godot/thirdparty/icu4c/common/brkeng.cpp

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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
************************************************************************************
* Copyright (C) 2006-2016, International Business Machines Corporation
* and others. All Rights Reserved.
************************************************************************************
*/
#include "unicode/utypes.h"
#if !UCONFIG_NO_BREAK_ITERATION
#include "unicode/uchar.h"
#include "unicode/uniset.h"
#include "unicode/chariter.h"
#include "unicode/ures.h"
#include "unicode/udata.h"
#include "unicode/putil.h"
#include "unicode/ustring.h"
#include "unicode/uscript.h"
#include "unicode/ucharstrie.h"
#include "unicode/bytestrie.h"
#include "brkeng.h"
#include "cmemory.h"
#include "dictbe.h"
#include "charstr.h"
#include "dictionarydata.h"
#include "mutex.h"
#include "uvector.h"
#include "umutex.h"
#include "uresimp.h"
#include "ubrkimpl.h"
U_NAMESPACE_BEGIN
/*
******************************************************************
*/
LanguageBreakEngine::LanguageBreakEngine() {
}
LanguageBreakEngine::~LanguageBreakEngine() {
}
/*
******************************************************************
*/
LanguageBreakFactory::LanguageBreakFactory() {
}
LanguageBreakFactory::~LanguageBreakFactory() {
}
/*
******************************************************************
*/
UnhandledEngine::UnhandledEngine(UErrorCode &status) : fHandled(nullptr) {
(void)status;
}
UnhandledEngine::~UnhandledEngine() {
delete fHandled;
fHandled = nullptr;
}
UBool
UnhandledEngine::handles(UChar32 c) const {
return fHandled && fHandled->contains(c);
}
int32_t
UnhandledEngine::findBreaks( UText *text,
int32_t /* startPos */,
int32_t endPos,
UVector32 &/*foundBreaks*/ ) const {
UChar32 c = utext_current32(text);
while((int32_t)utext_getNativeIndex(text) < endPos && fHandled->contains(c)) {
utext_next32(text); // TODO: recast loop to work with post-increment operations.
c = utext_current32(text);
}
return 0;
}
void
UnhandledEngine::handleCharacter(UChar32 c) {
if (fHandled == nullptr) {
fHandled = new UnicodeSet();
if (fHandled == nullptr) {
return;
}
}
if (!fHandled->contains(c)) {
UErrorCode status = U_ZERO_ERROR;
// Apply the entire script of the character.
int32_t script = u_getIntPropertyValue(c, UCHAR_SCRIPT);
fHandled->applyIntPropertyValue(UCHAR_SCRIPT, script, status);
}
}
/*
******************************************************************
*/
ICULanguageBreakFactory::ICULanguageBreakFactory(UErrorCode &/*status*/) {
fEngines = 0;
}
ICULanguageBreakFactory::~ICULanguageBreakFactory() {
if (fEngines != 0) {
delete fEngines;
}
}
U_NAMESPACE_END
U_CDECL_BEGIN
static void U_CALLCONV _deleteEngine(void *obj) {
delete (const icu::LanguageBreakEngine *) obj;
}
U_CDECL_END
U_NAMESPACE_BEGIN
const LanguageBreakEngine *
ICULanguageBreakFactory::getEngineFor(UChar32 c) {
const LanguageBreakEngine *lbe = NULL;
UErrorCode status = U_ZERO_ERROR;
static UMutex gBreakEngineMutex;
Mutex m(&gBreakEngineMutex);
if (fEngines == NULL) {
UStack *engines = new UStack(_deleteEngine, NULL, status);
if (U_FAILURE(status) || engines == NULL) {
// Note: no way to return error code to caller.
delete engines;
return NULL;
}
fEngines = engines;
} else {
int32_t i = fEngines->size();
while (--i >= 0) {
lbe = (const LanguageBreakEngine *)(fEngines->elementAt(i));
if (lbe != NULL && lbe->handles(c)) {
return lbe;
}
}
}
// We didn't find an engine. Create one.
lbe = loadEngineFor(c);
if (lbe != NULL) {
fEngines->push((void *)lbe, status);
}
return lbe;
}
const LanguageBreakEngine *
ICULanguageBreakFactory::loadEngineFor(UChar32 c) {
UErrorCode status = U_ZERO_ERROR;
UScriptCode code = uscript_getScript(c, &status);
if (U_SUCCESS(status)) {
DictionaryMatcher *m = loadDictionaryMatcherFor(code);
if (m != NULL) {
const LanguageBreakEngine *engine = NULL;
switch(code) {
case USCRIPT_THAI:
engine = new ThaiBreakEngine(m, status);
break;
case USCRIPT_LAO:
engine = new LaoBreakEngine(m, status);
break;
case USCRIPT_MYANMAR:
engine = new BurmeseBreakEngine(m, status);
break;
case USCRIPT_KHMER:
engine = new KhmerBreakEngine(m, status);
break;
#if !UCONFIG_NO_NORMALIZATION
// CJK not available w/o normalization
case USCRIPT_HANGUL:
engine = new CjkBreakEngine(m, kKorean, status);
break;
// use same BreakEngine and dictionary for both Chinese and Japanese
case USCRIPT_HIRAGANA:
case USCRIPT_KATAKANA:
case USCRIPT_HAN:
engine = new CjkBreakEngine(m, kChineseJapanese, status);
break;
#if 0
// TODO: Have to get some characters with script=common handled
// by CjkBreakEngine (e.g. U+309B). Simply subjecting
// them to CjkBreakEngine does not work. The engine has to
// special-case them.
case USCRIPT_COMMON:
{
UBlockCode block = ublock_getCode(code);
if (block == UBLOCK_HIRAGANA || block == UBLOCK_KATAKANA)
engine = new CjkBreakEngine(dict, kChineseJapanese, status);
break;
}
#endif
#endif
default:
break;
}
if (engine == NULL) {
delete m;
}
else if (U_FAILURE(status)) {
delete engine;
engine = NULL;
}
return engine;
}
}
return NULL;
}
DictionaryMatcher *
ICULanguageBreakFactory::loadDictionaryMatcherFor(UScriptCode script) {
UErrorCode status = U_ZERO_ERROR;
// open root from brkitr tree.
UResourceBundle *b = ures_open(U_ICUDATA_BRKITR, "", &status);
b = ures_getByKeyWithFallback(b, "dictionaries", b, &status);
int32_t dictnlength = 0;
const UChar *dictfname =
ures_getStringByKeyWithFallback(b, uscript_getShortName(script), &dictnlength, &status);
if (U_FAILURE(status)) {
ures_close(b);
return NULL;
}
CharString dictnbuf;
CharString ext;
const UChar *extStart = u_memrchr(dictfname, 0x002e, dictnlength); // last dot
if (extStart != NULL) {
int32_t len = (int32_t)(extStart - dictfname);
ext.appendInvariantChars(UnicodeString(FALSE, extStart + 1, dictnlength - len - 1), status);
dictnlength = len;
}
dictnbuf.appendInvariantChars(UnicodeString(FALSE, dictfname, dictnlength), status);
ures_close(b);
UDataMemory *file = udata_open(U_ICUDATA_BRKITR, ext.data(), dictnbuf.data(), &status);
if (U_SUCCESS(status)) {
// build trie
const uint8_t *data = (const uint8_t *)udata_getMemory(file);
const int32_t *indexes = (const int32_t *)data;
const int32_t offset = indexes[DictionaryData::IX_STRING_TRIE_OFFSET];
const int32_t trieType = indexes[DictionaryData::IX_TRIE_TYPE] & DictionaryData::TRIE_TYPE_MASK;
DictionaryMatcher *m = NULL;
if (trieType == DictionaryData::TRIE_TYPE_BYTES) {
const int32_t transform = indexes[DictionaryData::IX_TRANSFORM];
const char *characters = (const char *)(data + offset);
m = new BytesDictionaryMatcher(characters, transform, file);
}
else if (trieType == DictionaryData::TRIE_TYPE_UCHARS) {
const UChar *characters = (const UChar *)(data + offset);
m = new UCharsDictionaryMatcher(characters, file);
}
if (m == NULL) {
// no matcher exists to take ownership - either we are an invalid
// type or memory allocation failed
udata_close(file);
}
return m;
} else if (dictfname != NULL) {
// we don't have a dictionary matcher.
// returning NULL here will cause us to fail to find a dictionary break engine, as expected
status = U_ZERO_ERROR;
return NULL;
}
return NULL;
}
U_NAMESPACE_END
#endif /* #if !UCONFIG_NO_BREAK_ITERATION */