godot/thirdparty/thekla_atlas/nvcore/nvcore.h

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// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
#pragma once
#ifndef NV_CORE_H
#define NV_CORE_H
// Function linkage
#if NVCORE_SHARED
#ifdef NVCORE_EXPORTS
#define NVCORE_API DLL_EXPORT
#define NVCORE_CLASS DLL_EXPORT_CLASS
#else
#define NVCORE_API DLL_IMPORT
#define NVCORE_CLASS DLL_IMPORT
#endif
#else // NVCORE_SHARED
#define NVCORE_API
#define NVCORE_CLASS
#endif // NVCORE_SHARED
// Platform definitions
#include <posh.h>
// OS:
// NV_OS_WIN32
// NV_OS_WIN64
// NV_OS_MINGW
// NV_OS_CYGWIN
// NV_OS_LINUX
// NV_OS_UNIX
// NV_OS_DARWIN
// NV_OS_XBOX
// NV_OS_ORBIS
// NV_OS_IOS
#define NV_OS_STRING POSH_OS_STRING
#if defined POSH_OS_LINUX
# define NV_OS_LINUX 1
# define NV_OS_UNIX 1
#elif defined POSH_OS_ORBIS
# define NV_OS_ORBIS 1
#elif defined POSH_OS_FREEBSD
# define NV_OS_FREEBSD 1
# define NV_OS_UNIX 1
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#elif defined POSH_OS_HAIKU
# define NV_OS_HAIKU 1
# define NV_OS_UNIX 1
#elif defined POSH_OS_OPENBSD
# define NV_OS_OPENBSD 1
# define NV_OS_UNIX 1
#elif defined POSH_OS_CYGWIN32
# define NV_OS_CYGWIN 1
#elif defined POSH_OS_MINGW
# define NV_OS_MINGW 1
# define NV_OS_WIN32 1
#elif defined POSH_OS_OSX
# define NV_OS_OSX 1 // IC: Adding this, because iOS defines NV_OS_DARWIN too.
# define NV_OS_DARWIN 1
# define NV_OS_UNIX 1
#elif defined POSH_OS_IOS
# define NV_OS_DARWIN 1 //ACS should we keep this on IOS?
# define NV_OS_UNIX 1
# define NV_OS_IOS 1
#elif defined POSH_OS_UNIX
# define NV_OS_UNIX 1
#elif defined POSH_OS_WIN64
# define NV_OS_WIN32 1
# define NV_OS_WIN64 1
#elif defined POSH_OS_WIN32
# define NV_OS_WIN32 1
#elif defined POSH_OS_XBOX
# define NV_OS_XBOX 1
#elif defined POSH_OS_DURANGO
# define NV_OS_DURANGO 1
#else
# error "Unsupported OS"
#endif
// Is this a console OS? (i.e. connected to a TV)
#if NV_OS_ORBIS || NV_OS_XBOX || NV_OS_DURANGO
# define NV_OS_CONSOLE 1
#endif
// Threading:
// some platforms don't implement __thread or similar for thread-local-storage
#if NV_OS_UNIX || NV_OS_ORBIS || NV_OS_IOS //ACStodoIOS darwin instead of ios?
# define NV_OS_USE_PTHREAD 1
# if NV_OS_IOS
# define NV_OS_HAS_TLS_QUALIFIER 0
# else
# define NV_OS_HAS_TLS_QUALIFIER 1
# endif
#else
# define NV_OS_USE_PTHREAD 0
# define NV_OS_HAS_TLS_QUALIFIER 1
#endif
// CPUs:
// NV_CPU_X86
// NV_CPU_X86_64
// NV_CPU_PPC
// NV_CPU_ARM
#define NV_CPU_STRING POSH_CPU_STRING
#if defined POSH_CPU_X86_64
//# define NV_CPU_X86 1
# define NV_CPU_X86_64 1
#elif defined POSH_CPU_X86
# define NV_CPU_X86 1
#elif defined POSH_CPU_PPC
# define NV_CPU_PPC 1
#elif defined POSH_CPU_STRONGARM
# define NV_CPU_ARM 1
#else
# error "Unsupported CPU"
#endif
// Compiler:
// NV_CC_GNUC
// NV_CC_MSVC
// NV_CC_CLANG
#if defined POSH_COMPILER_CLANG
# define NV_CC_CLANG 1
# define NV_CC_GNUC 1 // Clang is compatible with GCC.
# define NV_CC_STRING "clang"
#elif defined POSH_COMPILER_GCC
# define NV_CC_GNUC 1
# define NV_CC_STRING "gcc"
#elif defined POSH_COMPILER_MSVC
# define NV_CC_MSVC 1
# define NV_CC_STRING "msvc"
#else
# error "Unsupported compiler"
#endif
#if NV_CC_MSVC
#define NV_CC_CPP11 (__cplusplus > 199711L || _MSC_VER >= 1800) // Visual Studio 2013 has all the features we use, but doesn't advertise full C++11 support yet.
#else
// @@ IC: This works in CLANG, about GCC?
// @@ ES: Doesn't work in gcc. These 3 features are available in GCC >= 4.4.
#ifdef __clang__
#define NV_CC_CPP11 (__has_feature(cxx_deleted_functions) && __has_feature(cxx_rvalue_references) && __has_feature(cxx_static_assert))
#elif defined __GNUC__
#define NV_CC_CPP11 ( __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 4))
#endif
#endif
// Endiannes:
#define NV_LITTLE_ENDIAN POSH_LITTLE_ENDIAN
#define NV_BIG_ENDIAN POSH_BIG_ENDIAN
#define NV_ENDIAN_STRING POSH_ENDIAN_STRING
// Define the right printf prefix for size_t arguments:
#if POSH_64BIT_POINTER
# define NV_SIZET_PRINTF_PREFIX POSH_I64_PRINTF_PREFIX
#else
# define NV_SIZET_PRINTF_PREFIX
#endif
// cmake config
#include "nvconfig.h"
#if NV_OS_DARWIN
#include <stdint.h>
//#include <inttypes.h>
// Type definitions:
typedef uint8_t uint8;
typedef int8_t int8;
typedef uint16_t uint16;
typedef int16_t int16;
typedef uint32_t uint32;
typedef int32_t int32;
typedef uint64_t uint64;
typedef int64_t int64;
// POSH gets this wrong due to __LP64__
#undef POSH_I64_PRINTF_PREFIX
#define POSH_I64_PRINTF_PREFIX "ll"
#else
// Type definitions:
typedef posh_u8_t uint8;
typedef posh_i8_t int8;
typedef posh_u16_t uint16;
typedef posh_i16_t int16;
typedef posh_u32_t uint32;
typedef posh_i32_t int32;
//#if NV_OS_DARWIN
// OSX-64 is supposed to be LP64 (longs and pointers are 64 bits), thus uint64 is defined as
// unsigned long. However, some OSX headers define it as unsigned long long, producing errors,
// even though both types are 64 bit. Ideally posh should handle that, but it has not been
// updated in ages, so here I'm just falling back to the standard C99 types defined in inttypes.h
//#include <inttypes.h>
//typedef posh_u64_t uint64_t;
//typedef posh_i64_t int64_t;
//#else
typedef posh_u64_t uint64;
typedef posh_i64_t int64;
//#endif
#if NV_OS_DARWIN
// To avoid duplicate definitions.
#define _UINT64
#endif
#endif
// Aliases
typedef uint32 uint;
// Version string:
#define NV_VERSION_STRING \
NV_OS_STRING "/" NV_CC_STRING "/" NV_CPU_STRING"/" \
NV_ENDIAN_STRING"-endian - " __DATE__ "-" __TIME__
// Disable copy constructor and assignment operator.
#if NV_CC_CPP11
#define NV_FORBID_COPY(C) \
C( const C & ) = delete; \
C &operator=( const C & ) = delete
#else
#define NV_FORBID_COPY(C) \
private: \
C( const C & ); \
C &operator=( const C & )
#endif
// Disable dynamic allocation on the heap.
// See Prohibiting Heap-Based Objects in More Effective C++.
#define NV_FORBID_HEAPALLOC() \
private: \
void *operator new(size_t size); \
void *operator new[](size_t size)
//static void *operator new(size_t size); \
//static void *operator new[](size_t size);
// String concatenation macros.
#define NV_STRING_JOIN2(arg1, arg2) NV_DO_STRING_JOIN2(arg1, arg2)
#define NV_DO_STRING_JOIN2(arg1, arg2) arg1 ## arg2
#define NV_STRING_JOIN3(arg1, arg2, arg3) NV_DO_STRING_JOIN3(arg1, arg2, arg3)
#define NV_DO_STRING_JOIN3(arg1, arg2, arg3) arg1 ## arg2 ## arg3
#define NV_STRING2(x) #x
#define NV_STRING(x) NV_STRING2(x)
#if NV_CC_MSVC
#define NV_MULTI_LINE_MACRO_BEGIN do {
#define NV_MULTI_LINE_MACRO_END \
__pragma(warning(push)) \
__pragma(warning(disable:4127)) \
} while(false) \
__pragma(warning(pop))
#else
#define NV_MULTI_LINE_MACRO_BEGIN do {
#define NV_MULTI_LINE_MACRO_END } while(false)
#endif
#if NV_CC_CPP11
#define nvStaticCheck(x) static_assert((x), "Static assert "#x" failed")
#else
#define nvStaticCheck(x) typedef char NV_STRING_JOIN2(__static_assert_,__LINE__)[(x)]
#endif
#define NV_COMPILER_CHECK(x) nvStaticCheck(x) // I like this name best.
// Make sure type definitions are fine.
NV_COMPILER_CHECK(sizeof(int8) == 1);
NV_COMPILER_CHECK(sizeof(uint8) == 1);
NV_COMPILER_CHECK(sizeof(int16) == 2);
NV_COMPILER_CHECK(sizeof(uint16) == 2);
NV_COMPILER_CHECK(sizeof(int32) == 4);
NV_COMPILER_CHECK(sizeof(uint32) == 4);
NV_COMPILER_CHECK(sizeof(int32) == 4);
NV_COMPILER_CHECK(sizeof(uint32) == 4);
#include <stddef.h> // for size_t
template <typename T, size_t N> char (&ArraySizeHelper(T (&array)[N]))[N];
#define NV_ARRAY_SIZE(x) sizeof(ArraySizeHelper(x))
//#define NV_ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0]))
#if 0 // Disabled in The Witness.
#if NV_CC_MSVC
#define NV_MESSAGE(x) message(__FILE__ "(" NV_STRING(__LINE__) ") : " x)
#else
#define NV_MESSAGE(x) message(x)
#endif
#else
#define NV_MESSAGE(x)
#endif
// Startup initialization macro.
#define NV_AT_STARTUP(some_code) \
namespace { \
static struct NV_STRING_JOIN2(AtStartup_, __LINE__) { \
NV_STRING_JOIN2(AtStartup_, __LINE__)() { some_code; } \
} \
NV_STRING_JOIN3(AtStartup_, __LINE__, Instance); \
}
// Indicate the compiler that the parameter is not used to suppress compier warnings.
#if NV_CC_MSVC
#define NV_UNUSED(a) ((a)=(a))
#else
#define NV_UNUSED(a) _Pragma(NV_STRING(unused(a)))
#endif
// Null index. @@ Move this somewhere else... it's only used by nvmesh.
//const unsigned int NIL = unsigned int(~0);
#define NIL uint(~0)
// Null pointer.
#ifndef NULL
#define NULL 0
#endif
// Platform includes
#if NV_CC_MSVC
# if NV_OS_WIN32
# include "DefsVcWin32.h"
# elif NV_OS_XBOX
# include "DefsVcXBox.h"
# elif NV_OS_DURANGO
# include "DefsVcDurango.h"
# else
# error "MSVC: Platform not supported"
# endif
#elif NV_CC_GNUC
# if NV_OS_LINUX
# include "DefsGnucLinux.h"
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# elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_HAIKU
# include "DefsGnucDarwin.h"
# elif NV_OS_ORBIS
# include "DefsOrbis.h"
# elif NV_OS_MINGW
# include "DefsGnucWin32.h"
# elif NV_OS_CYGWIN
# error "GCC: Cygwin not supported"
# else
# error "GCC: Platform not supported"
# endif
#endif
#endif // NV_CORE_H