godot/editor/icons/icon_kinematic_body_2d.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m4 4v1h1v-1h-1zm1 1v1h-1v1h-1v1h-1v1 2h1v-2h1v1 1h1v-1h5v1h1v-2h1v2h1v-2-1h-1v-1h-1v-1h-1v-1h-1v1h-3v-1h-1zm5 0h1v-1h-1v1zm0 6h-2v1h2v-1zm-5 0v1h2v-1h-2zm0-4h1v1h-1v-1zm4 0h1v1h-1v-1z" fill="#a5b7f3" fill-opacity=".98824"/>
</g>
</svg>