godot/editor/translations/Makefile

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# Makefile providing various facilities to manage translations
TEMPLATE = editor.pot
POFILES = $(wildcard *.po)
LANGS = $(POFILES:%.po=%)
all: update merge
update:
@cd ../..; python3 editor/translations/extract.py
merge:
@for po in $(POFILES); do \
echo -e "\nMerging $$po..."; \
msgmerge -w 79 -C $$po $$po $(TEMPLATE) > "$$po".new; \
mv -f "$$po".new $$po; \
done
check:
@for po in $(POFILES); do msgfmt -c $$po -o /dev/null; done