godot/modules/minimp3/doc_classes/ResourceImporterMP3.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceImporterMP3" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="bar_beats" type="int" setter="" getter="" default="4">
</member>
<member name="beat_count" type="int" setter="" getter="" default="0">
</member>
<member name="bpm" type="float" setter="" getter="" default="0">
</member>
<member name="loop" type="bool" setter="" getter="" default="false">
If [code]true[/code], the audio will play again from the specified [member loop_offset] once it is done playing. Useful for ambient sounds and background music.
</member>
<member name="loop_offset" type="float" setter="" getter="" default="0">
</member>
</members>
</class>