godot/scene/resources/texture.cpp

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/*************************************************************************/
/* texture.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#include "texture.h"
#include "core/core_string_names.h"
#include "core/io/image_loader.h"
#include "core/method_bind_ext.gen.inc"
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#include "core/os/os.h"
#include "mesh.h"
#include "scene/resources/bit_map.h"
#include "servers/camera/camera_feed.h"
Size2 Texture2D::get_size() const {
return Size2(get_width(), get_height());
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}
bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
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}
void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
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}
void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
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}
bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
r_rect = p_rect;
r_src_rect = p_src_rect;
return true;
}
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void Texture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height);
ClassDB::bind_method(D_METHOD("get_size"), &Texture2D::get_size);
ClassDB::bind_method(D_METHOD("has_alpha"), &Texture2D::has_alpha);
ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat"), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT));
ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT));
ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "specular_map", "specular_color_shininess", "texture_filter", "texture_repeat", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT), DEFVAL(RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT), DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_data"), &Texture2D::get_data);
ADD_GROUP("", "");
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}
Texture2D::Texture2D() {
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}
/////////////////////
void ImageTexture::reload_from_file() {
String path = ResourceLoader::path_remap(get_path());
if (!path.is_resource_file()) {
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return;
}
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Ref<Image> img;
img.instance();
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if (ImageLoader::load_image(path, img) == OK) {
create_from_image(img);
} else {
Resource::reload_from_file();
_change_notify();
emit_changed();
}
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}
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "image") {
create_from_image(p_value);
} else if (p_name == "size") {
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Size2 s = p_value;
w = s.width;
h = s.height;
RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
} else {
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return false;
}
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return true;
}
bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "image") {
r_ret = get_data();
} else if (p_name == "size") {
r_ret = Size2(w, h);
} else {
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return false;
}
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return true;
}
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
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}
void ImageTexture::_reload_hook(const RID &p_hook) {
String path = get_path();
if (!path.is_resource_file()) {
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return;
}
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Ref<Image> img;
img.instance();
Error err = ImageLoader::load_image(path, img);
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ERR_FAIL_COND_MSG(err != OK, "Cannot load image from path '" + path + "'.");
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RID new_texture = RenderingServer::get_singleton()->texture_2d_create(img);
RenderingServer::get_singleton()->texture_replace(texture, new_texture);
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_change_notify();
emit_changed();
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}
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
ERR_FAIL_COND(p_image.is_null());
w = p_image->get_width();
h = p_image->get_height();
format = p_image->get_format();
mipmaps = p_image->has_mipmaps();
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if (texture.is_null()) {
texture = RenderingServer::get_singleton()->texture_2d_create(p_image);
} else {
RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_image);
RenderingServer::get_singleton()->texture_replace(texture, new_texture);
}
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_change_notify();
emit_changed();
image_stored = true;
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}
Image::Format ImageTexture::get_format() const {
return format;
}
void ImageTexture::update(const Ref<Image> &p_image, bool p_immediate) {
ERR_FAIL_COND(p_image.is_null());
ERR_FAIL_COND(texture.is_null());
ERR_FAIL_COND(p_image->get_width() != w || p_image->get_height() != h);
ERR_FAIL_COND(p_image->get_format() != format);
ERR_FAIL_COND(mipmaps != p_image->has_mipmaps());
if (p_immediate) {
RenderingServer::get_singleton()->texture_2d_update_immediate(texture, p_image);
} else {
RenderingServer::get_singleton()->texture_2d_update(texture, p_image);
}
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_change_notify();
emit_changed();
alpha_cache.unref();
image_stored = true;
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}
void ImageTexture::_resource_path_changed() {
String path = get_path();
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}
Ref<Image> ImageTexture::get_data() const {
if (image_stored) {
return RenderingServer::get_singleton()->texture_2d_get(texture);
} else {
return Ref<Image>();
}
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}
int ImageTexture::get_width() const {
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return w;
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}
int ImageTexture::get_height() const {
return h;
}
RID ImageTexture::get_rid() const {
if (texture.is_null()) {
//we are in trouble, create something temporary
texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
}
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return texture;
}
bool ImageTexture::has_alpha() const {
return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
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}
void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if ((w | h) == 0) {
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return;
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
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}
void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if ((w | h) == 0) {
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return;
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
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}
void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
if ((w | h) == 0) {
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return;
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
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}
bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
if (!alpha_cache.is_valid()) {
Ref<Image> img = get_data();
if (img.is_valid()) {
if (img->is_compressed()) { //must decompress, if compressed
Ref<Image> decom = img->duplicate();
decom->decompress();
img = decom;
}
alpha_cache.instance();
alpha_cache->create_from_image_alpha(img);
}
}
if (alpha_cache.is_valid()) {
int aw = int(alpha_cache->get_size().width);
int ah = int(alpha_cache->get_size().height);
if (aw == 0 || ah == 0) {
return true;
}
int x = p_x * aw / w;
int y = p_y * ah / h;
x = CLAMP(x, 0, aw);
y = CLAMP(y, 0, ah);
return alpha_cache->get_bit(Point2(x, y));
}
return true;
}
void ImageTexture::set_size_override(const Size2 &p_size) {
Size2 s = p_size;
if (s.x != 0) {
w = s.x;
}
if (s.y != 0) {
h = s.y;
}
RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
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}
void ImageTexture::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
Resource::set_path(p_path, p_take_over);
}
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void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_from_image", "image"), &ImageTexture::create_from_image);
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
ClassDB::bind_method(D_METHOD("update", "image", "immediate"), &ImageTexture::update, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook);
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}
ImageTexture::ImageTexture() {
w = h = 0;
image_stored = false;
mipmaps = false;
format = Image::FORMAT_L8;
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}
ImageTexture::~ImageTexture() {
if (texture.is_valid()) {
RenderingServer::get_singleton()->free(texture);
}
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}
//////////////////////////////////////////
Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit) {
uint32_t data_format = f->get_32();
uint32_t w = f->get_16();
uint32_t h = f->get_16();
uint32_t mipmaps = f->get_32();
Image::Format format = Image::Format(f->get_32());
if (data_format == DATA_FORMAT_LOSSLESS || data_format == DATA_FORMAT_LOSSY || data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
//look for a PNG or WEBP file inside
int sw = w;
int sh = h;
//mipmaps need to be read independently, they will be later combined
Vector<Ref<Image>> mipmap_images;
int total_size = 0;
bool first = true;
for (uint32_t i = 0; i < mipmaps + 1; i++) {
uint32_t size = f->get_32();
if (p_size_limit > 0 && i < (mipmaps - 1) && (sw > p_size_limit || sh > p_size_limit)) {
//can't load this due to size limit
sw = MAX(sw >> 1, 1);
sh = MAX(sh >> 1, 1);
f->seek(f->get_position() + size);
continue;
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}
Vector<uint8_t> pv;
pv.resize(size);
{
uint8_t *wr = pv.ptrw();
f->get_buffer(wr, size);
}
Ref<Image> img;
if (data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
img = Image::basis_universal_unpacker(pv);
} else if (data_format == DATA_FORMAT_LOSSLESS) {
img = Image::lossless_unpacker(pv);
} else {
img = Image::lossy_unpacker(pv);
}
if (img.is_null() || img->empty()) {
ERR_FAIL_COND_V(img.is_null() || img->empty(), Ref<Image>());
}
if (first) {
//format will actually be the format of the first image,
//as it may have changed on compression
format = img->get_format();
first = false;
} else if (img->get_format() != format) {
img->convert(format); //all needs to be the same format
}
total_size += img->get_data().size();
mipmap_images.push_back(img);
sw = MAX(sw >> 1, 1);
sh = MAX(sh >> 1, 1);
}
//print_line("mipmap read total: " + itos(mipmap_images.size()));
Ref<Image> image;
image.instance();
if (mipmap_images.size() == 1) {
//only one image (which will most likely be the case anyway for this format)
image = mipmap_images[0];
return image;
} else {
//rarer use case, but needs to be supported
Vector<uint8_t> img_data;
img_data.resize(total_size);
{
uint8_t *wr = img_data.ptrw();
int ofs = 0;
for (int i = 0; i < mipmap_images.size(); i++) {
Vector<uint8_t> id = mipmap_images[i]->get_data();
int len = id.size();
const uint8_t *r = id.ptr();
copymem(&wr[ofs], r, len);
ofs += len;
}
}
image->create(w, h, true, mipmap_images[0]->get_format(), img_data);
return image;
}
} else if (data_format == DATA_FORMAT_IMAGE) {
int size = Image::get_image_data_size(w, h, format, mipmaps ? true : false);
for (uint32_t i = 0; i < mipmaps + 1; i++) {
int tw, th;
int ofs = Image::get_image_mipmap_offset_and_dimensions(w, h, format, i, tw, th);
if (p_size_limit > 0 && i < mipmaps && (p_size_limit > tw || p_size_limit > th)) {
if (ofs) {
f->seek(f->get_position() + ofs);
}
continue; //oops, size limit enforced, go to next
}
Vector<uint8_t> data;
data.resize(size - ofs);
{
uint8_t *wr = data.ptrw();
f->get_buffer(wr, data.size());
}
Ref<Image> image;
image.instance();
image->create(tw, th, mipmaps - i ? true : false, format, data);
return image;
}
}
return Ref<Image>();
}
void StreamTexture2D::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
Resource::set_path(p_path, p_take_over);
}
void StreamTexture2D::_requested_3d(void *p_ud) {
StreamTexture2D *st = (StreamTexture2D *)p_ud;
Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_3d_callback);
request_3d_callback(stex);
}
void StreamTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
StreamTexture2D *st = (StreamTexture2D *)p_ud;
Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_roughness_callback);
request_roughness_callback(stex, p_normal_path, p_roughness_channel);
}
void StreamTexture2D::_requested_normal(void *p_ud) {
StreamTexture2D *st = (StreamTexture2D *)p_ud;
Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_normal_callback);
request_normal_callback(stex);
}
StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_3d_callback = nullptr;
StreamTexture2D::TextureFormatRoughnessRequestCallback StreamTexture2D::request_roughness_callback = nullptr;
StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_normal_callback = nullptr;
Image::Format StreamTexture2D::get_format() const {
return format;
}
Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
alpha_cache.unref();
ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != '2') {
memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is corrupt (Bad header).");
}
uint32_t version = f->get_32();
if (version > FORMAT_VERSION) {
memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
}
tw_custom = f->get_32();
th_custom = f->get_32();
uint32_t df = f->get_32(); //data format
//skip reserved
mipmap_limit = int(f->get_32());
//reserved
f->get_32();
f->get_32();
f->get_32();
#ifdef TOOLS_ENABLED
r_request_3d = request_3d_callback && df & FORMAT_BIT_DETECT_3D;
r_request_roughness = request_roughness_callback && df & FORMAT_BIT_DETECT_ROUGNESS;
r_request_normal = request_normal_callback && df & FORMAT_BIT_DETECT_NORMAL;
#else
r_request_3d = false;
r_request_roughness = false;
r_request_normal = false;
#endif
if (!(df & FORMAT_BIT_STREAM)) {
p_size_limit = 0;
}
image = load_image_from_file(f, p_size_limit);
memdelete(f);
if (image.is_null() || image->empty()) {
return ERR_CANT_OPEN;
}
return OK;
}
Error StreamTexture2D::load(const String &p_path) {
int lw, lh, lwc, lhc;
Ref<Image> image;
image.instance();
bool request_3d;
bool request_normal;
bool request_roughness;
int mipmap_limit;
Error err = _load_data(p_path, lw, lh, lwc, lhc, image, request_3d, request_normal, request_roughness, mipmap_limit);
if (err) {
return err;
}
if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_create(image);
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
texture = RS::get_singleton()->texture_2d_create(image);
}
if (lwc || lhc) {
RS::get_singleton()->texture_set_size_override(texture, lwc, lhc);
}
w = lwc ? lwc : lw;
h = lhc ? lhc : lh;
path_to_file = p_path;
format = image->get_format();
if (get_path() == String()) {
//temporarily set path if no path set for resource, helps find errors
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
#ifdef TOOLS_ENABLED
if (request_3d) {
//print_line("request detect 3D at " + p_path);
RS::get_singleton()->texture_set_detect_3d_callback(texture, _requested_3d, this);
} else {
//print_line("not requesting detect 3D at " + p_path);
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RS::get_singleton()->texture_set_detect_3d_callback(texture, nullptr, nullptr);
}
if (request_roughness) {
//print_line("request detect srgb at " + p_path);
RS::get_singleton()->texture_set_detect_roughness_callback(texture, _requested_roughness, this);
} else {
//print_line("not requesting detect srgb at " + p_path);
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RS::get_singleton()->texture_set_detect_roughness_callback(texture, nullptr, nullptr);
}
if (request_normal) {
//print_line("request detect srgb at " + p_path);
RS::get_singleton()->texture_set_detect_normal_callback(texture, _requested_normal, this);
} else {
//print_line("not requesting detect normal at " + p_path);
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RS::get_singleton()->texture_set_detect_normal_callback(texture, nullptr, nullptr);
}
#endif
_change_notify();
emit_changed();
return OK;
}
String StreamTexture2D::get_load_path() const {
return path_to_file;
}
int StreamTexture2D::get_width() const {
return w;
}
int StreamTexture2D::get_height() const {
return h;
}
RID StreamTexture2D::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_2d_placeholder_create();
}
return texture;
}
void StreamTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if ((w | h) == 0) {
return;
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
void StreamTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if ((w | h) == 0) {
return;
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
void StreamTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
if ((w | h) == 0) {
return;
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
}
bool StreamTexture2D::has_alpha() const {
return false;
}
Ref<Image> StreamTexture2D::get_data() const {
if (texture.is_valid()) {
return RS::get_singleton()->texture_2d_get(texture);
} else {
return Ref<Image>();
}
}
bool StreamTexture2D::is_pixel_opaque(int p_x, int p_y) const {
if (!alpha_cache.is_valid()) {
Ref<Image> img = get_data();
if (img.is_valid()) {
if (img->is_compressed()) { //must decompress, if compressed
Ref<Image> decom = img->duplicate();
decom->decompress();
img = decom;
}
alpha_cache.instance();
alpha_cache->create_from_image_alpha(img);
}
}
if (alpha_cache.is_valid()) {
int aw = int(alpha_cache->get_size().width);
int ah = int(alpha_cache->get_size().height);
if (aw == 0 || ah == 0) {
return true;
}
int x = p_x * aw / w;
int y = p_y * ah / h;
x = CLAMP(x, 0, aw);
y = CLAMP(y, 0, ah);
return alpha_cache->get_bit(Point2(x, y));
}
return true;
}
void StreamTexture2D::reload_from_file() {
String path = get_path();
if (!path.is_resource_file()) {
return;
}
path = ResourceLoader::path_remap(path); //remap for translation
path = ResourceLoader::import_remap(path); //remap for import
if (!path.is_resource_file()) {
return;
}
load(path);
}
void StreamTexture2D::_validate_property(PropertyInfo &property) const {
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}
void StreamTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture2D::load);
ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture2D::get_load_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
StreamTexture2D::StreamTexture2D() {
format = Image::FORMAT_MAX;
w = 0;
h = 0;
}
StreamTexture2D::~StreamTexture2D() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
Ref<StreamTexture2D> st;
st.instance();
Error err = st->load(p_path);
if (r_error) {
*r_error = err;
}
if (err != OK) {
return RES();
}
return st;
}
void ResourceFormatLoaderStreamTexture2D::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stex");
}
bool ResourceFormatLoaderStreamTexture2D::handles_type(const String &p_type) const {
return p_type == "StreamTexture2D";
}
String ResourceFormatLoaderStreamTexture2D::get_resource_type(const String &p_path) const {
if (p_path.get_extension().to_lower() == "stex") {
return "StreamTexture2D";
}
return "";
}
////////////////////////////////////
TypedArray<Image> Texture3D::_get_data() const {
Vector<Ref<Image>> data = get_data();
TypedArray<Image> ret;
ret.resize(data.size());
for (int i = 0; i < data.size(); i++) {
ret[i] = data[i];
}
return ret;
}
void Texture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
ClassDB::bind_method(D_METHOD("get_width"), &Texture3D::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &Texture3D::get_height);
ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth);
ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps);
ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_data);
}
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//////////////////////////////////////////
Image::Format ImageTexture3D::get_format() const {
return format;
}
int ImageTexture3D::get_width() const {
return width;
}
int ImageTexture3D::get_height() const {
return height;
}
int ImageTexture3D::get_depth() const {
return depth;
}
bool ImageTexture3D::has_mipmaps() const {
return mipmaps;
}
Error ImageTexture3D::_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data) {
Vector<Ref<Image>> images;
images.resize(p_data.size());
for (int i = 0; i < images.size(); i++) {
images.write[i] = p_data[i];
}
return create(p_format, p_width, p_height, p_depth, p_mipmaps, images);
}
void ImageTexture3D::_update(const TypedArray<Image> &p_data) {
Vector<Ref<Image>> images;
images.resize(p_data.size());
for (int i = 0; i < images.size(); i++) {
images.write[i] = p_data[i];
}
return update(images);
}
Error ImageTexture3D::create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) {
RID tex = RenderingServer::get_singleton()->texture_3d_create(p_format, p_width, p_height, p_depth, p_mipmaps, p_data);
ERR_FAIL_COND_V(tex.is_null(), ERR_CANT_CREATE);
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_replace(texture, tex);
}
return OK;
}
void ImageTexture3D::update(const Vector<Ref<Image>> &p_data) {
ERR_FAIL_COND(!texture.is_valid());
RenderingServer::get_singleton()->texture_3d_update(texture, p_data);
}
Vector<Ref<Image>> ImageTexture3D::get_data() const {
ERR_FAIL_COND_V(!texture.is_valid(), Vector<Ref<Image>>());
return RS::get_singleton()->texture_3d_get(texture);
}
RID ImageTexture3D::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_3d_placeholder_create();
}
return texture;
}
void ImageTexture3D::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
Resource::set_path(p_path, p_take_over);
}
void ImageTexture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "format", "width", "height", "depth", "use_mipmaps", "data"), &ImageTexture3D::_create);
ClassDB::bind_method(D_METHOD("update", "data"), &ImageTexture3D::_update);
}
ImageTexture3D::ImageTexture3D() {
}
ImageTexture3D::~ImageTexture3D() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
////////////////////////////////////////////
void StreamTexture3D::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
Resource::set_path(p_path, p_take_over);
}
Image::Format StreamTexture3D::get_format() const {
return format;
}
Error StreamTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
uint8_t header[4];
f->get_buffer(header, 4);
ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L', ERR_FILE_UNRECOGNIZED);
//stored as stream textures (used for lossless and lossy compression)
uint32_t version = f->get_32();
if (version > FORMAT_VERSION) {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
}
r_depth = f->get_32(); //depth
f->get_32(); //ignored (mode)
f->get_32(); // ignored (data format)
f->get_32(); //ignored
int mipmaps = f->get_32();
f->get_32(); //ignored
f->get_32(); //ignored
r_mipmaps = mipmaps != 0;
r_data.clear();
for (int i = 0; i < (r_depth + mipmaps); i++) {
Ref<Image> image = StreamTexture2D::load_image_from_file(f, 0);
ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN);
if (i == 0) {
r_format = image->get_format();
r_width = image->get_width();
r_height = image->get_height();
}
r_data.push_back(image);
}
return OK;
}
Error StreamTexture3D::load(const String &p_path) {
Vector<Ref<Image>> data;
int tw, th, td;
Image::Format tfmt;
bool tmm;
Error err = _load_data(p_path, data, tfmt, tw, th, td, tmm);
if (err) {
return err;
}
if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data);
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
texture = RS::get_singleton()->texture_3d_create(tfmt, tw, th, td, tmm, data);
}
w = tw;
h = th;
d = td;
mipmaps = tmm;
format = tfmt;
path_to_file = p_path;
if (get_path() == String()) {
//temporarily set path if no path set for resource, helps find errors
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
_change_notify();
emit_changed();
return OK;
}
String StreamTexture3D::get_load_path() const {
return path_to_file;
}
int StreamTexture3D::get_width() const {
return w;
}
int StreamTexture3D::get_height() const {
return h;
}
int StreamTexture3D::get_depth() const {
return d;
}
bool StreamTexture3D::has_mipmaps() const {
return mipmaps;
}
RID StreamTexture3D::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_3d_placeholder_create();
}
return texture;
}
Vector<Ref<Image>> StreamTexture3D::get_data() const {
if (texture.is_valid()) {
return RS::get_singleton()->texture_3d_get(texture);
} else {
return Vector<Ref<Image>>();
}
}
void StreamTexture3D::reload_from_file() {
String path = get_path();
if (!path.is_resource_file()) {
return;
}
path = ResourceLoader::path_remap(path); //remap for translation
path = ResourceLoader::import_remap(path); //remap for import
if (!path.is_resource_file()) {
return;
}
load(path);
}
void StreamTexture3D::_validate_property(PropertyInfo &property) const {
}
void StreamTexture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture3D::load);
ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture3D::get_load_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
StreamTexture3D::StreamTexture3D() {
format = Image::FORMAT_MAX;
w = 0;
h = 0;
d = 0;
mipmaps = false;
}
StreamTexture3D::~StreamTexture3D() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
/////////////////////////////
RES ResourceFormatLoaderStreamTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
Ref<StreamTexture3D> st;
st.instance();
Error err = st->load(p_path);
if (r_error) {
*r_error = err;
}
if (err != OK) {
return RES();
}
return st;
}
void ResourceFormatLoaderStreamTexture3D::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stex3d");
}
bool ResourceFormatLoaderStreamTexture3D::handles_type(const String &p_type) const {
return p_type == "StreamTexture3D";
}
String ResourceFormatLoaderStreamTexture3D::get_resource_type(const String &p_path) const {
if (p_path.get_extension().to_lower() == "stex3d") {
return "StreamTexture3D";
}
return "";
}
////////////////////////////////////////////
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int AtlasTexture::get_width() const {
if (region.size.width == 0) {
if (atlas.is_valid()) {
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return atlas->get_width();
}
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return 1;
} else {
return region.size.width + margin.size.width;
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}
}
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int AtlasTexture::get_height() const {
if (region.size.height == 0) {
if (atlas.is_valid()) {
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return atlas->get_height();
}
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return 1;
} else {
return region.size.height + margin.size.height;
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}
}
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RID AtlasTexture::get_rid() const {
if (atlas.is_valid()) {
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return atlas->get_rid();
}
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return RID();
}
bool AtlasTexture::has_alpha() const {
if (atlas.is_valid()) {
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return atlas->has_alpha();
}
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return false;
}
void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) {
ERR_FAIL_COND(p_atlas == this);
if (atlas == p_atlas) {
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return;
}
atlas = p_atlas;
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emit_changed();
_change_notify("atlas");
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}
Ref<Texture2D> AtlasTexture::get_atlas() const {
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return atlas;
}
void AtlasTexture::set_region(const Rect2 &p_region) {
if (region == p_region) {
return;
}
region = p_region;
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emit_changed();
_change_notify("region");
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}
Rect2 AtlasTexture::get_region() const {
return region;
}
void AtlasTexture::set_margin(const Rect2 &p_margin) {
if (margin == p_margin) {
return;
}
margin = p_margin;
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emit_changed();
_change_notify("margin");
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}
Rect2 AtlasTexture::get_margin() const {
return margin;
}
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void AtlasTexture::set_filter_clip(const bool p_enable) {
filter_clip = p_enable;
emit_changed();
_change_notify("filter_clip");
}
bool AtlasTexture::has_filter_clip() const {
return filter_clip;
}
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void AtlasTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas);
ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas);
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ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region);
ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region);
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ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin);
ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin);
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ClassDB::bind_method(D_METHOD("set_filter_clip", "enable"), &AtlasTexture::set_filter_clip);
ClassDB::bind_method(D_METHOD("has_filter_clip"), &AtlasTexture::has_filter_clip);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_atlas", "get_atlas");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), "set_region", "get_region");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin"), "set_margin", "get_margin");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip");
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}
void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if (!atlas.is_valid()) {
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return;
}
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Rect2 rc = region;
if (rc.size.width == 0) {
rc.size.width = atlas->get_width();
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}
if (rc.size.height == 0) {
rc.size.height = atlas->get_height();
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}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat);
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}
void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if (!atlas.is_valid()) {
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return;
}
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Rect2 rc = region;
if (rc.size.width == 0) {
rc.size.width = atlas->get_width();
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}
if (rc.size.height == 0) {
rc.size.height = atlas->get_height();
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}
Vector2 scale = p_rect.size / (region.size + margin.size);
Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale);
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RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat);
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}
void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
//this might not necessarily work well if using a rect, needs to be fixed properly
if (!atlas.is_valid()) {
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return;
}
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Rect2 dr;
Rect2 src_c;
get_rect_region(p_rect, p_src_rect, dr, src_c);
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RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, filter_clip, p_texture_filter, p_texture_repeat);
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}
bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
if (!atlas.is_valid()) {
return false;
}
Rect2 rc = region;
Rect2 src = p_src_rect;
if (src.size == Size2()) {
src.size = rc.size;
}
Vector2 scale = p_rect.size / src.size;
src.position += (rc.position - margin.position);
Rect2 src_c = rc.clip(src);
if (src_c.size == Size2()) {
return false;
}
Vector2 ofs = (src_c.position - src.position);
if (scale.x < 0) {
float mx = (margin.size.width - margin.position.x);
mx -= margin.position.x;
ofs.x = -(ofs.x + mx);
}
if (scale.y < 0) {
float my = margin.size.height - margin.position.y;
my -= margin.position.y;
ofs.y = -(ofs.y + my);
}
Rect2 dr(p_rect.position + ofs * scale, src_c.size * scale);
r_rect = dr;
r_src_rect = src_c;
return true;
}
bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {
if (!atlas.is_valid()) {
return true;
}
int x = p_x + region.position.x - margin.position.x;
int y = p_y + region.position.y - margin.position.y;
// margin edge may outside of atlas
if (x < 0 || x >= atlas->get_width()) {
return false;
}
if (y < 0 || y >= atlas->get_height()) {
return false;
}
return atlas->is_pixel_opaque(x, y);
}
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AtlasTexture::AtlasTexture() {
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filter_clip = false;
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}
/////////////////////////////////////////
int MeshTexture::get_width() const {
return size.width;
}
int MeshTexture::get_height() const {
return size.height;
}
RID MeshTexture::get_rid() const {
return RID();
}
bool MeshTexture::has_alpha() const {
return false;
}
void MeshTexture::set_mesh(const Ref<Mesh> &p_mesh) {
mesh = p_mesh;
}
Ref<Mesh> MeshTexture::get_mesh() const {
return mesh;
}
void MeshTexture::set_image_size(const Size2 &p_size) {
size = p_size;
}
Size2 MeshTexture::get_image_size() const {
return size;
}
void MeshTexture::set_base_texture(const Ref<Texture2D> &p_texture) {
base_texture = p_texture;
}
Ref<Texture2D> MeshTexture::get_base_texture() const {
return base_texture;
}
void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
}
Transform2D xform;
xform.set_origin(p_pos);
if (p_transpose) {
SWAP(xform.elements[0][1], xform.elements[1][0]);
SWAP(xform.elements[0][0], xform.elements[1][1]);
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
}
Transform2D xform;
Vector2 origin = p_rect.position;
if (p_rect.size.x < 0) {
origin.x += size.x;
}
if (p_rect.size.y < 0) {
origin.y += size.y;
}
xform.set_origin(origin);
xform.set_scale(p_rect.size / size);
if (p_transpose) {
SWAP(xform.elements[0][1], xform.elements[1][0]);
SWAP(xform.elements[0][0], xform.elements[1][1]);
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
if (mesh.is_null() || base_texture.is_null()) {
return;
}
Transform2D xform;
Vector2 origin = p_rect.position;
if (p_rect.size.x < 0) {
origin.x += size.x;
}
if (p_rect.size.y < 0) {
origin.y += size.y;
}
xform.set_origin(origin);
xform.set_scale(p_rect.size / size);
if (p_transpose) {
SWAP(xform.elements[0][1], xform.elements[1][0]);
SWAP(xform.elements[0][0], xform.elements[1][1]);
}
RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
bool MeshTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
r_rect = p_rect;
r_src_rect = p_src_rect;
return true;
}
bool MeshTexture::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
void MeshTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshTexture::set_mesh);
ClassDB::bind_method(D_METHOD("get_mesh"), &MeshTexture::get_mesh);
ClassDB::bind_method(D_METHOD("set_image_size", "size"), &MeshTexture::set_image_size);
ClassDB::bind_method(D_METHOD("get_image_size"), &MeshTexture::get_image_size);
ClassDB::bind_method(D_METHOD("set_base_texture", "texture"), &MeshTexture::set_base_texture);
ClassDB::bind_method(D_METHOD("get_base_texture"), &MeshTexture::get_base_texture);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_base_texture", "get_base_texture");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1"), "set_image_size", "get_image_size");
}
MeshTexture::MeshTexture() {
}
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//////////////////////////////////////////
int LargeTexture::get_width() const {
return size.width;
}
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int LargeTexture::get_height() const {
return size.height;
}
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RID LargeTexture::get_rid() const {
return RID();
}
bool LargeTexture::has_alpha() const {
for (int i = 0; i < pieces.size(); i++) {
if (pieces[i].texture->has_alpha()) {
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return true;
}
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}
return false;
}
int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND_V(p_texture.is_null(), -1);
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Piece p;
p.offset = p_offset;
p.texture = p_texture;
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pieces.push_back(p);
return pieces.size() - 1;
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}
void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces.write[p_idx].offset = p_offset;
};
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(p_texture == this);
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ERR_FAIL_COND(p_texture.is_null());
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces.write[p_idx].texture = p_texture;
};
void LargeTexture::set_size(const Size2 &p_size) {
size = p_size;
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}
void LargeTexture::clear() {
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pieces.clear();
size = Size2i();
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}
Array LargeTexture::_get_data() const {
Array arr;
for (int i = 0; i < pieces.size(); i++) {
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arr.push_back(pieces[i].offset);
arr.push_back(pieces[i].texture);
}
arr.push_back(Size2(size));
return arr;
}
void LargeTexture::_set_data(const Array &p_array) {
ERR_FAIL_COND(p_array.size() < 1);
ERR_FAIL_COND(!(p_array.size() & 1));
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clear();
for (int i = 0; i < p_array.size() - 1; i += 2) {
add_piece(p_array[i], p_array[i + 1]);
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}
size = Size2(p_array[p_array.size() - 1]);
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}
int LargeTexture::get_piece_count() const {
return pieces.size();
}
Vector2 LargeTexture::get_piece_offset(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());
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return pieces[p_idx].offset;
}
Ref<Texture2D> LargeTexture::get_piece_texture(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture2D>());
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return pieces[p_idx].texture;
}
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Ref<Image> LargeTexture::to_image() const {
Ref<Image> img = memnew(Image(this->get_width(), this->get_height(), false, Image::FORMAT_RGBA8));
for (int i = 0; i < pieces.size(); i++) {
Ref<Image> src_img = pieces[i].texture->get_data();
img->blit_rect(src_img, Rect2(0, 0, src_img->get_width(), src_img->get_height()), pieces[i].offset);
}
return img;
}
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void LargeTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece);
ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture);
ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size);
ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear);
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ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count);
ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);
ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture);
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ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
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}
void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
for (int i = 0; i < pieces.size(); i++) {
// TODO
pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
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}
}
void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
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//tiling not supported for this
if (size.x == 0 || size.y == 0) {
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return;
}
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Size2 scale = p_rect.size / size;
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for (int i = 0; i < pieces.size(); i++) {
// TODO
pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.position, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
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}
}
void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
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//tiling not supported for this
if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0) {
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return;
}
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Size2 scale = p_rect.size / p_src_rect.size;
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for (int i = 0; i < pieces.size(); i++) {
// TODO
Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
if (!p_src_rect.intersects(rect)) {
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continue;
}
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Rect2 local = p_src_rect.clip(rect);
Rect2 target = local;
target.size *= scale;
target.position = p_rect.position + (p_src_rect.position + rect.position) * scale;
local.position -= rect.position;
pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose, p_normal_map, p_specular_map, p_specular_color_shininess, p_texture_filter, p_texture_repeat, false);
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}
}
bool LargeTexture::is_pixel_opaque(int p_x, int p_y) const {
for (int i = 0; i < pieces.size(); i++) {
// TODO
if (!pieces[i].texture.is_valid()) {
continue;
}
Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
if (rect.has_point(Point2(p_x, p_y))) {
return pieces[i].texture->is_pixel_opaque(p_x - rect.position.x, p_y - rect.position.y);
}
}
return true;
}
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LargeTexture::LargeTexture() {
}
///////////////////
void CurveTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve);
ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
}
void CurveTexture::set_width(int p_width) {
ERR_FAIL_COND(p_width < 32 || p_width > 4096);
_width = p_width;
_update();
}
int CurveTexture::get_width() const {
return _width;
}
void CurveTexture::ensure_default_setup(float p_min, float p_max) {
if (_curve.is_null()) {
Ref<Curve> curve = Ref<Curve>(memnew(Curve));
curve->add_point(Vector2(0, 1));
curve->add_point(Vector2(1, 1));
curve->set_min_value(p_min);
curve->set_max_value(p_max);
set_curve(curve);
// Min and max is 0..1 by default
}
}
void CurveTexture::set_curve(Ref<Curve> p_curve) {
if (_curve != p_curve) {
if (_curve.is_valid()) {
_curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
}
_curve = p_curve;
if (_curve.is_valid()) {
_curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
}
_update();
}
}
void CurveTexture::_update() {
Vector<uint8_t> data;
data.resize(_width * sizeof(float));
// The array is locked in that scope
{
uint8_t *wd8 = data.ptrw();
float *wd = (float *)wd8;
if (_curve.is_valid()) {
Curve &curve = **_curve;
for (int i = 0; i < _width; ++i) {
float t = i / static_cast<float>(_width);
wd[i] = curve.interpolate_baked(t);
}
} else {
for (int i = 0; i < _width; ++i) {
wd[i] = 0;
}
}
}
Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RF, data));
if (_texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_create(image);
RS::get_singleton()->texture_replace(_texture, new_texture);
} else {
_texture = RS::get_singleton()->texture_2d_create(image);
}
emit_changed();
}
Ref<Curve> CurveTexture::get_curve() const {
return _curve;
}
RID CurveTexture::get_rid() const {
if (!_texture.is_valid()) {
_texture = RS::get_singleton()->texture_2d_placeholder_create();
}
return _texture;
}
CurveTexture::CurveTexture() {
_width = 2048;
}
CurveTexture::~CurveTexture() {
if (_texture.is_valid()) {
RS::get_singleton()->free(_texture);
}
}
//////////////////
//setter and getter names for property serialization
#define COLOR_RAMP_GET_OFFSETS "get_offsets"
#define COLOR_RAMP_GET_COLORS "get_colors"
#define COLOR_RAMP_SET_OFFSETS "set_offsets"
#define COLOR_RAMP_SET_COLORS "set_colors"
GradientTexture::GradientTexture() {
update_pending = false;
width = 2048;
_queue_update();
}
GradientTexture::~GradientTexture() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
void GradientTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture::set_gradient);
ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture::get_gradient);
ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture::set_width);
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
}
void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {
if (p_gradient == gradient) {
return;
}
if (gradient.is_valid()) {
gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update));
}
gradient = p_gradient;
if (gradient.is_valid()) {
gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update));
}
_update();
emit_changed();
}
Ref<Gradient> GradientTexture::get_gradient() const {
return gradient;
}
void GradientTexture::_queue_update() {
if (update_pending) {
return;
}
update_pending = true;
call_deferred("_update");
}
void GradientTexture::_update() {
update_pending = false;
if (gradient.is_null()) {
return;
}
Vector<uint8_t> data;
data.resize(width * 4);
{
uint8_t *wd8 = data.ptrw();
Gradient &g = **gradient;
for (int i = 0; i < width; i++) {
float ofs = float(i) / (width - 1);
Color color = g.get_color_at_offset(ofs);
wd8[i * 4 + 0] = uint8_t(CLAMP(color.r * 255.0, 0, 255));
wd8[i * 4 + 1] = uint8_t(CLAMP(color.g * 255.0, 0, 255));
wd8[i * 4 + 2] = uint8_t(CLAMP(color.b * 255.0, 0, 255));
wd8[i * 4 + 3] = uint8_t(CLAMP(color.a * 255.0, 0, 255));
}
}
Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data));
if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_create(image);
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
texture = RS::get_singleton()->texture_2d_create(image);
}
emit_changed();
}
void GradientTexture::set_width(int p_width) {
width = p_width;
_queue_update();
}
int GradientTexture::get_width() const {
return width;
}
Ref<Image> GradientTexture::get_data() const {
if (!texture.is_valid()) {
return Ref<Image>();
}
return RenderingServer::get_singleton()->texture_2d_get(texture);
}
//////////////////////////////////////
void ProxyTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base);
ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_base", "get_base");
}
void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(p_texture == this);
base = p_texture;
if (base.is_valid()) {
if (proxy_ph.is_valid()) {
RS::get_singleton()->texture_proxy_update(proxy, base->get_rid());
RS::get_singleton()->free(proxy_ph);
proxy_ph = RID();
} else if (proxy.is_valid()) {
RS::get_singleton()->texture_proxy_update(proxy, base->get_rid());
} else {
proxy = RS::get_singleton()->texture_proxy_create(base->get_rid());
}
}
}
Ref<Texture2D> ProxyTexture::get_base() const {
return base;
}
int ProxyTexture::get_width() const {
if (base.is_valid()) {
return base->get_width();
}
return 1;
}
int ProxyTexture::get_height() const {
if (base.is_valid()) {
return base->get_height();
}
return 1;
}
RID ProxyTexture::get_rid() const {
if (proxy.is_null()) {
proxy_ph = RS::get_singleton()->texture_2d_placeholder_create();
proxy = RS::get_singleton()->texture_proxy_create(proxy_ph);
}
return proxy;
}
bool ProxyTexture::has_alpha() const {
if (base.is_valid()) {
return base->has_alpha();
}
return false;
}
ProxyTexture::ProxyTexture() {
//proxy = RS::get_singleton()->texture_create();
}
ProxyTexture::~ProxyTexture() {
if (proxy_ph.is_valid()) {
RS::get_singleton()->free(proxy_ph);
}
if (proxy.is_valid()) {
RS::get_singleton()->free(proxy);
}
}
//////////////////////////////////////////////
void AnimatedTexture::_update_proxy() {
RWLockRead r(rw_lock);
float delta;
if (prev_ticks == 0) {
delta = 0;
prev_ticks = OS::get_singleton()->get_ticks_usec();
} else {
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
delta = float(double(ticks - prev_ticks) / 1000000.0);
prev_ticks = ticks;
}
time += delta;
float limit;
if (fps == 0) {
limit = 0;
} else {
limit = 1.0 / fps;
}
int iter_max = frame_count;
while (iter_max && !pause) {
float frame_limit = limit + frames[current_frame].delay_sec;
if (time > frame_limit) {
current_frame++;
if (current_frame >= frame_count) {
if (oneshot) {
current_frame = frame_count - 1;
} else {
current_frame = 0;
}
}
time -= frame_limit;
_change_notify("current_frame");
} else {
break;
}
iter_max--;
}
if (frames[current_frame].texture.is_valid()) {
RenderingServer::get_singleton()->texture_proxy_update(proxy, frames[current_frame].texture->get_rid());
}
}
void AnimatedTexture::set_frames(int p_frames) {
ERR_FAIL_COND(p_frames < 1 || p_frames > MAX_FRAMES);
RWLockWrite r(rw_lock);
frame_count = p_frames;
}
int AnimatedTexture::get_frames() const {
return frame_count;
}
void AnimatedTexture::set_current_frame(int p_frame) {
ERR_FAIL_COND(p_frame < 0 || p_frame >= frame_count);
RWLockWrite r(rw_lock);
current_frame = p_frame;
}
int AnimatedTexture::get_current_frame() const {
return current_frame;
}
void AnimatedTexture::set_pause(bool p_pause) {
RWLockWrite r(rw_lock);
pause = p_pause;
}
bool AnimatedTexture::get_pause() const {
return pause;
}
void AnimatedTexture::set_oneshot(bool p_oneshot) {
RWLockWrite r(rw_lock);
oneshot = p_oneshot;
}
bool AnimatedTexture::get_oneshot() const {
return oneshot;
}
void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
RWLockWrite w(rw_lock);
frames[p_frame].texture = p_texture;
}
Ref<Texture2D> AnimatedTexture::get_frame_texture(int p_frame) const {
ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture2D>());
RWLockRead r(rw_lock);
return frames[p_frame].texture;
}
void AnimatedTexture::set_frame_delay(int p_frame, float p_delay_sec) {
ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
RWLockRead r(rw_lock);
frames[p_frame].delay_sec = p_delay_sec;
}
float AnimatedTexture::get_frame_delay(int p_frame) const {
ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, 0);
RWLockRead r(rw_lock);
return frames[p_frame].delay_sec;
}
void AnimatedTexture::set_fps(float p_fps) {
ERR_FAIL_COND(p_fps < 0 || p_fps >= 1000);
fps = p_fps;
}
float AnimatedTexture::get_fps() const {
return fps;
}
int AnimatedTexture::get_width() const {
RWLockRead r(rw_lock);
if (!frames[current_frame].texture.is_valid()) {
return 1;
}
return frames[current_frame].texture->get_width();
}
int AnimatedTexture::get_height() const {
RWLockRead r(rw_lock);
if (!frames[current_frame].texture.is_valid()) {
return 1;
}
return frames[current_frame].texture->get_height();
}
RID AnimatedTexture::get_rid() const {
return proxy;
}
bool AnimatedTexture::has_alpha() const {
RWLockRead r(rw_lock);
if (!frames[current_frame].texture.is_valid()) {
return false;
}
return frames[current_frame].texture->has_alpha();
}
Ref<Image> AnimatedTexture::get_data() const {
RWLockRead r(rw_lock);
if (!frames[current_frame].texture.is_valid()) {
return Ref<Image>();
}
return frames[current_frame].texture->get_data();
}
bool AnimatedTexture::is_pixel_opaque(int p_x, int p_y) const {
RWLockRead r(rw_lock);
if (frames[current_frame].texture.is_valid()) {
return frames[current_frame].texture->is_pixel_opaque(p_x, p_y);
}
return true;
}
void AnimatedTexture::_validate_property(PropertyInfo &property) const {
String prop = property.name;
if (prop.begins_with("frame_")) {
int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int();
if (frame >= frame_count) {
property.usage = 0;
}
}
}
void AnimatedTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frames", "frames"), &AnimatedTexture::set_frames);
ClassDB::bind_method(D_METHOD("get_frames"), &AnimatedTexture::get_frames);
ClassDB::bind_method(D_METHOD("set_current_frame", "frame"), &AnimatedTexture::set_current_frame);
ClassDB::bind_method(D_METHOD("get_current_frame"), &AnimatedTexture::get_current_frame);
ClassDB::bind_method(D_METHOD("set_pause", "pause"), &AnimatedTexture::set_pause);
ClassDB::bind_method(D_METHOD("get_pause"), &AnimatedTexture::get_pause);
ClassDB::bind_method(D_METHOD("set_oneshot", "oneshot"), &AnimatedTexture::set_oneshot);
ClassDB::bind_method(D_METHOD("get_oneshot"), &AnimatedTexture::get_oneshot);
ClassDB::bind_method(D_METHOD("set_fps", "fps"), &AnimatedTexture::set_fps);
ClassDB::bind_method(D_METHOD("get_fps"), &AnimatedTexture::get_fps);
ClassDB::bind_method(D_METHOD("set_frame_texture", "frame", "texture"), &AnimatedTexture::set_frame_texture);
ClassDB::bind_method(D_METHOD("get_frame_texture", "frame"), &AnimatedTexture::get_frame_texture);
ClassDB::bind_method(D_METHOD("set_frame_delay", "frame", "delay"), &AnimatedTexture::set_frame_delay);
ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay);
ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_frame", PROPERTY_HINT_NONE, "", 0), "set_current_frame", "get_current_frame");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pause"), "set_pause", "get_pause");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "oneshot"), "set_oneshot", "get_oneshot");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
for (int i = 0; i < MAX_FRAMES; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);
}
BIND_CONSTANT(MAX_FRAMES);
}
AnimatedTexture::AnimatedTexture() {
//proxy = RS::get_singleton()->texture_create();
proxy_ph = RS::get_singleton()->texture_2d_placeholder_create();
proxy = RS::get_singleton()->texture_proxy_create(proxy_ph);
RenderingServer::get_singleton()->texture_set_force_redraw_if_visible(proxy, true);
time = 0;
frame_count = 1;
fps = 4;
prev_ticks = 0;
current_frame = 0;
pause = false;
oneshot = false;
RenderingServer::get_singleton()->connect("frame_pre_draw", callable_mp(this, &AnimatedTexture::_update_proxy));
#ifndef NO_THREADS
rw_lock = RWLock::create();
#else
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rw_lock = nullptr;
#endif
}
AnimatedTexture::~AnimatedTexture() {
RS::get_singleton()->free(proxy);
RS::get_singleton()->free(proxy_ph);
if (rw_lock) {
memdelete(rw_lock);
}
}
///////////////////////////////
void TextureLayered::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
ClassDB::bind_method(D_METHOD("get_layered_type"), &TextureLayered::get_layered_type);
ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
ClassDB::bind_method(D_METHOD("has_mipmaps"), &TextureLayered::has_mipmaps);
ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY);
BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP);
BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY);
}
///////////////////////////////
Image::Format ImageTextureLayered::get_format() const {
return format;
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}
int ImageTextureLayered::get_width() const {
return width;
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}
int ImageTextureLayered::get_height() const {
return height;
}
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int ImageTextureLayered::get_layers() const {
return layers;
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}
bool ImageTextureLayered::has_mipmaps() const {
return mipmaps;
}
ImageTextureLayered::LayeredType ImageTextureLayered::get_layered_type() const {
return layered_type;
}
Error ImageTextureLayered::_create_from_images(const Array &p_images) {
Vector<Ref<Image>> images;
for (int i = 0; i < p_images.size(); i++) {
Ref<Image> img = p_images[i];
ERR_FAIL_COND_V(img.is_null(), ERR_INVALID_PARAMETER);
images.push_back(img);
}
return create_from_images(images);
}
Array ImageTextureLayered::_get_images() const {
Array images;
for (int i = 0; i < layers; i++) {
images.push_back(get_layer_data(i));
}
return images;
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}
Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
int new_layers = p_images.size();
ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
if (layered_type == LAYERED_TYPE_CUBEMAP) {
ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER,
"Cubemaps require exactly 6 layers");
} else if (layered_type == LAYERED_TYPE_CUBEMAP_ARRAY) {
ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER,
"Cubemap array layers must be a multiple of 6");
}
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ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->empty(), ERR_INVALID_PARAMETER);
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Image::Format new_format = p_images[0]->get_format();
int new_width = p_images[0]->get_width();
int new_height = p_images[0]->get_height();
bool new_mipmaps = p_images[0]->has_mipmaps();
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for (int i = 1; i < p_images.size(); i++) {
ERR_FAIL_COND_V_MSG(p_images[i]->get_format() != new_format, ERR_INVALID_PARAMETER,
"All images must share the same format");
ERR_FAIL_COND_V_MSG(p_images[i]->get_width() != new_width || p_images[i]->get_height() != new_height, ERR_INVALID_PARAMETER,
"All images must share the same dimensions");
ERR_FAIL_COND_V_MSG(p_images[i]->has_mipmaps() != new_mipmaps, ERR_INVALID_PARAMETER,
"All images must share the usage of mipmaps");
}
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if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE);
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE);
}
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format = new_format;
width = new_width;
height = new_height;
layers = new_layers;
mipmaps = new_mipmaps;
return OK;
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}
void ImageTextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
ERR_FAIL_COND(texture.is_valid());
ERR_FAIL_COND(p_image.is_null());
ERR_FAIL_COND(p_image->get_format() != format);
ERR_FAIL_COND(p_image->get_width() != width || p_image->get_height() != height);
ERR_FAIL_INDEX(p_layer, layers);
ERR_FAIL_COND(p_image->has_mipmaps() != mipmaps);
RS::get_singleton()->texture_2d_update(texture, p_image, p_layer);
}
Ref<Image> ImageTextureLayered::get_layer_data(int p_layer) const {
ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>());
return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
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}
RID ImageTextureLayered::get_rid() const {
if (texture.is_null()) {
texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
return texture;
}
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void ImageTextureLayered::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RS::get_singleton()->texture_set_path(texture, p_path);
}
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Resource::set_path(p_path, p_take_over);
}
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void ImageTextureLayered::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_from_images", "images"), &ImageTextureLayered::_create_from_images);
ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer);
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ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL), "create_from_images", "_get_images");
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}
ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
layered_type = p_layered_type;
format = Image::FORMAT_MAX;
width = 0;
height = 0;
layers = 0;
}
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ImageTextureLayered::~ImageTextureLayered() {
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if (texture.is_valid()) {
RS::get_singleton()->free(texture);
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}
}
///////////////////////////////////////////
void StreamTextureLayered::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
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Resource::set_path(p_path, p_take_over);
}
Image::Format StreamTextureLayered::get_format() const {
return format;
}
Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) {
ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER);
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture layered file is corrupt (Bad header).");
}
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uint32_t version = f->get_32();
if (version > FORMAT_VERSION) {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
}
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uint32_t layer_count = f->get_32(); //layer count
uint32_t type = f->get_32(); //layer count
ERR_FAIL_COND_V(type != layered_type, ERR_INVALID_DATA);
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uint32_t df = f->get_32(); //data format
mipmap_limit = int(f->get_32());
//reserved
f->get_32();
f->get_32();
f->get_32();
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if (!(df & FORMAT_BIT_STREAM)) {
p_size_limit = 0;
}
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images.resize(layer_count);
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for (uint32_t i = 0; i < layer_count; i++) {
Ref<Image> image = StreamTexture2D::load_image_from_file(f, p_size_limit);
ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN);
images.write[i] = image;
}
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return OK;
}
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Error StreamTextureLayered::load(const String &p_path) {
Vector<Ref<Image>> images;
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int mipmap_limit;
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Error err = _load_data(p_path, images, mipmap_limit);
if (err) {
return err;
}
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if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
}
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w = images[0]->get_width();
h = images[0]->get_height();
mipmaps = images[0]->has_mipmaps();
format = images[0]->get_format();
layers = images.size();
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path_to_file = p_path;
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if (get_path() == String()) {
//temporarily set path if no path set for resource, helps find errors
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
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_change_notify();
emit_changed();
return OK;
}
String StreamTextureLayered::get_load_path() const {
return path_to_file;
}
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int StreamTextureLayered::get_width() const {
return w;
}
int StreamTextureLayered::get_height() const {
return h;
}
int StreamTextureLayered::get_layers() const {
return layers;
}
bool StreamTextureLayered::has_mipmaps() const {
return mipmaps;
}
TextureLayered::LayeredType StreamTextureLayered::get_layered_type() const {
return layered_type;
}
RID StreamTextureLayered::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
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}
return texture;
}
Ref<Image> StreamTextureLayered::get_layer_data(int p_layer) const {
if (texture.is_valid()) {
return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
} else {
return Ref<Image>();
}
}
void StreamTextureLayered::reload_from_file() {
String path = get_path();
if (!path.is_resource_file()) {
return;
}
path = ResourceLoader::path_remap(path); //remap for translation
path = ResourceLoader::import_remap(path); //remap for import
if (!path.is_resource_file()) {
return;
}
load(path);
}
void StreamTextureLayered::_validate_property(PropertyInfo &property) const {
}
void StreamTextureLayered::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path"), &StreamTextureLayered::load);
ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTextureLayered::get_load_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
StreamTextureLayered::StreamTextureLayered(LayeredType p_type) {
layered_type = p_type;
format = Image::FORMAT_MAX;
w = 0;
h = 0;
layers = 0;
mipmaps = false;
}
StreamTextureLayered::~StreamTextureLayered() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
/////////////////////////////////////////////////
RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
Ref<StreamTextureLayered> st;
if (p_path.get_extension().to_lower() == "stexarray") {
Ref<StreamTexture2DArray> s;
s.instance();
st = s;
} else if (p_path.get_extension().to_lower() == "scube") {
Ref<StreamCubemap> s;
s.instance();
st = s;
} else if (p_path.get_extension().to_lower() == "scubearray") {
Ref<StreamCubemapArray> s;
s.instance();
st = s;
} else {
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
return RES();
}
Error err = st->load(p_path);
if (r_error) {
*r_error = err;
}
if (err != OK) {
return RES();
}
return st;
}
void ResourceFormatLoaderStreamTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stexarray");
p_extensions->push_back("scube");
p_extensions->push_back("scubearray");
}
bool ResourceFormatLoaderStreamTextureLayered::handles_type(const String &p_type) const {
return p_type == "StreamTexture2DArray" || p_type == "StreamCubemap" || p_type == "StreamCubemapArray";
}
String ResourceFormatLoaderStreamTextureLayered::get_resource_type(const String &p_path) const {
if (p_path.get_extension().to_lower() == "stexarray") {
return "StreamTexture2DArray";
}
if (p_path.get_extension().to_lower() == "scube") {
return "StreamCubemap";
}
if (p_path.get_extension().to_lower() == "scubearray") {
return "StreamCubemapArray";
}
return "";
2018-06-26 11:59:26 +00:00
}
///////////////////////////////
void CameraTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_camera_feed_id", "feed_id"), &CameraTexture::set_camera_feed_id);
ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &CameraTexture::get_camera_feed_id);
ClassDB::bind_method(D_METHOD("set_which_feed", "which_feed"), &CameraTexture::set_which_feed);
ClassDB::bind_method(D_METHOD("get_which_feed"), &CameraTexture::get_which_feed);
ClassDB::bind_method(D_METHOD("set_camera_active", "active"), &CameraTexture::set_camera_active);
ClassDB::bind_method(D_METHOD("get_camera_active"), &CameraTexture::get_camera_active);
ADD_PROPERTY(PropertyInfo(Variant::INT, "camera_feed_id"), "set_camera_feed_id", "get_camera_feed_id");
ADD_PROPERTY(PropertyInfo(Variant::INT, "which_feed"), "set_which_feed", "get_which_feed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "camera_is_active"), "set_camera_active", "get_camera_active");
}
int CameraTexture::get_width() const {
Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
if (feed.is_valid()) {
return feed->get_base_width();
} else {
return 0;
}
}
int CameraTexture::get_height() const {
Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
if (feed.is_valid()) {
return feed->get_base_height();
} else {
return 0;
}
}
bool CameraTexture::has_alpha() const {
return false;
}
RID CameraTexture::get_rid() const {
Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
if (feed.is_valid()) {
return feed->get_texture(which_feed);
} else {
return RID();
}
}
void CameraTexture::set_flags(uint32_t p_flags) {
// not supported
}
uint32_t CameraTexture::get_flags() const {
// not supported
return 0;
}
Ref<Image> CameraTexture::get_data() const {
// not (yet) supported
return Ref<Image>();
}
void CameraTexture::set_camera_feed_id(int p_new_id) {
camera_feed_id = p_new_id;
_change_notify();
}
int CameraTexture::get_camera_feed_id() const {
return camera_feed_id;
}
void CameraTexture::set_which_feed(CameraServer::FeedImage p_which) {
which_feed = p_which;
_change_notify();
}
CameraServer::FeedImage CameraTexture::get_which_feed() const {
return which_feed;
}
void CameraTexture::set_camera_active(bool p_active) {
Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
if (feed.is_valid()) {
feed->set_active(p_active);
_change_notify();
}
}
bool CameraTexture::get_camera_active() const {
Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id);
if (feed.is_valid()) {
return feed->is_active();
} else {
return false;
}
}
CameraTexture::CameraTexture() {
camera_feed_id = 0;
which_feed = CameraServer::FEED_RGBA_IMAGE;
}
CameraTexture::~CameraTexture() {
// nothing to do here yet
}