2020-12-19 17:17:22 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* lightmapper.cpp */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2021-01-11 19:20:22 +00:00
|
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
2020-12-19 17:17:22 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#include "lightmapper.h"
|
|
|
|
|
|
|
|
LightmapDenoiser *(*LightmapDenoiser::create_function)() = nullptr;
|
|
|
|
|
|
|
|
Ref<LightmapDenoiser> LightmapDenoiser::create() {
|
|
|
|
if (create_function) {
|
|
|
|
return Ref<LightmapDenoiser>(create_function());
|
|
|
|
}
|
|
|
|
return Ref<LightmapDenoiser>();
|
|
|
|
}
|
|
|
|
|
|
|
|
LightmapRaycaster *(*LightmapRaycaster::create_function)() = nullptr;
|
|
|
|
|
|
|
|
Ref<LightmapRaycaster> LightmapRaycaster::create() {
|
|
|
|
if (create_function) {
|
|
|
|
return Ref<LightmapRaycaster>(create_function());
|
|
|
|
}
|
|
|
|
return Ref<LightmapRaycaster>();
|
|
|
|
}
|
|
|
|
|
|
|
|
Lightmapper::CreateFunc Lightmapper::create_custom = nullptr;
|
|
|
|
Lightmapper::CreateFunc Lightmapper::create_gpu = nullptr;
|
|
|
|
Lightmapper::CreateFunc Lightmapper::create_cpu = nullptr;
|
|
|
|
|
|
|
|
Ref<Lightmapper> Lightmapper::create() {
|
|
|
|
Lightmapper *lm = nullptr;
|
|
|
|
if (create_custom) {
|
|
|
|
lm = create_custom();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!lm && create_gpu) {
|
|
|
|
lm = create_gpu();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!lm && create_cpu) {
|
|
|
|
lm = create_cpu();
|
|
|
|
}
|
|
|
|
if (!lm) {
|
|
|
|
return Ref<Lightmapper>();
|
|
|
|
} else {
|
|
|
|
return Ref<Lightmapper>(lm);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Lightmapper::Lightmapper() {
|
|
|
|
}
|