godot/doc/classes/CryptoKey.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CryptoKey" inherits="Resource" category="Core" version="3.2">
<brief_description>
A cryptographic key (RSA).
</brief_description>
<description>
The CryptoKey class represents a cryptographic key. Keys can be loaded and saved like any other [Resource].
They can be used to generate a self-signed [X509Certificate] via [method Crypto.generate_self_signed_certificate] and as private key in [method StreamPeerSSL.accept_stream] along with the appropriate certificate.
</description>
<tutorials>
</tutorials>
<methods>
<method name="load">
<return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
Loads a key from [code]path[/code] ("*.key" file).
</description>
</method>
<method name="save">
<return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
Saves a key to the given [code]path[/code] (should be a "*.key" file).
</description>
</method>
</methods>
<constants>
</constants>
</class>