godot/doc/classes/VisualShaderNodeColorUnifor...

16 lines
438 B
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8" ?>
2019-04-01 10:33:56 +00:00
<class name="VisualShaderNodeColorUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.2">
<brief_description>
A [Color] uniform to be used within the visual shader graph.
</brief_description>
<description>
Translated to [code]uniform vec4[/code] in the shader language.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>