godot/modules/gdnative/doc_classes/NativeScript.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="NativeScript" inherits="Script" category="Core" version="3.0-alpha">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_class_name" qualifiers="const">
<return type="String">
</return>
<description>
</description>
</method>
<method name="get_library" qualifiers="const">
<return type="GDNativeLibrary">
</return>
<description>
</description>
</method>
<method name="new" qualifiers="vararg">
<return type="Object">
</return>
<description>
</description>
</method>
<method name="set_class_name">
<return type="void">
</return>
<argument index="0" name="class_name" type="String">
</argument>
<description>
</description>
</method>
<method name="set_library">
<return type="void">
</return>
<argument index="0" name="library" type="GDNativeLibrary">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="class_name" type="String" setter="set_class_name" getter="get_class_name">
</member>
<member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library">
</member>
</members>
<constants>
</constants>
</class>