2021-12-14 01:44:12 +00:00
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/*************************************************************************/
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/* openxr_api.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2022-07-23 21:41:51 +00:00
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#ifndef OPENXR_API_H
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#define OPENXR_API_H
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2021-12-14 01:44:12 +00:00
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#include "core/error/error_macros.h"
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Implement Vector4, Vector4i, Projection
Implement built-in classes Vector4, Vector4i and Projection.
* Two versions of Vector4 (float and integer).
* A Projection class, which is a 4x4 matrix specialized in projection types.
These types have been requested for a long time, but given they were very corner case they were not added before.
Because in Godot 4, reimplementing parts of the rendering engine is now possible, access to these types (heavily used by the rendering code) becomes a necessity.
**Q**: Why Projection and not Matrix4?
**A**: Godot does not use Matrix2, Matrix3, Matrix4x3, etc. naming convention because, within the engine, these types always have a *purpose*. As such, Godot names them: Transform2D, Transform3D or Basis. In this case, this 4x4 matrix is _always_ used as a _Projection_, hence the naming.
2022-07-19 23:11:13 +00:00
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#include "core/math/projection.h"
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2021-12-14 01:44:12 +00:00
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#include "core/math/transform_3d.h"
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#include "core/math/vector2.h"
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#include "core/os/memory.h"
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#include "core/string/ustring.h"
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2022-05-13 13:04:37 +00:00
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#include "core/templates/rb_map.h"
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2021-12-14 01:44:12 +00:00
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#include "core/templates/rid_owner.h"
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#include "core/templates/vector.h"
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#include "servers/xr/xr_pose.h"
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#include "thirdparty/openxr/src/common/xr_linear.h"
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#include <openxr/openxr.h>
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#include "action_map/openxr_action.h"
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#include "extensions/openxr_composition_layer_provider.h"
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#include "extensions/openxr_extension_wrapper.h"
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// Note, OpenXR code that we wrote for our plugin makes use of C++20 notation for initialising structs which ensures zeroing out unspecified members.
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// Godot is currently restricted to C++17 which doesn't allow this notation. Make sure critical fields are set.
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// forward declarations, we don't want to include these fully
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class OpenXRVulkanExtension;
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2022-03-05 10:09:21 +00:00
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class OpenXRInterface;
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2021-12-14 01:44:12 +00:00
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class OpenXRAPI {
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private:
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// our singleton
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static OpenXRAPI *singleton;
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2022-03-05 10:09:21 +00:00
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// linked XR interface
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OpenXRInterface *xr_interface = nullptr;
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2021-12-14 01:44:12 +00:00
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// layers
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uint32_t num_layer_properties = 0;
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XrApiLayerProperties *layer_properties = nullptr;
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// extensions
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uint32_t num_supported_extensions = 0;
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XrExtensionProperties *supported_extensions = nullptr;
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Vector<OpenXRExtensionWrapper *> registered_extension_wrappers;
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2022-05-13 13:04:37 +00:00
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Vector<CharString> enabled_extensions;
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2021-12-14 01:44:12 +00:00
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2022-04-06 13:00:26 +00:00
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bool ext_hp_mixed_reality_available = false;
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bool ext_samsung_odyssey_available = false;
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bool ext_vive_cosmos_available = false;
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bool ext_vive_focus3_available = false;
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bool ext_huawei_controller_available = false;
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2021-12-14 01:44:12 +00:00
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// composition layer providers
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Vector<OpenXRCompositionLayerProvider *> composition_layer_providers;
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// view configuration
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uint32_t num_view_configuration_types = 0;
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XrViewConfigurationType *supported_view_configuration_types = nullptr;
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// reference spaces
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uint32_t num_reference_spaces = 0;
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XrReferenceSpaceType *supported_reference_spaces = nullptr;
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// swapchains (note these are platform dependent)
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uint32_t num_swapchain_formats = 0;
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int64_t *supported_swapchain_formats = nullptr;
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// configuration
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XrFormFactor form_factor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY;
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XrViewConfigurationType view_configuration = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO;
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XrReferenceSpaceType reference_space = XR_REFERENCE_SPACE_TYPE_STAGE;
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XrEnvironmentBlendMode environment_blend_mode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
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// state
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XrInstance instance = XR_NULL_HANDLE;
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2022-05-02 14:28:25 +00:00
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XrSystemId system_id = 0;
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2021-12-14 01:44:12 +00:00
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String system_name;
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2022-05-02 14:28:25 +00:00
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uint32_t vendor_id = 0;
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2021-12-14 01:44:12 +00:00
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XrSystemTrackingProperties tracking_properties;
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XrSession session = XR_NULL_HANDLE;
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XrSessionState session_state = XR_SESSION_STATE_UNKNOWN;
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bool running = false;
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XrFrameState frame_state = { XR_TYPE_FRAME_STATE, NULL, 0, 0, false };
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OpenXRGraphicsExtensionWrapper *graphics_extension = nullptr;
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XrSystemGraphicsProperties graphics_properties;
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void *swapchain_graphics_data = nullptr;
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uint32_t image_index = 0;
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bool image_acquired = false;
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uint32_t view_count = 0;
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XrViewConfigurationView *view_configuration_views = nullptr;
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XrView *views = nullptr;
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XrCompositionLayerProjectionView *projection_views = nullptr;
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XrSwapchain swapchain = XR_NULL_HANDLE;
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XrSpace play_space = XR_NULL_HANDLE;
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XrSpace view_space = XR_NULL_HANDLE;
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bool view_pose_valid = false;
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XRPose::TrackingConfidence head_pose_confidence = XRPose::XR_TRACKING_CONFIDENCE_NONE;
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bool load_layer_properties();
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bool load_supported_extensions();
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2022-05-13 13:04:37 +00:00
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bool is_extension_supported(const String &p_extension) const;
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2021-12-14 01:44:12 +00:00
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// instance
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bool create_instance();
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bool get_system_info();
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bool load_supported_view_configuration_types();
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bool is_view_configuration_supported(XrViewConfigurationType p_configuration_type) const;
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bool load_supported_view_configuration_views(XrViewConfigurationType p_configuration_type);
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void destroy_instance();
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// session
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bool create_session();
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bool load_supported_reference_spaces();
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bool is_reference_space_supported(XrReferenceSpaceType p_reference_space);
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bool setup_spaces();
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bool load_supported_swapchain_formats();
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bool is_swapchain_format_supported(int64_t p_swapchain_format);
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bool create_main_swapchain();
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void destroy_session();
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// swapchains
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bool create_swapchain(int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, XrSwapchain &r_swapchain, void **r_swapchain_graphics_data);
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bool acquire_image(XrSwapchain p_swapchain, uint32_t &r_image_index);
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bool release_image(XrSwapchain p_swapchain);
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// action map
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2022-03-05 10:09:21 +00:00
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struct Tracker { // Trackers represent tracked physical objects such as controllers, pucks, etc.
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String name; // Name for this tracker (i.e. "/user/hand/left")
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XrPath toplevel_path; // OpenXR XrPath for this tracker
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RID active_profile_rid; // RID of the active profile for this tracker
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2021-12-14 01:44:12 +00:00
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};
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2022-03-05 10:09:21 +00:00
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RID_Owner<Tracker, true> tracker_owner;
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RID get_tracker_rid(XrPath p_path);
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2021-12-14 01:44:12 +00:00
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2022-03-05 10:09:21 +00:00
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struct ActionSet { // Action sets define a set of actions that can be enabled together
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String name; // Name for this action set (i.e. "godot_action_set")
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bool is_attached; // If true our action set has been attached to the session and can no longer be modified
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XrActionSet handle; // OpenXR handle for this action set
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2021-12-14 01:44:12 +00:00
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};
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RID_Owner<ActionSet, true> action_set_owner;
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2022-03-05 10:09:21 +00:00
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struct ActionTracker { // Links and action to a tracker
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RID tracker_rid; // RID of the tracker
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XrSpace space; // Optional space for pose actions
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bool was_location_valid; // If true the last position we obtained was valid
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2021-12-14 01:44:12 +00:00
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};
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2022-03-05 10:09:21 +00:00
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struct Action { // Actions define the inputs and outputs in OpenXR
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RID action_set_rid; // RID of the action set this action belongs to
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String name; // Name for this action (i.e. "aim_pose")
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XrActionType action_type; // Type of action (bool, float, etc.)
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Vector<ActionTracker> trackers; // The trackers this action can be used with
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XrAction handle; // OpenXR handle for this action
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2021-12-14 01:44:12 +00:00
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};
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RID_Owner<Action, true> action_owner;
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2022-03-05 10:09:21 +00:00
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RID get_action_rid(XrAction p_action);
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struct InteractionProfile { // Interaction profiles define suggested bindings between the physical inputs on controller types and our actions
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String name; // Name of the interaction profile (i.e. "/interaction_profiles/valve/index_controller")
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XrPath path; // OpenXR path for this profile
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Vector<XrActionSuggestedBinding> bindings; // OpenXR action bindings
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};
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RID_Owner<InteractionProfile, true> interaction_profile_owner;
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RID get_interaction_profile_rid(XrPath p_path);
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XrPath get_interaction_profile_path(RID p_interaction_profile);
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2021-12-14 01:44:12 +00:00
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// state changes
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bool poll_events();
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bool on_state_idle();
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bool on_state_ready();
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bool on_state_synchronized();
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bool on_state_visible();
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bool on_state_focused();
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bool on_state_stopping();
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bool on_state_loss_pending();
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bool on_state_exiting();
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// convencience
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void copy_string_to_char_buffer(const String p_string, char *p_buffer, int p_buffer_len);
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protected:
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friend class OpenXRVulkanExtension;
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XrInstance get_instance() const { return instance; };
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XrSystemId get_system_id() const { return system_id; };
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XrSession get_session() const { return session; };
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// helper method to convert an XrPosef to a Transform3D
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Transform3D transform_from_pose(const XrPosef &p_pose);
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// helper method to get a valid Transform3D from an openxr space location
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XRPose::TrackingConfidence transform_from_location(const XrSpaceLocation &p_location, Transform3D &r_transform);
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XRPose::TrackingConfidence transform_from_location(const XrHandJointLocationEXT &p_location, Transform3D &r_transform);
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2022-06-14 14:33:03 +00:00
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void parse_velocities(const XrSpaceVelocity &p_velocity, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
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2021-12-14 01:44:12 +00:00
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public:
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2022-03-16 23:24:47 +00:00
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static bool openxr_is_enabled(bool p_check_run_in_editor = true);
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2021-12-14 01:44:12 +00:00
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static OpenXRAPI *get_singleton();
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String get_error_string(XrResult result);
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String get_swapchain_format_name(int64_t p_swapchain_format) const;
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2022-03-05 10:09:21 +00:00
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void set_xr_interface(OpenXRInterface *p_xr_interface);
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2021-12-14 01:44:12 +00:00
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void register_extension_wrapper(OpenXRExtensionWrapper *p_extension_wrapper);
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bool is_initialized();
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bool is_running();
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2022-03-24 11:10:43 +00:00
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bool initialize(const String &p_rendering_driver);
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bool initialize_session();
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2021-12-14 01:44:12 +00:00
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void finish();
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XrTime get_next_frame_time() { return frame_state.predictedDisplayTime + frame_state.predictedDisplayPeriod; };
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bool can_render() { return instance != XR_NULL_HANDLE && session != XR_NULL_HANDLE && running && view_pose_valid && frame_state.shouldRender; };
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Size2 get_recommended_target_size();
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2022-06-14 14:33:03 +00:00
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XRPose::TrackingConfidence get_head_center(Transform3D &r_transform, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
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2021-12-14 01:44:12 +00:00
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bool get_view_transform(uint32_t p_view, Transform3D &r_transform);
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Implement Vector4, Vector4i, Projection
Implement built-in classes Vector4, Vector4i and Projection.
* Two versions of Vector4 (float and integer).
* A Projection class, which is a 4x4 matrix specialized in projection types.
These types have been requested for a long time, but given they were very corner case they were not added before.
Because in Godot 4, reimplementing parts of the rendering engine is now possible, access to these types (heavily used by the rendering code) becomes a necessity.
**Q**: Why Projection and not Matrix4?
**A**: Godot does not use Matrix2, Matrix3, Matrix4x3, etc. naming convention because, within the engine, these types always have a *purpose*. As such, Godot names them: Transform2D, Transform3D or Basis. In this case, this 4x4 matrix is _always_ used as a _Projection_, hence the naming.
2022-07-19 23:11:13 +00:00
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bool get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, Projection &p_camera_matrix);
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2021-12-14 01:44:12 +00:00
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bool process();
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void pre_render();
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bool pre_draw_viewport(RID p_render_target);
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void post_draw_viewport(RID p_render_target);
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void end_frame();
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// action map
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String get_default_action_map_resource_name();
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2022-03-05 10:09:21 +00:00
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RID tracker_create(const String p_name);
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String tracker_get_name(RID p_tracker);
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void tracker_check_profile(RID p_tracker, XrSession p_session = XR_NULL_HANDLE);
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void tracker_free(RID p_tracker);
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2021-12-14 01:44:12 +00:00
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RID action_set_create(const String p_name, const String p_localized_name, const int p_priority);
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2022-03-05 10:09:21 +00:00
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String action_set_get_name(RID p_action_set);
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2021-12-14 01:44:12 +00:00
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bool action_set_attach(RID p_action_set);
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void action_set_free(RID p_action_set);
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2022-03-05 10:09:21 +00:00
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RID action_create(RID p_action_set, const String p_name, const String p_localized_name, OpenXRAction::ActionType p_action_type, const Vector<RID> &p_trackers);
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String action_get_name(RID p_action);
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2021-12-14 01:44:12 +00:00
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void action_free(RID p_action);
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2022-03-05 10:09:21 +00:00
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RID interaction_profile_create(const String p_name);
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String interaction_profile_get_name(RID p_interaction_profile);
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void interaction_profile_clear_bindings(RID p_interaction_profile);
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bool interaction_profile_add_binding(RID p_interaction_profile, RID p_action, const String p_path);
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bool interaction_profile_suggest_bindings(RID p_interaction_profile);
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void interaction_profile_free(RID p_interaction_profile);
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2021-12-14 01:44:12 +00:00
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bool sync_action_sets(const Vector<RID> p_active_sets);
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2022-03-05 10:09:21 +00:00
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bool get_action_bool(RID p_action, RID p_tracker);
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float get_action_float(RID p_action, RID p_tracker);
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Vector2 get_action_vector2(RID p_action, RID p_tracker);
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2022-06-14 14:33:03 +00:00
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XRPose::TrackingConfidence get_action_pose(RID p_action, RID p_tracker, Transform3D &r_transform, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
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2022-03-05 10:09:21 +00:00
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bool trigger_haptic_pulse(RID p_action, RID p_tracker, float p_frequency, float p_amplitude, XrDuration p_duration_ns);
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2021-12-14 01:44:12 +00:00
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OpenXRAPI();
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~OpenXRAPI();
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};
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2022-07-23 21:41:51 +00:00
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#endif // OPENXR_API_H
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