_method ( D_METHOD ( " get_project_theme " ) , & ThemeDB : : get_project_theme ) ;
ClassDB : : bind_method ( D_METHOD ( " set_fallback_base_scale " , " base_scale " ) , & ThemeDB : : set_fallback_base_scale ) ;
ClassDB : : bind_method ( D_METHOD ( " get_fallback_base_scale " ) , & ThemeDB : : get_fallback_base_scale ) ;
ClassDB : : bind_method ( D_METHOD ( " set_fallback_font " , " font " ) , & ThemeDB : : set_fallback_font ) ;
ClassDB : : bind_method ( D_METHOD ( " get_fallback_font " ) , & ThemeDB : : get_fallback_font ) ;
ClassDB : : bind_method ( D_METHOD ( " set_fallback_font_size " , " font_size " ) , & ThemeDB : : set_fallback_font_size ) ;
ClassDB : : bind_method ( D_METHOD ( " get_fallback_font_size " ) , & ThemeDB : : get_fallback_font_size ) ;
ClassDB : : bind_method ( D_METHOD ( " set_fallback_icon " , " icon " ) , & ThemeDB : : set_fallback_icon ) ;
ClassDB : : bind_method ( D_METHOD ( " get_fallback_icon " ) , & ThemeDB : : get_fallback_icon ) ;
ClassDB : : bind_method ( D_METHOD ( " set_fallback_stylebox " , " stylebox " ) , & ThemeDB : : set_fallback_stylebox ) ;
ClassDB : : bind_method ( D_METHOD ( " get_fallback_stylebox " ) , & ThemeDB : : get_fallback_stylebox ) ;
ADD_GROUP ( " Fallback values " , " fallback_ " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : FLOAT , " fallback_base_scale " , PROPERTY_HINT_RANGE , " 0.0,2.0,0.01,or_greater " ) , " set_fallback_base_scale " , " get_fallback_base_scale " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : OBJECT , " fallback_font " , PROPERTY_HINT_RESOURCE_TYPE , " Font " , PROPERTY_USAGE_NONE ) , " set_fallback_font " , " get_fallback_font " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " fallback_font_size " , PROPERTY_HINT_RANGE , " 0,256,1,or_greater,suffix:px " ) , " set_fallback_font_size " , " get_fallback_font_size " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : OBJECT , " fallback_icon " , PROPERTY_HINT_RESOURCE_TYPE , " Texture2D " , PROPERTY_USAGE_NONE ) , " set_fallback_icon " , " get_fallback_icon " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : OBJECT , " fallback_stylebox " , PROPERTY_HINT_RESOURCE_TYPE , " StyleBox " , PROPERTY_USAGE_NONE ) , " set_fallback_stylebox " , " get_fallback_stylebox " ) ;
ADD_SIGNAL ( MethodInfo ( " fallback_changed " ) ) ;
}
// Memory management, reference, and initialization
ThemeDB * ThemeDB : : singleton = nullptr ;
ThemeDB * ThemeDB : : get_singleton ( ) {
return singleton ;
}
ThemeDB : : ThemeDB ( ) {
singleton = this ;
// Universal default values, final fallback for every theme.
fallback_base_scale = 1.0 ;
fallback_font_size = 16 ;
}
ThemeDB : : ~ ThemeDB ( ) {
default_theme . unref ( ) ;
project_theme . unref ( ) ;
fallback_font . unref ( ) ;
fallback_icon . unref ( ) ;
fallback_stylebox . unref ( ) ;
singleton = nullptr ;
}