2014-02-10 01:10:30 +00:00
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Import('env')
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if env['BUILDERS'].has_key('GLSL120GLES'):
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env.GLSL120GLES('material.glsl');
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env.GLSL120GLES('canvas.glsl');
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2015-03-02 03:54:10 +00:00
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env.GLSL120GLES('canvas_shadow.glsl');
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2014-02-10 01:10:30 +00:00
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env.GLSL120GLES('blur.glsl');
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env.GLSL120GLES('copy.glsl');
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