godot/doc/classes/CurveTexture.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CurveTexture" inherits="Texture2D" version="4.0">
<brief_description>
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A texture that shows a curve.
</brief_description>
<description>
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Renders a given [Curve] provided to it. Simplifies the task of drawing curves and/or saving them as image files.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
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<member name="curve" type="Curve" setter="set_curve" getter="get_curve">
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The [code]curve[/code] rendered onto the texture.
</member>
<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="CurveTexture.TextureMode" default="0">
</member>
<member name="width" type="int" setter="set_width" getter="get_width" default="2048">
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The width of the texture.
</member>
</members>
<constants>
<constant name="TEXTURE_MODE_RGB" value="0" enum="TextureMode">
</constant>
<constant name="TEXTURE_MODE_RED" value="1" enum="TextureMode">
</constant>
</constants>
</class>