godot/modules/gdnative/config.py

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def can_build(env, platform):
return True
2016-06-26 14:02:15 +00:00
def configure(env):
env.use_ptrcall = True
def get_doc_classes():
return [
"ARVRInterfaceGDNative",
"GDNative",
"GDNativeLibrary",
"MultiplayerPeerGDNative",
"NativeScript",
"PacketPeerGDNative",
"PluginScript",
"StreamPeerGDNative",
]
def get_doc_path():
return "doc_classes"