godot/doc/classes/Mutex.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Mutex" inherits="Reference" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A synchronization mutex (mutual exclusion).
</brief_description>
<description>
A synchronization mutex (mutual exclusion). This is used to synchronize multiple [Thread]s, and is equivalent to a binary [Semaphore]. It guarantees that only one thread can ever acquire the lock at a time. A mutex can be used to protect a critical section; however, be careful to avoid deadlocks.
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It's of the recursive kind, so it can be locked multiple times by one thread, provided it also unlocks it as many times.
[b]Warning:[/b]
To guarantee that the operating system is able to perform proper cleanup (no crashes, no deadlocks), these conditions must be met:
- By the time a [Mutex]'s reference count reaches zero and therefore it is destroyed, no threads (including the one on which the destruction will happen) must have it locked.
- By the time a [Thread]'s reference count reaches zero and therefore it is destroyed, it must not have any mutex locked.
</description>
<tutorials>
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<link>$DOCS_URL/tutorials/performance/threads/using_multiple_threads.html</link>
</tutorials>
<methods>
<method name="lock">
<return type="void" />
<description>
Locks this [Mutex], blocks until it is unlocked by the current owner.
[b]Note:[/b] This function returns without blocking if the thread already has ownership of the mutex.
</description>
</method>
<method name="try_lock">
<return type="int" enum="Error" />
<description>
Tries locking this [Mutex], but does not block. Returns [constant OK] on success, [constant ERR_BUSY] otherwise.
[b]Note:[/b] This function returns [constant OK] if the thread already has ownership of the mutex.
</description>
</method>
<method name="unlock">
<return type="void" />
<description>
Unlocks this [Mutex], leaving it to other threads.
[b]Note:[/b] If a thread called [method lock] or [method try_lock] multiple times while already having ownership of the mutex, it must also call [method unlock] the same number of times in order to unlock it correctly.
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[b]Warning:[/b] Calling [method unlock] more times that [method lock] on a given thread, thus ending up trying to unlock a non-locked mutex, is wrong and may causes crashes or deadlocks.
</description>
</method>
</methods>
<constants>
</constants>
</class>