godot/doc/classes/BoxShape.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
<brief_description>
Box shape resource.
</brief_description>
<description>
Box shape resource, which can be set into a [PhysicsBody] or area.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_extents" qualifiers="const">
<return type="Vector3">
</return>
<description>
Return the half extents of the shape.
</description>
</method>
<method name="set_extents">
<return type="void">
</return>
<argument index="0" name="extents" type="Vector3">
</argument>
<description>
Set the half extents for the shape.
</description>
</method>
</methods>
<members>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents">
</member>
</members>
<constants>
</constants>
</class>