godot/thirdparty/thekla_atlas/nvmesh/geometry/Bounds.h

29 lines
569 B
C++
Raw Normal View History

// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
#pragma once
#ifndef NV_MESH_MESHBOUNDS_H
#define NV_MESH_MESHBOUNDS_H
#include <nvmath/Sphere.h>
#include <nvmath/Box.h>
#include <nvmesh/nvmesh.h>
namespace nv
{
class BaseMesh;
namespace HalfEdge { class Mesh; }
// Bounding volumes computation.
namespace MeshBounds
{
Box box(const BaseMesh * mesh);
Box box(const HalfEdge::Mesh * mesh);
Sphere sphere(const HalfEdge::Mesh * mesh);
}
} // nv namespace
#endif // NV_MESH_MESHBOUNDS_H