godot/editor/icons/VisualShaderNodeTransformVecMult.svg

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<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1038.3622)"><path d="m9 1042.3622 2 6 2-6" fill="none" stroke="#77ce57" stroke-linejoin="round" stroke-width="2"/><circle cx="7" cy="1046.3622" fill="#77ce57" r="1"/><path d="m1 1049.3621v-7l2 3 2-3v7" fill="none" stroke="#ea686c" stroke-linejoin="round" stroke-width="2"/></g></svg>