godot/doc/classes/PopupPanel.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PopupPanel" inherits="Popup" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A popup with a panel background.
</brief_description>
<description>
A popup with a configurable panel background. Any child controls added to this node will be stretched to fit the panel's size (similar to how [PanelContainer] works). If you are making windows, see [Window].
</description>
<tutorials>
</tutorials>
</class>