2023-01-05 12:25:55 +00:00
|
|
|
/**************************************************************************/
|
|
|
|
/* editor_network_profiler.h */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
2019-09-01 16:38:58 +00:00
|
|
|
|
2022-07-23 21:41:51 +00:00
|
|
|
#ifndef EDITOR_NETWORK_PROFILER_H
|
|
|
|
#define EDITOR_NETWORK_PROFILER_H
|
2019-09-01 16:38:58 +00:00
|
|
|
|
2023-06-13 14:56:21 +00:00
|
|
|
#include "../multiplayer_debugger.h"
|
|
|
|
|
2022-02-06 01:29:08 +00:00
|
|
|
#include "scene/debugger/scene_debugger.h"
|
2019-09-01 16:38:58 +00:00
|
|
|
#include "scene/gui/box_container.h"
|
|
|
|
#include "scene/gui/button.h"
|
|
|
|
#include "scene/gui/label.h"
|
|
|
|
#include "scene/gui/split_container.h"
|
|
|
|
#include "scene/gui/tree.h"
|
|
|
|
|
|
|
|
class EditorNetworkProfiler : public VBoxContainer {
|
|
|
|
GDCLASS(EditorNetworkProfiler, VBoxContainer)
|
|
|
|
|
2022-11-17 02:31:23 +00:00
|
|
|
public:
|
|
|
|
struct NodeInfo {
|
|
|
|
ObjectID id;
|
|
|
|
String type;
|
|
|
|
String path;
|
|
|
|
|
|
|
|
NodeInfo() {}
|
|
|
|
NodeInfo(const ObjectID &p_id) {
|
|
|
|
id = p_id;
|
|
|
|
path = String::num_int64(p_id);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2019-09-01 16:38:58 +00:00
|
|
|
private:
|
2022-10-05 15:50:19 +00:00
|
|
|
using RPCNodeInfo = MultiplayerDebugger::RPCNodeInfo;
|
2022-11-17 02:31:23 +00:00
|
|
|
using SyncInfo = MultiplayerDebugger::SyncInfo;
|
2022-10-05 15:50:19 +00:00
|
|
|
|
2022-11-17 02:31:23 +00:00
|
|
|
bool dirty = false;
|
|
|
|
Timer *refresh_timer = nullptr;
|
2022-04-04 13:06:57 +00:00
|
|
|
Button *activate = nullptr;
|
|
|
|
Button *clear_button = nullptr;
|
|
|
|
Tree *counters_display = nullptr;
|
|
|
|
LineEdit *incoming_bandwidth_text = nullptr;
|
|
|
|
LineEdit *outgoing_bandwidth_text = nullptr;
|
2022-11-17 02:31:23 +00:00
|
|
|
Tree *replication_display = nullptr;
|
2019-09-01 16:38:58 +00:00
|
|
|
|
2022-11-17 02:31:23 +00:00
|
|
|
HashMap<ObjectID, RPCNodeInfo> rpc_data;
|
|
|
|
HashMap<ObjectID, SyncInfo> sync_data;
|
|
|
|
HashMap<ObjectID, NodeInfo> node_data;
|
|
|
|
HashSet<ObjectID> missing_node_data;
|
2023-04-03 16:01:11 +00:00
|
|
|
|
|
|
|
struct ThemeCache {
|
|
|
|
Ref<Texture2D> node_icon;
|
|
|
|
Ref<Texture2D> stop_icon;
|
|
|
|
Ref<Texture2D> play_icon;
|
|
|
|
Ref<Texture2D> clear_icon;
|
|
|
|
|
|
|
|
Ref<Texture2D> multiplayer_synchronizer_icon;
|
|
|
|
Ref<Texture2D> instance_options_icon;
|
|
|
|
|
|
|
|
Ref<Texture2D> incoming_bandwidth_icon;
|
|
|
|
Ref<Texture2D> outgoing_bandwidth_icon;
|
|
|
|
|
|
|
|
Color incoming_bandwidth_color;
|
|
|
|
Color outgoing_bandwidth_color;
|
|
|
|
} theme_cache;
|
2019-09-01 16:38:58 +00:00
|
|
|
|
|
|
|
void _activate_pressed();
|
|
|
|
void _clear_pressed();
|
2022-11-17 02:31:23 +00:00
|
|
|
void _refresh();
|
|
|
|
void _replication_button_clicked(TreeItem *p_item, int p_column, int p_idx, MouseButton p_button);
|
2019-09-01 16:38:58 +00:00
|
|
|
|
|
|
|
protected:
|
2023-04-03 16:01:11 +00:00
|
|
|
virtual void _update_theme_item_cache() override;
|
|
|
|
|
2019-09-01 16:38:58 +00:00
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2022-11-17 02:31:23 +00:00
|
|
|
void refresh_rpc_data();
|
|
|
|
void refresh_replication_data();
|
|
|
|
|
|
|
|
Array pop_missing_node_data();
|
|
|
|
void add_node_data(const NodeInfo &p_info);
|
|
|
|
void add_rpc_frame_data(const RPCNodeInfo &p_frame);
|
|
|
|
void add_sync_frame_data(const SyncInfo &p_frame);
|
2019-09-01 16:38:58 +00:00
|
|
|
void set_bandwidth(int p_incoming, int p_outgoing);
|
|
|
|
bool is_profiling();
|
|
|
|
|
|
|
|
EditorNetworkProfiler();
|
|
|
|
};
|
|
|
|
|
2022-07-23 21:41:51 +00:00
|
|
|
#endif // EDITOR_NETWORK_PROFILER_H
|