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/**************************************************************************/
/* editor_scene_tabs.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
# include "editor_scene_tabs.h"
# include "editor/editor_node.h"
# include "editor/editor_resource_preview.h"
# include "editor/editor_settings.h"
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# include "editor/editor_string_names.h"
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# include "editor/editor_undo_redo_manager.h"
# include "editor/inspector_dock.h"
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# include "editor/themes/editor_scale.h"
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# include "scene/gui/box_container.h"
# include "scene/gui/button.h"
# include "scene/gui/panel.h"
# include "scene/gui/panel_container.h"
# include "scene/gui/popup_menu.h"
# include "scene/gui/tab_bar.h"
# include "scene/gui/texture_rect.h"
EditorSceneTabs * EditorSceneTabs : : singleton = nullptr ;
void EditorSceneTabs : : _notification ( int p_what ) {
switch ( p_what ) {
case NOTIFICATION_THEME_CHANGED : {
tabbar_panel - > add_theme_style_override ( " panel " , get_theme_stylebox ( SNAME ( " tabbar_background " ) , SNAME ( " TabContainer " ) ) ) ;
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scene_tabs - > add_theme_constant_override ( " icon_max_width " , get_theme_constant ( SNAME ( " class_icon_size " ) , EditorStringName ( Editor ) ) ) ;
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scene_tab_add - > set_icon ( get_editor_theme_icon ( SNAME ( " Add " ) ) ) ;
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scene_tab_add - > add_theme_color_override ( " icon_normal_color " , Color ( 0.6f , 0.6f , 0.6f , 0.8f ) ) ;
scene_tab_add_ph - > set_custom_minimum_size ( scene_tab_add - > get_minimum_size ( ) ) ;
} break ;
case EditorSettings : : NOTIFICATION_EDITOR_SETTINGS_CHANGED : {
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if ( EditorSettings : : get_singleton ( ) - > check_changed_settings_in_group ( " interface/scene_tabs " ) ) {
scene_tabs - > set_tab_close_display_policy ( ( TabBar : : CloseButtonDisplayPolicy ) EDITOR_GET ( " interface/scene_tabs/display_close_button " ) . operator int ( ) ) ;
scene_tabs - > set_max_tab_width ( int ( EDITOR_GET ( " interface/scene_tabs/maximum_width " ) ) * EDSCALE ) ;
}
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} break ;
}
}
void EditorSceneTabs : : _scene_tab_changed ( int p_tab ) {
tab_preview_panel - > hide ( ) ;
emit_signal ( " tab_changed " , p_tab ) ;
}
void EditorSceneTabs : : _scene_tab_script_edited ( int p_tab ) {
Ref < Script > scr = EditorNode : : get_editor_data ( ) . get_scene_root_script ( p_tab ) ;
if ( scr . is_valid ( ) ) {
InspectorDock : : get_singleton ( ) - > edit_resource ( scr ) ;
}
}
void EditorSceneTabs : : _scene_tab_closed ( int p_tab ) {
emit_signal ( " tab_closed " , p_tab ) ;
}
void EditorSceneTabs : : _scene_tab_hovered ( int p_tab ) {
if ( ! bool ( EDITOR_GET ( " interface/scene_tabs/show_thumbnail_on_hover " ) ) ) {
return ;
}
int current_tab = scene_tabs - > get_current_tab ( ) ;
if ( p_tab = = current_tab | | p_tab < 0 ) {
tab_preview_panel - > hide ( ) ;
} else {
String path = EditorNode : : get_editor_data ( ) . get_scene_path ( p_tab ) ;
if ( ! path . is_empty ( ) ) {
EditorResourcePreview : : get_singleton ( ) - > queue_resource_preview ( path , this , " _tab_preview_done " , p_tab ) ;
}
}
}
void EditorSceneTabs : : _scene_tab_exit ( ) {
tab_preview_panel - > hide ( ) ;
}
void EditorSceneTabs : : _scene_tab_input ( const Ref < InputEvent > & p_input ) {
int tab_id = scene_tabs - > get_hovered_tab ( ) ;
Ref < InputEventMouseButton > mb = p_input ;
if ( mb . is_valid ( ) ) {
if ( tab_id > = 0 ) {
if ( mb - > get_button_index ( ) = = MouseButton : : MIDDLE & & mb - > is_pressed ( ) ) {
_scene_tab_closed ( tab_id ) ;
}
} else if ( mb - > get_button_index ( ) = = MouseButton : : LEFT & & mb - > is_double_click ( ) ) {
int tab_buttons = 0 ;
if ( scene_tabs - > get_offset_buttons_visible ( ) ) {
tab_buttons = get_theme_icon ( SNAME ( " increment " ) , SNAME ( " TabBar " ) ) - > get_width ( ) + get_theme_icon ( SNAME ( " decrement " ) , SNAME ( " TabBar " ) ) - > get_width ( ) ;
}
if ( ( is_layout_rtl ( ) & & mb - > get_position ( ) . x > tab_buttons ) | | ( ! is_layout_rtl ( ) & & mb - > get_position ( ) . x < scene_tabs - > get_size ( ) . width - tab_buttons ) ) {
EditorNode : : get_singleton ( ) - > trigger_menu_option ( EditorNode : : FILE_NEW_SCENE , true ) ;
}
}
if ( mb - > get_button_index ( ) = = MouseButton : : RIGHT & & mb - > is_pressed ( ) ) {
// Context menu.
_update_context_menu ( ) ;
scene_tabs_context_menu - > set_position ( scene_tabs - > get_screen_position ( ) + mb - > get_position ( ) ) ;
scene_tabs_context_menu - > reset_size ( ) ;
scene_tabs_context_menu - > popup ( ) ;
}
}
}
void EditorSceneTabs : : _reposition_active_tab ( int p_to_index ) {
EditorNode : : get_editor_data ( ) . move_edited_scene_to_index ( p_to_index ) ;
update_scene_tabs ( ) ;
}
void EditorSceneTabs : : _update_context_menu ( ) {
scene_tabs_context_menu - > clear ( ) ;
scene_tabs_context_menu - > reset_size ( ) ;
int tab_id = scene_tabs - > get_hovered_tab ( ) ;
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bool no_root_node = ! EditorNode : : get_editor_data ( ) . get_edited_scene_root ( tab_id ) ;
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scene_tabs_context_menu - > add_shortcut ( ED_GET_SHORTCUT ( " editor/new_scene " ) , EditorNode : : FILE_NEW_SCENE ) ;
if ( tab_id > = 0 ) {
scene_tabs_context_menu - > add_shortcut ( ED_GET_SHORTCUT ( " editor/save_scene " ) , EditorNode : : FILE_SAVE_SCENE ) ;
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_disable_menu_option_if ( EditorNode : : FILE_SAVE_SCENE , no_root_node ) ;
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scene_tabs_context_menu - > add_shortcut ( ED_GET_SHORTCUT ( " editor/save_scene_as " ) , EditorNode : : FILE_SAVE_AS_SCENE ) ;
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_disable_menu_option_if ( EditorNode : : FILE_SAVE_AS_SCENE , no_root_node ) ;
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}
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scene_tabs_context_menu - > add_shortcut ( ED_GET_SHORTCUT ( " editor/save_all_scenes " ) , EditorNode : : FILE_SAVE_ALL_SCENES ) ;
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bool can_save_all_scenes = false ;
for ( int i = 0 ; i < EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) ; i + + ) {
if ( ! EditorNode : : get_editor_data ( ) . get_scene_path ( i ) . is_empty ( ) & & EditorNode : : get_editor_data ( ) . get_edited_scene_root ( i ) ) {
can_save_all_scenes = true ;
break ;
}
}
_disable_menu_option_if ( EditorNode : : FILE_SAVE_ALL_SCENES , ! can_save_all_scenes ) ;
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if ( tab_id > = 0 ) {
scene_tabs_context_menu - > add_separator ( ) ;
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scene_tabs_context_menu - > add_icon_item ( get_editor_theme_icon ( SNAME ( " ShowInFileSystem " ) ) , TTR ( " Show in FileSystem " ) , EditorNode : : FILE_SHOW_IN_FILESYSTEM ) ;
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_disable_menu_option_if ( EditorNode : : FILE_SHOW_IN_FILESYSTEM , ! ResourceLoader : : exists ( EditorNode : : get_editor_data ( ) . get_scene_path ( tab_id ) ) ) ;
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scene_tabs_context_menu - > add_item ( TTR ( " Play This Scene " ) , EditorNode : : FILE_RUN_SCENE ) ;
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_disable_menu_option_if ( EditorNode : : FILE_RUN_SCENE , no_root_node ) ;
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scene_tabs_context_menu - > add_separator ( ) ;
scene_tabs_context_menu - > add_shortcut ( ED_GET_SHORTCUT ( " editor/close_scene " ) , EditorNode : : FILE_CLOSE ) ;
scene_tabs_context_menu - > set_item_text ( scene_tabs_context_menu - > get_item_index ( EditorNode : : FILE_CLOSE ) , TTR ( " Close Tab " ) ) ;
scene_tabs_context_menu - > add_shortcut ( ED_GET_SHORTCUT ( " editor/reopen_closed_scene " ) , EditorNode : : FILE_OPEN_PREV ) ;
scene_tabs_context_menu - > set_item_text ( scene_tabs_context_menu - > get_item_index ( EditorNode : : FILE_OPEN_PREV ) , TTR ( " Undo Close Tab " ) ) ;
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_disable_menu_option_if ( EditorNode : : FILE_OPEN_PREV , ! EditorNode : : get_singleton ( ) - > has_previous_scenes ( ) ) ;
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scene_tabs_context_menu - > add_item ( TTR ( " Close Other Tabs " ) , EditorNode : : FILE_CLOSE_OTHERS ) ;
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_disable_menu_option_if ( EditorNode : : FILE_CLOSE_OTHERS , EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) < = 1 ) ;
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scene_tabs_context_menu - > add_item ( TTR ( " Close Tabs to the Right " ) , EditorNode : : FILE_CLOSE_RIGHT ) ;
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_disable_menu_option_if ( EditorNode : : FILE_CLOSE_RIGHT , EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) = = tab_id + 1 ) ;
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scene_tabs_context_menu - > add_item ( TTR ( " Close All Tabs " ) , EditorNode : : FILE_CLOSE_ALL ) ;
}
}
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void EditorSceneTabs : : _disable_menu_option_if ( int p_option , bool p_condition ) {
if ( p_condition ) {
scene_tabs_context_menu - > set_item_disabled ( scene_tabs_context_menu - > get_item_index ( p_option ) , true ) ;
}
}
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void EditorSceneTabs : : update_scene_tabs ( ) {
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static bool menu_initialized = false ;
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tab_preview_panel - > hide ( ) ;
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if ( menu_initialized & & scene_tabs - > get_tab_count ( ) = = EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) ) {
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_update_tab_titles ( ) ;
return ;
}
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menu_initialized = true ;
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if ( NativeMenu : : get_singleton ( ) - > has_feature ( NativeMenu : : FEATURE_GLOBAL_MENU ) ) {
RID dock_rid = NativeMenu : : get_singleton ( ) - > get_system_menu ( NativeMenu : : DOCK_MENU_ID ) ;
NativeMenu : : get_singleton ( ) - > clear ( dock_rid ) ;
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}
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scene_tabs - > set_block_signals ( true ) ;
scene_tabs - > set_tab_count ( EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) ) ;
scene_tabs - > set_block_signals ( false ) ;
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if ( NativeMenu : : get_singleton ( ) - > has_feature ( NativeMenu : : FEATURE_GLOBAL_MENU ) ) {
RID dock_rid = NativeMenu : : get_singleton ( ) - > get_system_menu ( NativeMenu : : DOCK_MENU_ID ) ;
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for ( int i = 0 ; i < EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) ; i + + ) {
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int global_menu_index = NativeMenu : : get_singleton ( ) - > add_item ( dock_rid , EditorNode : : get_editor_data ( ) . get_scene_title ( i ) , callable_mp ( this , & EditorSceneTabs : : _global_menu_scene ) , Callable ( ) , i ) ;
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scene_tabs - > set_tab_metadata ( i , global_menu_index ) ;
}
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NativeMenu : : get_singleton ( ) - > add_separator ( dock_rid ) ;
NativeMenu : : get_singleton ( ) - > add_item ( dock_rid , TTR ( " New Window " ) , callable_mp ( this , & EditorSceneTabs : : _global_menu_new_window ) ) ;
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}
_update_tab_titles ( ) ;
}
void EditorSceneTabs : : _update_tab_titles ( ) {
bool show_rb = EDITOR_GET ( " interface/scene_tabs/show_script_button " ) ;
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// Get all scene names, which may be ambiguous.
Vector < String > disambiguated_scene_names ;
Vector < String > full_path_names ;
for ( int i = 0 ; i < EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) ; i + + ) {
disambiguated_scene_names . append ( EditorNode : : get_editor_data ( ) . get_scene_title ( i ) ) ;
full_path_names . append ( EditorNode : : get_editor_data ( ) . get_scene_path ( i ) ) ;
}
EditorNode : : disambiguate_filenames ( full_path_names , disambiguated_scene_names ) ;
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Ref < Texture2D > script_icon = get_editor_theme_icon ( SNAME ( " Script " ) ) ;
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for ( int i = 0 ; i < EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) ; i + + ) {
Node * type_node = EditorNode : : get_editor_data ( ) . get_edited_scene_root ( i ) ;
Ref < Texture2D > icon ;
if ( type_node ) {
icon = EditorNode : : get_singleton ( ) - > get_object_icon ( type_node , " Node " ) ;
}
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scene_tabs - > set_tab_icon ( i , icon ) ;
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bool unsaved = EditorUndoRedoManager : : get_singleton ( ) - > is_history_unsaved ( EditorNode : : get_editor_data ( ) . get_scene_history_id ( i ) ) ;
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scene_tabs - > set_tab_title ( i , disambiguated_scene_names [ i ] + ( unsaved ? " (*) " : " " ) ) ;
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if ( NativeMenu : : get_singleton ( ) - > has_feature ( NativeMenu : : FEATURE_GLOBAL_MENU ) ) {
RID dock_rid = NativeMenu : : get_singleton ( ) - > get_system_menu ( NativeMenu : : DOCK_MENU_ID ) ;
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int global_menu_index = scene_tabs - > get_tab_metadata ( i ) ;
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NativeMenu : : get_singleton ( ) - > set_item_text ( dock_rid , global_menu_index , EditorNode : : get_editor_data ( ) . get_scene_title ( i ) + ( unsaved ? " (*) " : " " ) ) ;
NativeMenu : : get_singleton ( ) - > set_item_tag ( dock_rid , global_menu_index , i ) ;
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}
if ( show_rb & & EditorNode : : get_editor_data ( ) . get_scene_root_script ( i ) . is_valid ( ) ) {
scene_tabs - > set_tab_button_icon ( i , script_icon ) ;
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} else {
scene_tabs - > set_tab_button_icon ( i , nullptr ) ;
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}
}
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int current_tab = EditorNode : : get_editor_data ( ) . get_edited_scene ( ) ;
if ( scene_tabs - > get_tab_count ( ) > 0 & & scene_tabs - > get_current_tab ( ) ! = current_tab ) {
scene_tabs - > set_block_signals ( true ) ;
scene_tabs - > set_current_tab ( current_tab ) ;
scene_tabs - > set_block_signals ( false ) ;
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}
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_scene_tabs_resized ( ) ;
}
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void EditorSceneTabs : : _scene_tabs_resized ( ) {
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const Size2 add_button_size = Size2 ( scene_tab_add - > get_size ( ) . x , scene_tabs - > get_size ( ) . y ) ;
if ( scene_tabs - > get_offset_buttons_visible ( ) ) {
// Move the add button to a fixed position.
if ( scene_tab_add - > get_parent ( ) = = scene_tabs ) {
scene_tabs - > remove_child ( scene_tab_add ) ;
scene_tab_add_ph - > add_child ( scene_tab_add ) ;
scene_tab_add - > set_rect ( Rect2 ( Point2 ( ) , add_button_size ) ) ;
}
} else {
// Move the add button to be after the last tab.
if ( scene_tab_add - > get_parent ( ) = = scene_tab_add_ph ) {
scene_tab_add_ph - > remove_child ( scene_tab_add ) ;
scene_tabs - > add_child ( scene_tab_add ) ;
}
if ( scene_tabs - > get_tab_count ( ) = = 0 ) {
scene_tab_add - > set_rect ( Rect2 ( Point2 ( ) , add_button_size ) ) ;
return ;
}
Rect2 last_tab = scene_tabs - > get_tab_rect ( scene_tabs - > get_tab_count ( ) - 1 ) ;
int hsep = scene_tabs - > get_theme_constant ( SNAME ( " h_separation " ) ) ;
if ( scene_tabs - > is_layout_rtl ( ) ) {
scene_tab_add - > set_rect ( Rect2 ( Point2 ( last_tab . position . x - add_button_size . x - hsep , last_tab . position . y ) , add_button_size ) ) ;
} else {
scene_tab_add - > set_rect ( Rect2 ( Point2 ( last_tab . position . x + last_tab . size . width + hsep , last_tab . position . y ) , add_button_size ) ) ;
}
}
}
void EditorSceneTabs : : _tab_preview_done ( const String & p_path , const Ref < Texture2D > & p_preview , const Ref < Texture2D > & p_small_preview , const Variant & p_udata ) {
int p_tab = p_udata ;
if ( p_preview . is_valid ( ) ) {
tab_preview - > set_texture ( p_preview ) ;
Rect2 rect = scene_tabs - > get_tab_rect ( p_tab ) ;
rect . position + = scene_tabs - > get_global_position ( ) ;
tab_preview_panel - > set_global_position ( rect . position + Vector2 ( 0 , rect . size . height ) ) ;
tab_preview_panel - > show ( ) ;
}
}
void EditorSceneTabs : : _global_menu_scene ( const Variant & p_tag ) {
int idx = ( int ) p_tag ;
scene_tabs - > set_current_tab ( idx ) ;
}
void EditorSceneTabs : : _global_menu_new_window ( const Variant & p_tag ) {
if ( OS : : get_singleton ( ) - > get_main_loop ( ) ) {
List < String > args ;
args . push_back ( " -p " ) ;
OS : : get_singleton ( ) - > create_instance ( args ) ;
}
}
void EditorSceneTabs : : shortcut_input ( const Ref < InputEvent > & p_event ) {
ERR_FAIL_COND ( p_event . is_null ( ) ) ;
Ref < InputEventKey > k = p_event ;
if ( ( k . is_valid ( ) & & k - > is_pressed ( ) & & ! k - > is_echo ( ) ) | | Object : : cast_to < InputEventShortcut > ( * p_event ) ) {
if ( ED_IS_SHORTCUT ( " editor/next_tab " , p_event ) ) {
int next_tab = EditorNode : : get_editor_data ( ) . get_edited_scene ( ) + 1 ;
next_tab % = EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) ;
_scene_tab_changed ( next_tab ) ;
}
if ( ED_IS_SHORTCUT ( " editor/prev_tab " , p_event ) ) {
int next_tab = EditorNode : : get_editor_data ( ) . get_edited_scene ( ) - 1 ;
next_tab = next_tab > = 0 ? next_tab : EditorNode : : get_editor_data ( ) . get_edited_scene_count ( ) - 1 ;
_scene_tab_changed ( next_tab ) ;
}
}
}
void EditorSceneTabs : : add_extra_button ( Button * p_button ) {
tabbar_container - > add_child ( p_button ) ;
}
void EditorSceneTabs : : set_current_tab ( int p_tab ) {
scene_tabs - > set_current_tab ( p_tab ) ;
}
int EditorSceneTabs : : get_current_tab ( ) const {
return scene_tabs - > get_current_tab ( ) ;
}
void EditorSceneTabs : : _bind_methods ( ) {
ADD_SIGNAL ( MethodInfo ( " tab_changed " , PropertyInfo ( Variant : : INT , " tab_index " ) ) ) ;
ADD_SIGNAL ( MethodInfo ( " tab_closed " , PropertyInfo ( Variant : : INT , " tab_index " ) ) ) ;
ClassDB : : bind_method ( " _tab_preview_done " , & EditorSceneTabs : : _tab_preview_done ) ;
}
EditorSceneTabs : : EditorSceneTabs ( ) {
singleton = this ;
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set_process_shortcut_input ( true ) ;
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tabbar_panel = memnew ( PanelContainer ) ;
add_child ( tabbar_panel ) ;
tabbar_container = memnew ( HBoxContainer ) ;
tabbar_panel - > add_child ( tabbar_container ) ;
scene_tabs = memnew ( TabBar ) ;
scene_tabs - > set_select_with_rmb ( true ) ;
scene_tabs - > add_tab ( " unsaved " ) ;
scene_tabs - > set_tab_close_display_policy ( ( TabBar : : CloseButtonDisplayPolicy ) EDITOR_GET ( " interface/scene_tabs/display_close_button " ) . operator int ( ) ) ;
scene_tabs - > set_max_tab_width ( int ( EDITOR_GET ( " interface/scene_tabs/maximum_width " ) ) * EDSCALE ) ;
scene_tabs - > set_drag_to_rearrange_enabled ( true ) ;
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scene_tabs - > set_auto_translate_mode ( AUTO_TRANSLATE_MODE_DISABLED ) ;
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scene_tabs - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
tabbar_container - > add_child ( scene_tabs ) ;
scene_tabs - > connect ( " tab_changed " , callable_mp ( this , & EditorSceneTabs : : _scene_tab_changed ) ) ;
scene_tabs - > connect ( " tab_button_pressed " , callable_mp ( this , & EditorSceneTabs : : _scene_tab_script_edited ) ) ;
scene_tabs - > connect ( " tab_close_pressed " , callable_mp ( this , & EditorSceneTabs : : _scene_tab_closed ) ) ;
scene_tabs - > connect ( " tab_hovered " , callable_mp ( this , & EditorSceneTabs : : _scene_tab_hovered ) ) ;
scene_tabs - > connect ( " mouse_exited " , callable_mp ( this , & EditorSceneTabs : : _scene_tab_exit ) ) ;
scene_tabs - > connect ( " gui_input " , callable_mp ( this , & EditorSceneTabs : : _scene_tab_input ) ) ;
scene_tabs - > connect ( " active_tab_rearranged " , callable_mp ( this , & EditorSceneTabs : : _reposition_active_tab ) ) ;
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scene_tabs - > connect ( " resized " , callable_mp ( this , & EditorSceneTabs : : _scene_tabs_resized ) ) ;
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scene_tabs_context_menu = memnew ( PopupMenu ) ;
tabbar_container - > add_child ( scene_tabs_context_menu ) ;
scene_tabs_context_menu - > connect ( " id_pressed " , callable_mp ( EditorNode : : get_singleton ( ) , & EditorNode : : trigger_menu_option ) . bind ( false ) ) ;
scene_tab_add = memnew ( Button ) ;
scene_tab_add - > set_flat ( true ) ;
scene_tab_add - > set_tooltip_text ( TTR ( " Add a new scene. " ) ) ;
scene_tabs - > add_child ( scene_tab_add ) ;
scene_tab_add - > connect ( " pressed " , callable_mp ( EditorNode : : get_singleton ( ) , & EditorNode : : trigger_menu_option ) . bind ( EditorNode : : FILE_NEW_SCENE , false ) ) ;
scene_tab_add_ph = memnew ( Control ) ;
scene_tab_add_ph - > set_mouse_filter ( Control : : MOUSE_FILTER_IGNORE ) ;
scene_tab_add_ph - > set_custom_minimum_size ( scene_tab_add - > get_minimum_size ( ) ) ;
tabbar_container - > add_child ( scene_tab_add_ph ) ;
// On-hover tab preview.
Control * tab_preview_anchor = memnew ( Control ) ;
tab_preview_anchor - > set_mouse_filter ( Control : : MOUSE_FILTER_IGNORE ) ;
add_child ( tab_preview_anchor ) ;
tab_preview_panel = memnew ( Panel ) ;
tab_preview_panel - > set_size ( Size2 ( 100 , 100 ) * EDSCALE ) ;
tab_preview_panel - > hide ( ) ;
tab_preview_panel - > set_self_modulate ( Color ( 1 , 1 , 1 , 0.7 ) ) ;
tab_preview_anchor - > add_child ( tab_preview_panel ) ;
tab_preview = memnew ( TextureRect ) ;
tab_preview - > set_stretch_mode ( TextureRect : : STRETCH_KEEP_ASPECT_CENTERED ) ;
tab_preview - > set_size ( Size2 ( 96 , 96 ) * EDSCALE ) ;
tab_preview - > set_position ( Point2 ( 2 , 2 ) * EDSCALE ) ;
tab_preview_panel - > add_child ( tab_preview ) ;
}