godot/thirdparty/thorvg/update-thorvg.sh

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#!/bin/bash -e
VERSION=0.10.0
rm -rf AUTHORS LICENSE inc/ src/ *.zip *.tar.gz tmp/
mkdir tmp/ && pushd tmp/
curl -L -O https://github.com/thorvg/thorvg/archive/v$VERSION.tar.gz
tar --strip-components=1 -xvf *.tar.gz
rm *.tar.gz
find . -type f -name 'meson.build' -delete
# Fix newline at end of file.
for source in $(find ./ -type f \( -iname \*.h -o -iname \*.cpp \)); do
sed -i -e '$a\' $source
done
cp -v AUTHORS LICENSE ..
cp -rv inc ../
cat << EOF > ../inc/config.h
#ifndef THORVG_CONFIG_H
#define THORVG_CONFIG_H
#define THORVG_SW_RASTER_SUPPORT
#define THORVG_SVG_LOADER_SUPPORT
#define THORVG_VERSION_STRING "$VERSION"
#endif
EOF
mkdir ../src
cp -rv src/lib ../src/
# Only sw_engine is enabled.
rm -rfv ../src/lib/gl_engine
# Only svg loader is enabled.
mkdir ../src/loaders
cp -rv src/loaders/svg src/loaders/raw ../src/loaders/
# Future versions
# cp -rv src/utils ../src
popd
rm -rf tmp/