godot/thirdparty/icu4c/common/icudataver.cpp

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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
******************************************************************************
*
* Copyright (C) 2009-2011, International Business Machines
* Corporation and others. All Rights Reserved.
*
******************************************************************************
*/
#include "unicode/utypes.h"
#include "unicode/icudataver.h"
#include "unicode/ures.h"
#include "uresimp.h" /* for ures_getVersionByKey */
U_CAPI void U_EXPORT2 u_getDataVersion(UVersionInfo dataVersionFillin, UErrorCode *status) {
UResourceBundle *icudatares = nullptr;
if (U_FAILURE(*status)) {
return;
}
if (dataVersionFillin != nullptr) {
icudatares = ures_openDirect(nullptr, U_ICU_VERSION_BUNDLE , status);
if (U_SUCCESS(*status)) {
ures_getVersionByKey(icudatares, U_ICU_DATA_KEY, dataVersionFillin, status);
}
ures_close(icudatares);
}
}