2017-02-28 12:10:29 +00:00
|
|
|
/*************************************************************************/
|
2020-03-26 21:49:16 +00:00
|
|
|
/* navigation_region_3d.h */
|
2017-02-28 12:10:29 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2022-01-03 20:27:34 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2017-02-28 12:10:29 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
2022-07-23 21:41:51 +00:00
|
|
|
#ifndef NAVIGATION_REGION_3D_H
|
|
|
|
#define NAVIGATION_REGION_3D_H
|
2017-02-28 12:10:29 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
#include "scene/3d/node_3d.h"
|
2020-01-10 11:22:34 +00:00
|
|
|
#include "scene/resources/navigation_mesh.h"
|
2018-05-30 13:59:42 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
class NavigationRegion3D : public Node3D {
|
|
|
|
GDCLASS(NavigationRegion3D, Node3D);
|
2019-07-09 21:33:29 +00:00
|
|
|
|
2020-05-12 15:01:17 +00:00
|
|
|
bool enabled = true;
|
2020-01-10 11:22:34 +00:00
|
|
|
RID region;
|
2022-08-21 02:21:01 +00:00
|
|
|
uint32_t navigation_layers = 1;
|
2022-06-06 03:24:11 +00:00
|
|
|
real_t enter_cost = 0.0;
|
|
|
|
real_t travel_cost = 1.0;
|
2022-12-11 17:02:35 +00:00
|
|
|
Ref<NavigationMesh> navigation_mesh;
|
2022-06-06 03:24:11 +00:00
|
|
|
|
2021-01-19 12:29:41 +00:00
|
|
|
Thread bake_thread;
|
2020-01-19 19:02:40 +00:00
|
|
|
|
2021-02-10 20:18:45 +00:00
|
|
|
void _navigation_changed();
|
|
|
|
|
2022-07-01 16:58:03 +00:00
|
|
|
#ifdef DEBUG_ENABLED
|
|
|
|
RID debug_instance;
|
|
|
|
RID debug_edge_connections_instance;
|
|
|
|
Ref<ArrayMesh> debug_mesh;
|
|
|
|
Ref<ArrayMesh> debug_edge_connections_mesh;
|
|
|
|
|
|
|
|
private:
|
|
|
|
void _update_debug_mesh();
|
|
|
|
void _update_debug_edge_connections_mesh();
|
|
|
|
void _navigation_map_changed(RID p_map);
|
|
|
|
#endif // DEBUG_ENABLED
|
|
|
|
|
2020-01-10 11:22:34 +00:00
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
2018-05-30 13:59:42 +00:00
|
|
|
|
2022-12-18 04:07:10 +00:00
|
|
|
#ifndef DISABLE_DEPRECATED
|
|
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
|
|
#endif // DISABLE_DEPRECATED
|
|
|
|
|
2020-01-10 11:22:34 +00:00
|
|
|
public:
|
|
|
|
void set_enabled(bool p_enabled);
|
|
|
|
bool is_enabled() const;
|
|
|
|
|
2022-06-14 21:34:43 +00:00
|
|
|
void set_navigation_layers(uint32_t p_navigation_layers);
|
|
|
|
uint32_t get_navigation_layers() const;
|
2021-03-08 19:56:33 +00:00
|
|
|
|
2022-06-19 11:23:13 +00:00
|
|
|
void set_navigation_layer_value(int p_layer_number, bool p_value);
|
|
|
|
bool get_navigation_layer_value(int p_layer_number) const;
|
|
|
|
|
2022-04-30 11:27:30 +00:00
|
|
|
RID get_region_rid() const;
|
|
|
|
|
2022-06-06 03:24:11 +00:00
|
|
|
void set_enter_cost(real_t p_enter_cost);
|
|
|
|
real_t get_enter_cost() const;
|
|
|
|
|
|
|
|
void set_travel_cost(real_t p_travel_cost);
|
|
|
|
real_t get_travel_cost() const;
|
|
|
|
|
2022-12-11 17:02:35 +00:00
|
|
|
void set_navigation_mesh(const Ref<NavigationMesh> &p_navigation_mesh);
|
2020-01-10 11:22:34 +00:00
|
|
|
Ref<NavigationMesh> get_navigation_mesh() const;
|
|
|
|
|
2022-05-04 21:00:18 +00:00
|
|
|
/// Bakes the navigation mesh; once done, automatically
|
2020-01-10 11:22:34 +00:00
|
|
|
/// sets the new navigation mesh and emits a signal
|
2022-05-04 21:00:18 +00:00
|
|
|
void bake_navigation_mesh(bool p_on_thread);
|
2022-12-11 17:02:35 +00:00
|
|
|
void _bake_finished(Ref<NavigationMesh> p_navigation_mesh);
|
2020-01-10 11:22:34 +00:00
|
|
|
|
2022-09-19 15:43:15 +00:00
|
|
|
PackedStringArray get_configuration_warnings() const override;
|
2020-01-10 11:22:34 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
NavigationRegion3D();
|
|
|
|
~NavigationRegion3D();
|
2020-01-10 11:22:34 +00:00
|
|
|
};
|
|
|
|
|
2022-07-23 21:41:51 +00:00
|
|
|
#endif // NAVIGATION_REGION_3D_H
|