2021-07-23 19:01:18 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* resource_uid.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2022-01-03 20:27:34 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2021-07-23 19:01:18 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#ifndef RESOURCE_UUID_H
|
|
|
|
#define RESOURCE_UUID_H
|
|
|
|
|
|
|
|
#include "core/object/ref_counted.h"
|
|
|
|
#include "core/string/string_name.h"
|
|
|
|
#include "core/templates/ordered_hash_map.h"
|
|
|
|
|
|
|
|
class ResourceUID : public Object {
|
|
|
|
GDCLASS(ResourceUID, Object)
|
|
|
|
public:
|
|
|
|
typedef int64_t ID;
|
|
|
|
enum {
|
|
|
|
INVALID_ID = -1
|
|
|
|
};
|
|
|
|
|
2021-09-10 15:32:29 +00:00
|
|
|
static String get_cache_file();
|
2021-07-23 19:01:18 +00:00
|
|
|
|
|
|
|
private:
|
2022-04-04 13:06:57 +00:00
|
|
|
void *crypto = nullptr; // CryptoCore::RandomGenerator (avoid including crypto_core.h)
|
2021-07-23 19:01:18 +00:00
|
|
|
Mutex mutex;
|
|
|
|
struct Cache {
|
|
|
|
CharString cs;
|
|
|
|
bool saved_to_cache = false;
|
|
|
|
};
|
|
|
|
|
|
|
|
OrderedHashMap<ID, Cache> unique_ids; //unique IDs and utf8 paths (less memory used)
|
|
|
|
static ResourceUID *singleton;
|
|
|
|
|
|
|
|
uint32_t cache_entries = 0;
|
|
|
|
bool changed = false;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
|
|
|
String id_to_text(ID p_id) const;
|
|
|
|
ID text_to_id(const String &p_text) const;
|
|
|
|
|
2022-02-07 17:42:46 +00:00
|
|
|
ID create_id();
|
2021-07-23 19:01:18 +00:00
|
|
|
bool has_id(ID p_id) const;
|
|
|
|
void add_id(ID p_id, const String &p_path);
|
|
|
|
void set_id(ID p_id, const String &p_path);
|
|
|
|
String get_id_path(ID p_id) const;
|
|
|
|
void remove_id(ID p_id);
|
|
|
|
|
|
|
|
Error load_from_cache();
|
|
|
|
Error save_to_cache();
|
|
|
|
Error update_cache();
|
|
|
|
|
|
|
|
void clear();
|
|
|
|
|
|
|
|
static ResourceUID *get_singleton() { return singleton; }
|
|
|
|
|
|
|
|
ResourceUID();
|
|
|
|
~ResourceUID();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // RESOURCEUUID_H
|