2756 lines
57 KiB
C++
2756 lines
57 KiB
C++
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/*
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Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <string.h>
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#include "b3ConvexHullComputer.h"
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#include "Bullet3Common/b3AlignedObjectArray.h"
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#include "Bullet3Common/b3MinMax.h"
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#include "Bullet3Common/b3Vector3.h"
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#ifdef __GNUC__
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#include <stdint.h>
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typedef int32_t btInt32_t;
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typedef int64_t btInt64_t;
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typedef uint32_t btUint32_t;
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typedef uint64_t btUint64_t;
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#elif defined(_MSC_VER)
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typedef __int32 btInt32_t;
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typedef __int64 btInt64_t;
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typedef unsigned __int32 btUint32_t;
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typedef unsigned __int64 btUint64_t;
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#else
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typedef int btInt32_t;
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typedef long long int btInt64_t;
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typedef unsigned int btUint32_t;
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typedef unsigned long long int btUint64_t;
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#endif
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//The definition of USE_X86_64_ASM is moved into the build system. You can enable it manually by commenting out the following lines
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//#if (defined(__GNUC__) && defined(__x86_64__) && !defined(__ICL)) // || (defined(__ICL) && defined(_M_X64)) bug in Intel compiler, disable inline assembly
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// #define USE_X86_64_ASM
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//#endif
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//#define DEBUG_CONVEX_HULL
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//#define SHOW_ITERATIONS
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#if defined(DEBUG_CONVEX_HULL) || defined(SHOW_ITERATIONS)
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#include <stdio.h>
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#endif
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// Convex hull implementation based on Preparata and Hong
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// Ole Kniemeyer, MAXON Computer GmbH
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class b3ConvexHullInternal
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{
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public:
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class Point64
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{
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public:
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btInt64_t x;
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btInt64_t y;
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btInt64_t z;
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Point64(btInt64_t x, btInt64_t y, btInt64_t z): x(x), y(y), z(z)
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{
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}
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bool isZero()
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{
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return (x == 0) && (y == 0) && (z == 0);
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}
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btInt64_t dot(const Point64& b) const
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{
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return x * b.x + y * b.y + z * b.z;
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}
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};
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class Point32
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{
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public:
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btInt32_t x;
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btInt32_t y;
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btInt32_t z;
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int index;
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Point32()
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{
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}
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Point32(btInt32_t x, btInt32_t y, btInt32_t z): x(x), y(y), z(z), index(-1)
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{
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}
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bool operator==(const Point32& b) const
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{
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return (x == b.x) && (y == b.y) && (z == b.z);
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}
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bool operator!=(const Point32& b) const
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{
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return (x != b.x) || (y != b.y) || (z != b.z);
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}
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bool isZero()
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{
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return (x == 0) && (y == 0) && (z == 0);
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}
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Point64 cross(const Point32& b) const
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{
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return Point64(y * b.z - z * b.y, z * b.x - x * b.z, x * b.y - y * b.x);
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}
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Point64 cross(const Point64& b) const
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{
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return Point64(y * b.z - z * b.y, z * b.x - x * b.z, x * b.y - y * b.x);
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}
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btInt64_t dot(const Point32& b) const
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{
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return x * b.x + y * b.y + z * b.z;
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}
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btInt64_t dot(const Point64& b) const
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{
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return x * b.x + y * b.y + z * b.z;
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}
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Point32 operator+(const Point32& b) const
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{
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return Point32(x + b.x, y + b.y, z + b.z);
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}
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Point32 operator-(const Point32& b) const
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{
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return Point32(x - b.x, y - b.y, z - b.z);
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}
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};
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class Int128
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{
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public:
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btUint64_t low;
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btUint64_t high;
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Int128()
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{
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}
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Int128(btUint64_t low, btUint64_t high): low(low), high(high)
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{
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}
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Int128(btUint64_t low): low(low), high(0)
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{
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}
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Int128(btInt64_t value): low(value), high((value >= 0) ? 0 : (btUint64_t) -1LL)
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{
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}
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static Int128 mul(btInt64_t a, btInt64_t b);
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static Int128 mul(btUint64_t a, btUint64_t b);
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Int128 operator-() const
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{
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return Int128((btUint64_t) -(btInt64_t)low, ~high + (low == 0));
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}
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Int128 operator+(const Int128& b) const
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{
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#ifdef USE_X86_64_ASM
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Int128 result;
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__asm__ ("addq %[bl], %[rl]\n\t"
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"adcq %[bh], %[rh]\n\t"
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: [rl] "=r" (result.low), [rh] "=r" (result.high)
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: "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
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: "cc" );
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return result;
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#else
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btUint64_t lo = low + b.low;
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return Int128(lo, high + b.high + (lo < low));
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#endif
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}
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Int128 operator-(const Int128& b) const
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{
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#ifdef USE_X86_64_ASM
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Int128 result;
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__asm__ ("subq %[bl], %[rl]\n\t"
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"sbbq %[bh], %[rh]\n\t"
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: [rl] "=r" (result.low), [rh] "=r" (result.high)
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: "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
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: "cc" );
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return result;
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#else
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return *this + -b;
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#endif
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}
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Int128& operator+=(const Int128& b)
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{
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#ifdef USE_X86_64_ASM
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__asm__ ("addq %[bl], %[rl]\n\t"
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"adcq %[bh], %[rh]\n\t"
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: [rl] "=r" (low), [rh] "=r" (high)
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: "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
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: "cc" );
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#else
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btUint64_t lo = low + b.low;
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if (lo < low)
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{
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++high;
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}
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low = lo;
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high += b.high;
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#endif
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return *this;
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}
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Int128& operator++()
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{
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if (++low == 0)
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{
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++high;
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}
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return *this;
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}
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Int128 operator*(btInt64_t b) const;
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b3Scalar toScalar() const
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{
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return ((btInt64_t) high >= 0) ? b3Scalar(high) * (b3Scalar(0x100000000LL) * b3Scalar(0x100000000LL)) + b3Scalar(low)
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: -(-*this).toScalar();
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}
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int getSign() const
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{
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return ((btInt64_t) high < 0) ? -1 : (high || low) ? 1 : 0;
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}
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bool operator<(const Int128& b) const
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{
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return (high < b.high) || ((high == b.high) && (low < b.low));
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}
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int ucmp(const Int128&b) const
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{
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if (high < b.high)
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{
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return -1;
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}
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if (high > b.high)
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{
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return 1;
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}
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if (low < b.low)
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{
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return -1;
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}
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if (low > b.low)
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{
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return 1;
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}
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return 0;
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}
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};
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class Rational64
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{
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private:
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btUint64_t m_numerator;
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btUint64_t m_denominator;
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int sign;
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public:
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Rational64(btInt64_t numerator, btInt64_t denominator)
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{
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if (numerator > 0)
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{
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sign = 1;
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m_numerator = (btUint64_t) numerator;
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}
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else if (numerator < 0)
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{
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sign = -1;
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m_numerator = (btUint64_t) -numerator;
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}
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else
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{
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sign = 0;
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m_numerator = 0;
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}
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if (denominator > 0)
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{
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m_denominator = (btUint64_t) denominator;
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}
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else if (denominator < 0)
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{
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sign = -sign;
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m_denominator = (btUint64_t) -denominator;
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}
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else
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{
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m_denominator = 0;
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}
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}
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bool isNegativeInfinity() const
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{
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return (sign < 0) && (m_denominator == 0);
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}
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bool isNaN() const
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{
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return (sign == 0) && (m_denominator == 0);
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}
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int compare(const Rational64& b) const;
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b3Scalar toScalar() const
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{
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return sign * ((m_denominator == 0) ? B3_INFINITY : (b3Scalar) m_numerator / m_denominator);
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}
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};
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class Rational128
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{
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private:
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Int128 numerator;
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Int128 denominator;
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int sign;
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bool isInt64;
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public:
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Rational128(btInt64_t value)
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{
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if (value > 0)
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{
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sign = 1;
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this->numerator = value;
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}
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else if (value < 0)
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{
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sign = -1;
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this->numerator = -value;
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}
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else
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{
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sign = 0;
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this->numerator = (btUint64_t) 0;
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}
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this->denominator = (btUint64_t) 1;
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isInt64 = true;
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}
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Rational128(const Int128& numerator, const Int128& denominator)
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{
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sign = numerator.getSign();
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if (sign >= 0)
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{
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this->numerator = numerator;
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}
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else
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{
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this->numerator = -numerator;
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}
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int dsign = denominator.getSign();
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if (dsign >= 0)
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{
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this->denominator = denominator;
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}
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else
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{
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sign = -sign;
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this->denominator = -denominator;
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}
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isInt64 = false;
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}
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|
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int compare(const Rational128& b) const;
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|
|
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int compare(btInt64_t b) const;
|
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|
|
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b3Scalar toScalar() const
|
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{
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return sign * ((denominator.getSign() == 0) ? B3_INFINITY : numerator.toScalar() / denominator.toScalar());
|
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}
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};
|
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|
|
||
|
class PointR128
|
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{
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public:
|
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Int128 x;
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|
Int128 y;
|
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|
Int128 z;
|
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|
Int128 denominator;
|
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|
|
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|
PointR128()
|
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{
|
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|
}
|
||
|
|
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PointR128(Int128 x, Int128 y, Int128 z, Int128 denominator): x(x), y(y), z(z), denominator(denominator)
|
||
|
{
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|
}
|
||
|
|
||
|
b3Scalar xvalue() const
|
||
|
{
|
||
|
return x.toScalar() / denominator.toScalar();
|
||
|
}
|
||
|
|
||
|
b3Scalar yvalue() const
|
||
|
{
|
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return y.toScalar() / denominator.toScalar();
|
||
|
}
|
||
|
|
||
|
b3Scalar zvalue() const
|
||
|
{
|
||
|
return z.toScalar() / denominator.toScalar();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
class Edge;
|
||
|
class Face;
|
||
|
|
||
|
class Vertex
|
||
|
{
|
||
|
public:
|
||
|
Vertex* next;
|
||
|
Vertex* prev;
|
||
|
Edge* edges;
|
||
|
Face* firstNearbyFace;
|
||
|
Face* lastNearbyFace;
|
||
|
PointR128 point128;
|
||
|
Point32 point;
|
||
|
int copy;
|
||
|
|
||
|
Vertex(): next(NULL), prev(NULL), edges(NULL), firstNearbyFace(NULL), lastNearbyFace(NULL), copy(-1)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
void print()
|
||
|
{
|
||
|
b3Printf("V%d (%d, %d, %d)", point.index, point.x, point.y, point.z);
|
||
|
}
|
||
|
|
||
|
void printGraph();
|
||
|
#endif
|
||
|
|
||
|
Point32 operator-(const Vertex& b) const
|
||
|
{
|
||
|
return point - b.point;
|
||
|
}
|
||
|
|
||
|
Rational128 dot(const Point64& b) const
|
||
|
{
|
||
|
return (point.index >= 0) ? Rational128(point.dot(b))
|
||
|
: Rational128(point128.x * b.x + point128.y * b.y + point128.z * b.z, point128.denominator);
|
||
|
}
|
||
|
|
||
|
b3Scalar xvalue() const
|
||
|
{
|
||
|
return (point.index >= 0) ? b3Scalar(point.x) : point128.xvalue();
|
||
|
}
|
||
|
|
||
|
b3Scalar yvalue() const
|
||
|
{
|
||
|
return (point.index >= 0) ? b3Scalar(point.y) : point128.yvalue();
|
||
|
}
|
||
|
|
||
|
b3Scalar zvalue() const
|
||
|
{
|
||
|
return (point.index >= 0) ? b3Scalar(point.z) : point128.zvalue();
|
||
|
}
|
||
|
|
||
|
void receiveNearbyFaces(Vertex* src)
|
||
|
{
|
||
|
if (lastNearbyFace)
|
||
|
{
|
||
|
lastNearbyFace->nextWithSameNearbyVertex = src->firstNearbyFace;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
firstNearbyFace = src->firstNearbyFace;
|
||
|
}
|
||
|
if (src->lastNearbyFace)
|
||
|
{
|
||
|
lastNearbyFace = src->lastNearbyFace;
|
||
|
}
|
||
|
for (Face* f = src->firstNearbyFace; f; f = f->nextWithSameNearbyVertex)
|
||
|
{
|
||
|
b3Assert(f->nearbyVertex == src);
|
||
|
f->nearbyVertex = this;
|
||
|
}
|
||
|
src->firstNearbyFace = NULL;
|
||
|
src->lastNearbyFace = NULL;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
class Edge
|
||
|
{
|
||
|
public:
|
||
|
Edge* next;
|
||
|
Edge* prev;
|
||
|
Edge* reverse;
|
||
|
Vertex* target;
|
||
|
Face* face;
|
||
|
int copy;
|
||
|
|
||
|
~Edge()
|
||
|
{
|
||
|
next = NULL;
|
||
|
prev = NULL;
|
||
|
reverse = NULL;
|
||
|
target = NULL;
|
||
|
face = NULL;
|
||
|
}
|
||
|
|
||
|
void link(Edge* n)
|
||
|
{
|
||
|
b3Assert(reverse->target == n->reverse->target);
|
||
|
next = n;
|
||
|
n->prev = this;
|
||
|
}
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
void print()
|
||
|
{
|
||
|
b3Printf("E%p : %d -> %d, n=%p p=%p (0 %d\t%d\t%d) -> (%d %d %d)", this, reverse->target->point.index, target->point.index, next, prev,
|
||
|
reverse->target->point.x, reverse->target->point.y, reverse->target->point.z, target->point.x, target->point.y, target->point.z);
|
||
|
}
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
class Face
|
||
|
{
|
||
|
public:
|
||
|
Face* next;
|
||
|
Vertex* nearbyVertex;
|
||
|
Face* nextWithSameNearbyVertex;
|
||
|
Point32 origin;
|
||
|
Point32 dir0;
|
||
|
Point32 dir1;
|
||
|
|
||
|
Face(): next(NULL), nearbyVertex(NULL), nextWithSameNearbyVertex(NULL)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void init(Vertex* a, Vertex* b, Vertex* c)
|
||
|
{
|
||
|
nearbyVertex = a;
|
||
|
origin = a->point;
|
||
|
dir0 = *b - *a;
|
||
|
dir1 = *c - *a;
|
||
|
if (a->lastNearbyFace)
|
||
|
{
|
||
|
a->lastNearbyFace->nextWithSameNearbyVertex = this;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
a->firstNearbyFace = this;
|
||
|
}
|
||
|
a->lastNearbyFace = this;
|
||
|
}
|
||
|
|
||
|
Point64 getNormal()
|
||
|
{
|
||
|
return dir0.cross(dir1);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template<typename UWord, typename UHWord> class DMul
|
||
|
{
|
||
|
private:
|
||
|
static btUint32_t high(btUint64_t value)
|
||
|
{
|
||
|
return (btUint32_t) (value >> 32);
|
||
|
}
|
||
|
|
||
|
static btUint32_t low(btUint64_t value)
|
||
|
{
|
||
|
return (btUint32_t) value;
|
||
|
}
|
||
|
|
||
|
static btUint64_t mul(btUint32_t a, btUint32_t b)
|
||
|
{
|
||
|
return (btUint64_t) a * (btUint64_t) b;
|
||
|
}
|
||
|
|
||
|
static void shlHalf(btUint64_t& value)
|
||
|
{
|
||
|
value <<= 32;
|
||
|
}
|
||
|
|
||
|
static btUint64_t high(Int128 value)
|
||
|
{
|
||
|
return value.high;
|
||
|
}
|
||
|
|
||
|
static btUint64_t low(Int128 value)
|
||
|
{
|
||
|
return value.low;
|
||
|
}
|
||
|
|
||
|
static Int128 mul(btUint64_t a, btUint64_t b)
|
||
|
{
|
||
|
return Int128::mul(a, b);
|
||
|
}
|
||
|
|
||
|
static void shlHalf(Int128& value)
|
||
|
{
|
||
|
value.high = value.low;
|
||
|
value.low = 0;
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
|
||
|
static void mul(UWord a, UWord b, UWord& resLow, UWord& resHigh)
|
||
|
{
|
||
|
UWord p00 = mul(low(a), low(b));
|
||
|
UWord p01 = mul(low(a), high(b));
|
||
|
UWord p10 = mul(high(a), low(b));
|
||
|
UWord p11 = mul(high(a), high(b));
|
||
|
UWord p0110 = UWord(low(p01)) + UWord(low(p10));
|
||
|
p11 += high(p01);
|
||
|
p11 += high(p10);
|
||
|
p11 += high(p0110);
|
||
|
shlHalf(p0110);
|
||
|
p00 += p0110;
|
||
|
if (p00 < p0110)
|
||
|
{
|
||
|
++p11;
|
||
|
}
|
||
|
resLow = p00;
|
||
|
resHigh = p11;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
private:
|
||
|
|
||
|
class IntermediateHull
|
||
|
{
|
||
|
public:
|
||
|
Vertex* minXy;
|
||
|
Vertex* maxXy;
|
||
|
Vertex* minYx;
|
||
|
Vertex* maxYx;
|
||
|
|
||
|
IntermediateHull(): minXy(NULL), maxXy(NULL), minYx(NULL), maxYx(NULL)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void print();
|
||
|
};
|
||
|
|
||
|
enum Orientation {NONE, CLOCKWISE, COUNTER_CLOCKWISE};
|
||
|
|
||
|
template <typename T> class PoolArray
|
||
|
{
|
||
|
private:
|
||
|
T* array;
|
||
|
int size;
|
||
|
|
||
|
public:
|
||
|
PoolArray<T>* next;
|
||
|
|
||
|
PoolArray(int size): size(size), next(NULL)
|
||
|
{
|
||
|
array = (T*) b3AlignedAlloc(sizeof(T) * size, 16);
|
||
|
}
|
||
|
|
||
|
~PoolArray()
|
||
|
{
|
||
|
b3AlignedFree(array);
|
||
|
}
|
||
|
|
||
|
T* init()
|
||
|
{
|
||
|
T* o = array;
|
||
|
for (int i = 0; i < size; i++, o++)
|
||
|
{
|
||
|
o->next = (i+1 < size) ? o + 1 : NULL;
|
||
|
}
|
||
|
return array;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <typename T> class Pool
|
||
|
{
|
||
|
private:
|
||
|
PoolArray<T>* arrays;
|
||
|
PoolArray<T>* nextArray;
|
||
|
T* freeObjects;
|
||
|
int arraySize;
|
||
|
|
||
|
public:
|
||
|
Pool(): arrays(NULL), nextArray(NULL), freeObjects(NULL), arraySize(256)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
~Pool()
|
||
|
{
|
||
|
while (arrays)
|
||
|
{
|
||
|
PoolArray<T>* p = arrays;
|
||
|
arrays = p->next;
|
||
|
p->~PoolArray<T>();
|
||
|
b3AlignedFree(p);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void reset()
|
||
|
{
|
||
|
nextArray = arrays;
|
||
|
freeObjects = NULL;
|
||
|
}
|
||
|
|
||
|
void setArraySize(int arraySize)
|
||
|
{
|
||
|
this->arraySize = arraySize;
|
||
|
}
|
||
|
|
||
|
T* newObject()
|
||
|
{
|
||
|
T* o = freeObjects;
|
||
|
if (!o)
|
||
|
{
|
||
|
PoolArray<T>* p = nextArray;
|
||
|
if (p)
|
||
|
{
|
||
|
nextArray = p->next;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
p = new(b3AlignedAlloc(sizeof(PoolArray<T>), 16)) PoolArray<T>(arraySize);
|
||
|
p->next = arrays;
|
||
|
arrays = p;
|
||
|
}
|
||
|
o = p->init();
|
||
|
}
|
||
|
freeObjects = o->next;
|
||
|
return new(o) T();
|
||
|
};
|
||
|
|
||
|
void freeObject(T* object)
|
||
|
{
|
||
|
object->~T();
|
||
|
object->next = freeObjects;
|
||
|
freeObjects = object;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
b3Vector3 scaling;
|
||
|
b3Vector3 center;
|
||
|
Pool<Vertex> vertexPool;
|
||
|
Pool<Edge> edgePool;
|
||
|
Pool<Face> facePool;
|
||
|
b3AlignedObjectArray<Vertex*> originalVertices;
|
||
|
int mergeStamp;
|
||
|
int minAxis;
|
||
|
int medAxis;
|
||
|
int maxAxis;
|
||
|
int usedEdgePairs;
|
||
|
int maxUsedEdgePairs;
|
||
|
|
||
|
static Orientation getOrientation(const Edge* prev, const Edge* next, const Point32& s, const Point32& t);
|
||
|
Edge* findMaxAngle(bool ccw, const Vertex* start, const Point32& s, const Point64& rxs, const Point64& sxrxs, Rational64& minCot);
|
||
|
void findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge*& e0, Edge*& e1, Vertex* stop0, Vertex* stop1);
|
||
|
|
||
|
Edge* newEdgePair(Vertex* from, Vertex* to);
|
||
|
|
||
|
void removeEdgePair(Edge* edge)
|
||
|
{
|
||
|
Edge* n = edge->next;
|
||
|
Edge* r = edge->reverse;
|
||
|
|
||
|
b3Assert(edge->target && r->target);
|
||
|
|
||
|
if (n != edge)
|
||
|
{
|
||
|
n->prev = edge->prev;
|
||
|
edge->prev->next = n;
|
||
|
r->target->edges = n;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r->target->edges = NULL;
|
||
|
}
|
||
|
|
||
|
n = r->next;
|
||
|
|
||
|
if (n != r)
|
||
|
{
|
||
|
n->prev = r->prev;
|
||
|
r->prev->next = n;
|
||
|
edge->target->edges = n;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
edge->target->edges = NULL;
|
||
|
}
|
||
|
|
||
|
edgePool.freeObject(edge);
|
||
|
edgePool.freeObject(r);
|
||
|
usedEdgePairs--;
|
||
|
}
|
||
|
|
||
|
void computeInternal(int start, int end, IntermediateHull& result);
|
||
|
|
||
|
bool mergeProjection(IntermediateHull& h0, IntermediateHull& h1, Vertex*& c0, Vertex*& c1);
|
||
|
|
||
|
void merge(IntermediateHull& h0, IntermediateHull& h1);
|
||
|
|
||
|
b3Vector3 toBtVector(const Point32& v);
|
||
|
|
||
|
b3Vector3 getBtNormal(Face* face);
|
||
|
|
||
|
bool shiftFace(Face* face, b3Scalar amount, b3AlignedObjectArray<Vertex*> stack);
|
||
|
|
||
|
public:
|
||
|
Vertex* vertexList;
|
||
|
|
||
|
void compute(const void* coords, bool doubleCoords, int stride, int count);
|
||
|
|
||
|
b3Vector3 getCoordinates(const Vertex* v);
|
||
|
|
||
|
b3Scalar shrink(b3Scalar amount, b3Scalar clampAmount);
|
||
|
};
|
||
|
|
||
|
|
||
|
b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::operator*(btInt64_t b) const
|
||
|
{
|
||
|
bool negative = (btInt64_t) high < 0;
|
||
|
Int128 a = negative ? -*this : *this;
|
||
|
if (b < 0)
|
||
|
{
|
||
|
negative = !negative;
|
||
|
b = -b;
|
||
|
}
|
||
|
Int128 result = mul(a.low, (btUint64_t) b);
|
||
|
result.high += a.high * (btUint64_t) b;
|
||
|
return negative ? -result : result;
|
||
|
}
|
||
|
|
||
|
b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::mul(btInt64_t a, btInt64_t b)
|
||
|
{
|
||
|
Int128 result;
|
||
|
|
||
|
#ifdef USE_X86_64_ASM
|
||
|
__asm__ ("imulq %[b]"
|
||
|
: "=a" (result.low), "=d" (result.high)
|
||
|
: "0"(a), [b] "r"(b)
|
||
|
: "cc" );
|
||
|
return result;
|
||
|
|
||
|
#else
|
||
|
bool negative = a < 0;
|
||
|
if (negative)
|
||
|
{
|
||
|
a = -a;
|
||
|
}
|
||
|
if (b < 0)
|
||
|
{
|
||
|
negative = !negative;
|
||
|
b = -b;
|
||
|
}
|
||
|
DMul<btUint64_t, btUint32_t>::mul((btUint64_t) a, (btUint64_t) b, result.low, result.high);
|
||
|
return negative ? -result : result;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
b3ConvexHullInternal::Int128 b3ConvexHullInternal::Int128::mul(btUint64_t a, btUint64_t b)
|
||
|
{
|
||
|
Int128 result;
|
||
|
|
||
|
#ifdef USE_X86_64_ASM
|
||
|
__asm__ ("mulq %[b]"
|
||
|
: "=a" (result.low), "=d" (result.high)
|
||
|
: "0"(a), [b] "r"(b)
|
||
|
: "cc" );
|
||
|
|
||
|
#else
|
||
|
DMul<btUint64_t, btUint32_t>::mul(a, b, result.low, result.high);
|
||
|
#endif
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
int b3ConvexHullInternal::Rational64::compare(const Rational64& b) const
|
||
|
{
|
||
|
if (sign != b.sign)
|
||
|
{
|
||
|
return sign - b.sign;
|
||
|
}
|
||
|
else if (sign == 0)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// return (numerator * b.denominator > b.numerator * denominator) ? sign : (numerator * b.denominator < b.numerator * denominator) ? -sign : 0;
|
||
|
|
||
|
#ifdef USE_X86_64_ASM
|
||
|
|
||
|
int result;
|
||
|
btInt64_t tmp;
|
||
|
btInt64_t dummy;
|
||
|
__asm__ ("mulq %[bn]\n\t"
|
||
|
"movq %%rax, %[tmp]\n\t"
|
||
|
"movq %%rdx, %%rbx\n\t"
|
||
|
"movq %[tn], %%rax\n\t"
|
||
|
"mulq %[bd]\n\t"
|
||
|
"subq %[tmp], %%rax\n\t"
|
||
|
"sbbq %%rbx, %%rdx\n\t" // rdx:rax contains 128-bit-difference "numerator*b.denominator - b.numerator*denominator"
|
||
|
"setnsb %%bh\n\t" // bh=1 if difference is non-negative, bh=0 otherwise
|
||
|
"orq %%rdx, %%rax\n\t"
|
||
|
"setnzb %%bl\n\t" // bl=1 if difference if non-zero, bl=0 if it is zero
|
||
|
"decb %%bh\n\t" // now bx=0x0000 if difference is zero, 0xff01 if it is negative, 0x0001 if it is positive (i.e., same sign as difference)
|
||
|
"shll $16, %%ebx\n\t" // ebx has same sign as difference
|
||
|
: "=&b"(result), [tmp] "=&r"(tmp), "=a"(dummy)
|
||
|
: "a"(denominator), [bn] "g"(b.numerator), [tn] "g"(numerator), [bd] "g"(b.denominator)
|
||
|
: "%rdx", "cc" );
|
||
|
return result ? result ^ sign // if sign is +1, only bit 0 of result is inverted, which does not change the sign of result (and cannot result in zero)
|
||
|
// if sign is -1, all bits of result are inverted, which changes the sign of result (and again cannot result in zero)
|
||
|
: 0;
|
||
|
|
||
|
#else
|
||
|
|
||
|
return sign * Int128::mul(m_numerator, b.m_denominator).ucmp(Int128::mul(m_denominator, b.m_numerator));
|
||
|
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
int b3ConvexHullInternal::Rational128::compare(const Rational128& b) const
|
||
|
{
|
||
|
if (sign != b.sign)
|
||
|
{
|
||
|
return sign - b.sign;
|
||
|
}
|
||
|
else if (sign == 0)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
if (isInt64)
|
||
|
{
|
||
|
return -b.compare(sign * (btInt64_t) numerator.low);
|
||
|
}
|
||
|
|
||
|
Int128 nbdLow, nbdHigh, dbnLow, dbnHigh;
|
||
|
DMul<Int128, btUint64_t>::mul(numerator, b.denominator, nbdLow, nbdHigh);
|
||
|
DMul<Int128, btUint64_t>::mul(denominator, b.numerator, dbnLow, dbnHigh);
|
||
|
|
||
|
int cmp = nbdHigh.ucmp(dbnHigh);
|
||
|
if (cmp)
|
||
|
{
|
||
|
return cmp * sign;
|
||
|
}
|
||
|
return nbdLow.ucmp(dbnLow) * sign;
|
||
|
}
|
||
|
|
||
|
int b3ConvexHullInternal::Rational128::compare(btInt64_t b) const
|
||
|
{
|
||
|
if (isInt64)
|
||
|
{
|
||
|
btInt64_t a = sign * (btInt64_t) numerator.low;
|
||
|
return (a > b) ? 1 : (a < b) ? -1 : 0;
|
||
|
}
|
||
|
if (b > 0)
|
||
|
{
|
||
|
if (sign <= 0)
|
||
|
{
|
||
|
return -1;
|
||
|
}
|
||
|
}
|
||
|
else if (b < 0)
|
||
|
{
|
||
|
if (sign >= 0)
|
||
|
{
|
||
|
return 1;
|
||
|
}
|
||
|
b = -b;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return sign;
|
||
|
}
|
||
|
|
||
|
return numerator.ucmp(denominator * b) * sign;
|
||
|
}
|
||
|
|
||
|
|
||
|
b3ConvexHullInternal::Edge* b3ConvexHullInternal::newEdgePair(Vertex* from, Vertex* to)
|
||
|
{
|
||
|
b3Assert(from && to);
|
||
|
Edge* e = edgePool.newObject();
|
||
|
Edge* r = edgePool.newObject();
|
||
|
e->reverse = r;
|
||
|
r->reverse = e;
|
||
|
e->copy = mergeStamp;
|
||
|
r->copy = mergeStamp;
|
||
|
e->target = to;
|
||
|
r->target = from;
|
||
|
e->face = NULL;
|
||
|
r->face = NULL;
|
||
|
usedEdgePairs++;
|
||
|
if (usedEdgePairs > maxUsedEdgePairs)
|
||
|
{
|
||
|
maxUsedEdgePairs = usedEdgePairs;
|
||
|
}
|
||
|
return e;
|
||
|
}
|
||
|
|
||
|
bool b3ConvexHullInternal::mergeProjection(IntermediateHull& h0, IntermediateHull& h1, Vertex*& c0, Vertex*& c1)
|
||
|
{
|
||
|
Vertex* v0 = h0.maxYx;
|
||
|
Vertex* v1 = h1.minYx;
|
||
|
if ((v0->point.x == v1->point.x) && (v0->point.y == v1->point.y))
|
||
|
{
|
||
|
b3Assert(v0->point.z < v1->point.z);
|
||
|
Vertex* v1p = v1->prev;
|
||
|
if (v1p == v1)
|
||
|
{
|
||
|
c0 = v0;
|
||
|
if (v1->edges)
|
||
|
{
|
||
|
b3Assert(v1->edges->next == v1->edges);
|
||
|
v1 = v1->edges->target;
|
||
|
b3Assert(v1->edges->next == v1->edges);
|
||
|
}
|
||
|
c1 = v1;
|
||
|
return false;
|
||
|
}
|
||
|
Vertex* v1n = v1->next;
|
||
|
v1p->next = v1n;
|
||
|
v1n->prev = v1p;
|
||
|
if (v1 == h1.minXy)
|
||
|
{
|
||
|
if ((v1n->point.x < v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y < v1p->point.y)))
|
||
|
{
|
||
|
h1.minXy = v1n;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
h1.minXy = v1p;
|
||
|
}
|
||
|
}
|
||
|
if (v1 == h1.maxXy)
|
||
|
{
|
||
|
if ((v1n->point.x > v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y > v1p->point.y)))
|
||
|
{
|
||
|
h1.maxXy = v1n;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
h1.maxXy = v1p;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
v0 = h0.maxXy;
|
||
|
v1 = h1.maxXy;
|
||
|
Vertex* v00 = NULL;
|
||
|
Vertex* v10 = NULL;
|
||
|
btInt32_t sign = 1;
|
||
|
|
||
|
for (int side = 0; side <= 1; side++)
|
||
|
{
|
||
|
btInt32_t dx = (v1->point.x - v0->point.x) * sign;
|
||
|
if (dx > 0)
|
||
|
{
|
||
|
while (true)
|
||
|
{
|
||
|
btInt32_t dy = v1->point.y - v0->point.y;
|
||
|
|
||
|
Vertex* w0 = side ? v0->next : v0->prev;
|
||
|
if (w0 != v0)
|
||
|
{
|
||
|
btInt32_t dx0 = (w0->point.x - v0->point.x) * sign;
|
||
|
btInt32_t dy0 = w0->point.y - v0->point.y;
|
||
|
if ((dy0 <= 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx <= dy * dx0))))
|
||
|
{
|
||
|
v0 = w0;
|
||
|
dx = (v1->point.x - v0->point.x) * sign;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Vertex* w1 = side ? v1->next : v1->prev;
|
||
|
if (w1 != v1)
|
||
|
{
|
||
|
btInt32_t dx1 = (w1->point.x - v1->point.x) * sign;
|
||
|
btInt32_t dy1 = w1->point.y - v1->point.y;
|
||
|
btInt32_t dxn = (w1->point.x - v0->point.x) * sign;
|
||
|
if ((dxn > 0) && (dy1 < 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx < dy * dx1))))
|
||
|
{
|
||
|
v1 = w1;
|
||
|
dx = dxn;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else if (dx < 0)
|
||
|
{
|
||
|
while (true)
|
||
|
{
|
||
|
btInt32_t dy = v1->point.y - v0->point.y;
|
||
|
|
||
|
Vertex* w1 = side ? v1->prev : v1->next;
|
||
|
if (w1 != v1)
|
||
|
{
|
||
|
btInt32_t dx1 = (w1->point.x - v1->point.x) * sign;
|
||
|
btInt32_t dy1 = w1->point.y - v1->point.y;
|
||
|
if ((dy1 >= 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx <= dy * dx1))))
|
||
|
{
|
||
|
v1 = w1;
|
||
|
dx = (v1->point.x - v0->point.x) * sign;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Vertex* w0 = side ? v0->prev : v0->next;
|
||
|
if (w0 != v0)
|
||
|
{
|
||
|
btInt32_t dx0 = (w0->point.x - v0->point.x) * sign;
|
||
|
btInt32_t dy0 = w0->point.y - v0->point.y;
|
||
|
btInt32_t dxn = (v1->point.x - w0->point.x) * sign;
|
||
|
if ((dxn < 0) && (dy0 > 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx < dy * dx0))))
|
||
|
{
|
||
|
v0 = w0;
|
||
|
dx = dxn;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
btInt32_t x = v0->point.x;
|
||
|
btInt32_t y0 = v0->point.y;
|
||
|
Vertex* w0 = v0;
|
||
|
Vertex* t;
|
||
|
while (((t = side ? w0->next : w0->prev) != v0) && (t->point.x == x) && (t->point.y <= y0))
|
||
|
{
|
||
|
w0 = t;
|
||
|
y0 = t->point.y;
|
||
|
}
|
||
|
v0 = w0;
|
||
|
|
||
|
btInt32_t y1 = v1->point.y;
|
||
|
Vertex* w1 = v1;
|
||
|
while (((t = side ? w1->prev : w1->next) != v1) && (t->point.x == x) && (t->point.y >= y1))
|
||
|
{
|
||
|
w1 = t;
|
||
|
y1 = t->point.y;
|
||
|
}
|
||
|
v1 = w1;
|
||
|
}
|
||
|
|
||
|
if (side == 0)
|
||
|
{
|
||
|
v00 = v0;
|
||
|
v10 = v1;
|
||
|
|
||
|
v0 = h0.minXy;
|
||
|
v1 = h1.minXy;
|
||
|
sign = -1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
v0->prev = v1;
|
||
|
v1->next = v0;
|
||
|
|
||
|
v00->next = v10;
|
||
|
v10->prev = v00;
|
||
|
|
||
|
if (h1.minXy->point.x < h0.minXy->point.x)
|
||
|
{
|
||
|
h0.minXy = h1.minXy;
|
||
|
}
|
||
|
if (h1.maxXy->point.x >= h0.maxXy->point.x)
|
||
|
{
|
||
|
h0.maxXy = h1.maxXy;
|
||
|
}
|
||
|
|
||
|
h0.maxYx = h1.maxYx;
|
||
|
|
||
|
c0 = v00;
|
||
|
c1 = v10;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void b3ConvexHullInternal::computeInternal(int start, int end, IntermediateHull& result)
|
||
|
{
|
||
|
int n = end - start;
|
||
|
switch (n)
|
||
|
{
|
||
|
case 0:
|
||
|
result.minXy = NULL;
|
||
|
result.maxXy = NULL;
|
||
|
result.minYx = NULL;
|
||
|
result.maxYx = NULL;
|
||
|
return;
|
||
|
case 2:
|
||
|
{
|
||
|
Vertex* v = originalVertices[start];
|
||
|
Vertex* w = v + 1;
|
||
|
if (v->point != w->point)
|
||
|
{
|
||
|
btInt32_t dx = v->point.x - w->point.x;
|
||
|
btInt32_t dy = v->point.y - w->point.y;
|
||
|
|
||
|
if ((dx == 0) && (dy == 0))
|
||
|
{
|
||
|
if (v->point.z > w->point.z)
|
||
|
{
|
||
|
Vertex* t = w;
|
||
|
w = v;
|
||
|
v = t;
|
||
|
}
|
||
|
b3Assert(v->point.z < w->point.z);
|
||
|
v->next = v;
|
||
|
v->prev = v;
|
||
|
result.minXy = v;
|
||
|
result.maxXy = v;
|
||
|
result.minYx = v;
|
||
|
result.maxYx = v;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
v->next = w;
|
||
|
v->prev = w;
|
||
|
w->next = v;
|
||
|
w->prev = v;
|
||
|
|
||
|
if ((dx < 0) || ((dx == 0) && (dy < 0)))
|
||
|
{
|
||
|
result.minXy = v;
|
||
|
result.maxXy = w;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
result.minXy = w;
|
||
|
result.maxXy = v;
|
||
|
}
|
||
|
|
||
|
if ((dy < 0) || ((dy == 0) && (dx < 0)))
|
||
|
{
|
||
|
result.minYx = v;
|
||
|
result.maxYx = w;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
result.minYx = w;
|
||
|
result.maxYx = v;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Edge* e = newEdgePair(v, w);
|
||
|
e->link(e);
|
||
|
v->edges = e;
|
||
|
|
||
|
e = e->reverse;
|
||
|
e->link(e);
|
||
|
w->edges = e;
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
// lint -fallthrough
|
||
|
case 1:
|
||
|
{
|
||
|
Vertex* v = originalVertices[start];
|
||
|
v->edges = NULL;
|
||
|
v->next = v;
|
||
|
v->prev = v;
|
||
|
|
||
|
result.minXy = v;
|
||
|
result.maxXy = v;
|
||
|
result.minYx = v;
|
||
|
result.maxYx = v;
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int split0 = start + n / 2;
|
||
|
Point32 p = originalVertices[split0-1]->point;
|
||
|
int split1 = split0;
|
||
|
while ((split1 < end) && (originalVertices[split1]->point == p))
|
||
|
{
|
||
|
split1++;
|
||
|
}
|
||
|
computeInternal(start, split0, result);
|
||
|
IntermediateHull hull1;
|
||
|
computeInternal(split1, end, hull1);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("\n\nMerge\n");
|
||
|
result.print();
|
||
|
hull1.print();
|
||
|
#endif
|
||
|
merge(result, hull1);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("\n Result\n");
|
||
|
result.print();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
void b3ConvexHullInternal::IntermediateHull::print()
|
||
|
{
|
||
|
b3Printf(" Hull\n");
|
||
|
for (Vertex* v = minXy; v; )
|
||
|
{
|
||
|
b3Printf(" ");
|
||
|
v->print();
|
||
|
if (v == maxXy)
|
||
|
{
|
||
|
b3Printf(" maxXy");
|
||
|
}
|
||
|
if (v == minYx)
|
||
|
{
|
||
|
b3Printf(" minYx");
|
||
|
}
|
||
|
if (v == maxYx)
|
||
|
{
|
||
|
b3Printf(" maxYx");
|
||
|
}
|
||
|
if (v->next->prev != v)
|
||
|
{
|
||
|
b3Printf(" Inconsistency");
|
||
|
}
|
||
|
b3Printf("\n");
|
||
|
v = v->next;
|
||
|
if (v == minXy)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (minXy)
|
||
|
{
|
||
|
minXy->copy = (minXy->copy == -1) ? -2 : -1;
|
||
|
minXy->printGraph();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void b3ConvexHullInternal::Vertex::printGraph()
|
||
|
{
|
||
|
print();
|
||
|
b3Printf("\nEdges\n");
|
||
|
Edge* e = edges;
|
||
|
if (e)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
e->print();
|
||
|
b3Printf("\n");
|
||
|
e = e->next;
|
||
|
} while (e != edges);
|
||
|
do
|
||
|
{
|
||
|
Vertex* v = e->target;
|
||
|
if (v->copy != copy)
|
||
|
{
|
||
|
v->copy = copy;
|
||
|
v->printGraph();
|
||
|
}
|
||
|
e = e->next;
|
||
|
} while (e != edges);
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
b3ConvexHullInternal::Orientation b3ConvexHullInternal::getOrientation(const Edge* prev, const Edge* next, const Point32& s, const Point32& t)
|
||
|
{
|
||
|
b3Assert(prev->reverse->target == next->reverse->target);
|
||
|
if (prev->next == next)
|
||
|
{
|
||
|
if (prev->prev == next)
|
||
|
{
|
||
|
Point64 n = t.cross(s);
|
||
|
Point64 m = (*prev->target - *next->reverse->target).cross(*next->target - *next->reverse->target);
|
||
|
b3Assert(!m.isZero());
|
||
|
btInt64_t dot = n.dot(m);
|
||
|
b3Assert(dot != 0);
|
||
|
return (dot > 0) ? COUNTER_CLOCKWISE : CLOCKWISE;
|
||
|
}
|
||
|
return COUNTER_CLOCKWISE;
|
||
|
}
|
||
|
else if (prev->prev == next)
|
||
|
{
|
||
|
return CLOCKWISE;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return NONE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
b3ConvexHullInternal::Edge* b3ConvexHullInternal::findMaxAngle(bool ccw, const Vertex* start, const Point32& s, const Point64& rxs, const Point64& sxrxs, Rational64& minCot)
|
||
|
{
|
||
|
Edge* minEdge = NULL;
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("find max edge for %d\n", start->point.index);
|
||
|
#endif
|
||
|
Edge* e = start->edges;
|
||
|
if (e)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
if (e->copy > mergeStamp)
|
||
|
{
|
||
|
Point32 t = *e->target - *start;
|
||
|
Rational64 cot(t.dot(sxrxs), t.dot(rxs));
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf(" Angle is %f (%d) for ", (float) b3Atan(cot.toScalar()), (int) cot.isNaN());
|
||
|
e->print();
|
||
|
#endif
|
||
|
if (cot.isNaN())
|
||
|
{
|
||
|
b3Assert(ccw ? (t.dot(s) < 0) : (t.dot(s) > 0));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int cmp;
|
||
|
if (minEdge == NULL)
|
||
|
{
|
||
|
minCot = cot;
|
||
|
minEdge = e;
|
||
|
}
|
||
|
else if ((cmp = cot.compare(minCot)) < 0)
|
||
|
{
|
||
|
minCot = cot;
|
||
|
minEdge = e;
|
||
|
}
|
||
|
else if ((cmp == 0) && (ccw == (getOrientation(minEdge, e, s, t) == COUNTER_CLOCKWISE)))
|
||
|
{
|
||
|
minEdge = e;
|
||
|
}
|
||
|
}
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("\n");
|
||
|
#endif
|
||
|
}
|
||
|
e = e->next;
|
||
|
} while (e != start->edges);
|
||
|
}
|
||
|
return minEdge;
|
||
|
}
|
||
|
|
||
|
void b3ConvexHullInternal::findEdgeForCoplanarFaces(Vertex* c0, Vertex* c1, Edge*& e0, Edge*& e1, Vertex* stop0, Vertex* stop1)
|
||
|
{
|
||
|
Edge* start0 = e0;
|
||
|
Edge* start1 = e1;
|
||
|
Point32 et0 = start0 ? start0->target->point : c0->point;
|
||
|
Point32 et1 = start1 ? start1->target->point : c1->point;
|
||
|
Point32 s = c1->point - c0->point;
|
||
|
Point64 normal = ((start0 ? start0 : start1)->target->point - c0->point).cross(s);
|
||
|
btInt64_t dist = c0->point.dot(normal);
|
||
|
b3Assert(!start1 || (start1->target->point.dot(normal) == dist));
|
||
|
Point64 perp = s.cross(normal);
|
||
|
b3Assert(!perp.isZero());
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf(" Advancing %d %d (%p %p, %d %d)\n", c0->point.index, c1->point.index, start0, start1, start0 ? start0->target->point.index : -1, start1 ? start1->target->point.index : -1);
|
||
|
#endif
|
||
|
|
||
|
btInt64_t maxDot0 = et0.dot(perp);
|
||
|
if (e0)
|
||
|
{
|
||
|
while (e0->target != stop0)
|
||
|
{
|
||
|
Edge* e = e0->reverse->prev;
|
||
|
if (e->target->point.dot(normal) < dist)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
b3Assert(e->target->point.dot(normal) == dist);
|
||
|
if (e->copy == mergeStamp)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
btInt64_t dot = e->target->point.dot(perp);
|
||
|
if (dot <= maxDot0)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
maxDot0 = dot;
|
||
|
e0 = e;
|
||
|
et0 = e->target->point;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
btInt64_t maxDot1 = et1.dot(perp);
|
||
|
if (e1)
|
||
|
{
|
||
|
while (e1->target != stop1)
|
||
|
{
|
||
|
Edge* e = e1->reverse->next;
|
||
|
if (e->target->point.dot(normal) < dist)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
b3Assert(e->target->point.dot(normal) == dist);
|
||
|
if (e->copy == mergeStamp)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
btInt64_t dot = e->target->point.dot(perp);
|
||
|
if (dot <= maxDot1)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
maxDot1 = dot;
|
||
|
e1 = e;
|
||
|
et1 = e->target->point;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf(" Starting at %d %d\n", et0.index, et1.index);
|
||
|
#endif
|
||
|
|
||
|
btInt64_t dx = maxDot1 - maxDot0;
|
||
|
if (dx > 0)
|
||
|
{
|
||
|
while (true)
|
||
|
{
|
||
|
btInt64_t dy = (et1 - et0).dot(s);
|
||
|
|
||
|
if (e0 && (e0->target != stop0))
|
||
|
{
|
||
|
Edge* f0 = e0->next->reverse;
|
||
|
if (f0->copy > mergeStamp)
|
||
|
{
|
||
|
btInt64_t dx0 = (f0->target->point - et0).dot(perp);
|
||
|
btInt64_t dy0 = (f0->target->point - et0).dot(s);
|
||
|
if ((dx0 == 0) ? (dy0 < 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) >= 0)))
|
||
|
{
|
||
|
et0 = f0->target->point;
|
||
|
dx = (et1 - et0).dot(perp);
|
||
|
e0 = (e0 == start0) ? NULL : f0;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (e1 && (e1->target != stop1))
|
||
|
{
|
||
|
Edge* f1 = e1->reverse->next;
|
||
|
if (f1->copy > mergeStamp)
|
||
|
{
|
||
|
Point32 d1 = f1->target->point - et1;
|
||
|
if (d1.dot(normal) == 0)
|
||
|
{
|
||
|
btInt64_t dx1 = d1.dot(perp);
|
||
|
btInt64_t dy1 = d1.dot(s);
|
||
|
btInt64_t dxn = (f1->target->point - et0).dot(perp);
|
||
|
if ((dxn > 0) && ((dx1 == 0) ? (dy1 < 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) > 0))))
|
||
|
{
|
||
|
e1 = f1;
|
||
|
et1 = e1->target->point;
|
||
|
dx = dxn;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
b3Assert((e1 == start1) && (d1.dot(normal) < 0));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else if (dx < 0)
|
||
|
{
|
||
|
while (true)
|
||
|
{
|
||
|
btInt64_t dy = (et1 - et0).dot(s);
|
||
|
|
||
|
if (e1 && (e1->target != stop1))
|
||
|
{
|
||
|
Edge* f1 = e1->prev->reverse;
|
||
|
if (f1->copy > mergeStamp)
|
||
|
{
|
||
|
btInt64_t dx1 = (f1->target->point - et1).dot(perp);
|
||
|
btInt64_t dy1 = (f1->target->point - et1).dot(s);
|
||
|
if ((dx1 == 0) ? (dy1 > 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) <= 0)))
|
||
|
{
|
||
|
et1 = f1->target->point;
|
||
|
dx = (et1 - et0).dot(perp);
|
||
|
e1 = (e1 == start1) ? NULL : f1;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (e0 && (e0->target != stop0))
|
||
|
{
|
||
|
Edge* f0 = e0->reverse->prev;
|
||
|
if (f0->copy > mergeStamp)
|
||
|
{
|
||
|
Point32 d0 = f0->target->point - et0;
|
||
|
if (d0.dot(normal) == 0)
|
||
|
{
|
||
|
btInt64_t dx0 = d0.dot(perp);
|
||
|
btInt64_t dy0 = d0.dot(s);
|
||
|
btInt64_t dxn = (et1 - f0->target->point).dot(perp);
|
||
|
if ((dxn < 0) && ((dx0 == 0) ? (dy0 > 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) < 0))))
|
||
|
{
|
||
|
e0 = f0;
|
||
|
et0 = e0->target->point;
|
||
|
dx = dxn;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
b3Assert((e0 == start0) && (d0.dot(normal) < 0));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf(" Advanced edges to %d %d\n", et0.index, et1.index);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
void b3ConvexHullInternal::merge(IntermediateHull& h0, IntermediateHull& h1)
|
||
|
{
|
||
|
if (!h1.maxXy)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
if (!h0.maxXy)
|
||
|
{
|
||
|
h0 = h1;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
mergeStamp--;
|
||
|
|
||
|
Vertex* c0 = NULL;
|
||
|
Edge* toPrev0 = NULL;
|
||
|
Edge* firstNew0 = NULL;
|
||
|
Edge* pendingHead0 = NULL;
|
||
|
Edge* pendingTail0 = NULL;
|
||
|
Vertex* c1 = NULL;
|
||
|
Edge* toPrev1 = NULL;
|
||
|
Edge* firstNew1 = NULL;
|
||
|
Edge* pendingHead1 = NULL;
|
||
|
Edge* pendingTail1 = NULL;
|
||
|
Point32 prevPoint;
|
||
|
|
||
|
if (mergeProjection(h0, h1, c0, c1))
|
||
|
{
|
||
|
Point32 s = *c1 - *c0;
|
||
|
Point64 normal = Point32(0, 0, -1).cross(s);
|
||
|
Point64 t = s.cross(normal);
|
||
|
b3Assert(!t.isZero());
|
||
|
|
||
|
Edge* e = c0->edges;
|
||
|
Edge* start0 = NULL;
|
||
|
if (e)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
btInt64_t dot = (*e->target - *c0).dot(normal);
|
||
|
b3Assert(dot <= 0);
|
||
|
if ((dot == 0) && ((*e->target - *c0).dot(t) > 0))
|
||
|
{
|
||
|
if (!start0 || (getOrientation(start0, e, s, Point32(0, 0, -1)) == CLOCKWISE))
|
||
|
{
|
||
|
start0 = e;
|
||
|
}
|
||
|
}
|
||
|
e = e->next;
|
||
|
} while (e != c0->edges);
|
||
|
}
|
||
|
|
||
|
e = c1->edges;
|
||
|
Edge* start1 = NULL;
|
||
|
if (e)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
btInt64_t dot = (*e->target - *c1).dot(normal);
|
||
|
b3Assert(dot <= 0);
|
||
|
if ((dot == 0) && ((*e->target - *c1).dot(t) > 0))
|
||
|
{
|
||
|
if (!start1 || (getOrientation(start1, e, s, Point32(0, 0, -1)) == COUNTER_CLOCKWISE))
|
||
|
{
|
||
|
start1 = e;
|
||
|
}
|
||
|
}
|
||
|
e = e->next;
|
||
|
} while (e != c1->edges);
|
||
|
}
|
||
|
|
||
|
if (start0 || start1)
|
||
|
{
|
||
|
findEdgeForCoplanarFaces(c0, c1, start0, start1, NULL, NULL);
|
||
|
if (start0)
|
||
|
{
|
||
|
c0 = start0->target;
|
||
|
}
|
||
|
if (start1)
|
||
|
{
|
||
|
c1 = start1->target;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
prevPoint = c1->point;
|
||
|
prevPoint.z++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
prevPoint = c1->point;
|
||
|
prevPoint.x++;
|
||
|
}
|
||
|
|
||
|
Vertex* first0 = c0;
|
||
|
Vertex* first1 = c1;
|
||
|
bool firstRun = true;
|
||
|
|
||
|
while (true)
|
||
|
{
|
||
|
Point32 s = *c1 - *c0;
|
||
|
Point32 r = prevPoint - c0->point;
|
||
|
Point64 rxs = r.cross(s);
|
||
|
Point64 sxrxs = s.cross(rxs);
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("\n Checking %d %d\n", c0->point.index, c1->point.index);
|
||
|
#endif
|
||
|
Rational64 minCot0(0, 0);
|
||
|
Edge* min0 = findMaxAngle(false, c0, s, rxs, sxrxs, minCot0);
|
||
|
Rational64 minCot1(0, 0);
|
||
|
Edge* min1 = findMaxAngle(true, c1, s, rxs, sxrxs, minCot1);
|
||
|
if (!min0 && !min1)
|
||
|
{
|
||
|
Edge* e = newEdgePair(c0, c1);
|
||
|
e->link(e);
|
||
|
c0->edges = e;
|
||
|
|
||
|
e = e->reverse;
|
||
|
e->link(e);
|
||
|
c1->edges = e;
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int cmp = !min0 ? 1 : !min1 ? -1 : minCot0.compare(minCot1);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf(" -> Result %d\n", cmp);
|
||
|
#endif
|
||
|
if (firstRun || ((cmp >= 0) ? !minCot1.isNegativeInfinity() : !minCot0.isNegativeInfinity()))
|
||
|
{
|
||
|
Edge* e = newEdgePair(c0, c1);
|
||
|
if (pendingTail0)
|
||
|
{
|
||
|
pendingTail0->prev = e;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pendingHead0 = e;
|
||
|
}
|
||
|
e->next = pendingTail0;
|
||
|
pendingTail0 = e;
|
||
|
|
||
|
e = e->reverse;
|
||
|
if (pendingTail1)
|
||
|
{
|
||
|
pendingTail1->next = e;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pendingHead1 = e;
|
||
|
}
|
||
|
e->prev = pendingTail1;
|
||
|
pendingTail1 = e;
|
||
|
}
|
||
|
|
||
|
Edge* e0 = min0;
|
||
|
Edge* e1 = min1;
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf(" Found min edges to %d %d\n", e0 ? e0->target->point.index : -1, e1 ? e1->target->point.index : -1);
|
||
|
#endif
|
||
|
|
||
|
if (cmp == 0)
|
||
|
{
|
||
|
findEdgeForCoplanarFaces(c0, c1, e0, e1, NULL, NULL);
|
||
|
}
|
||
|
|
||
|
if ((cmp >= 0) && e1)
|
||
|
{
|
||
|
if (toPrev1)
|
||
|
{
|
||
|
for (Edge* e = toPrev1->next, *n = NULL; e != min1; e = n)
|
||
|
{
|
||
|
n = e->next;
|
||
|
removeEdgePair(e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (pendingTail1)
|
||
|
{
|
||
|
if (toPrev1)
|
||
|
{
|
||
|
toPrev1->link(pendingHead1);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
min1->prev->link(pendingHead1);
|
||
|
firstNew1 = pendingHead1;
|
||
|
}
|
||
|
pendingTail1->link(min1);
|
||
|
pendingHead1 = NULL;
|
||
|
pendingTail1 = NULL;
|
||
|
}
|
||
|
else if (!toPrev1)
|
||
|
{
|
||
|
firstNew1 = min1;
|
||
|
}
|
||
|
|
||
|
prevPoint = c1->point;
|
||
|
c1 = e1->target;
|
||
|
toPrev1 = e1->reverse;
|
||
|
}
|
||
|
|
||
|
if ((cmp <= 0) && e0)
|
||
|
{
|
||
|
if (toPrev0)
|
||
|
{
|
||
|
for (Edge* e = toPrev0->prev, *n = NULL; e != min0; e = n)
|
||
|
{
|
||
|
n = e->prev;
|
||
|
removeEdgePair(e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (pendingTail0)
|
||
|
{
|
||
|
if (toPrev0)
|
||
|
{
|
||
|
pendingHead0->link(toPrev0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pendingHead0->link(min0->next);
|
||
|
firstNew0 = pendingHead0;
|
||
|
}
|
||
|
min0->link(pendingTail0);
|
||
|
pendingHead0 = NULL;
|
||
|
pendingTail0 = NULL;
|
||
|
}
|
||
|
else if (!toPrev0)
|
||
|
{
|
||
|
firstNew0 = min0;
|
||
|
}
|
||
|
|
||
|
prevPoint = c0->point;
|
||
|
c0 = e0->target;
|
||
|
toPrev0 = e0->reverse;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ((c0 == first0) && (c1 == first1))
|
||
|
{
|
||
|
if (toPrev0 == NULL)
|
||
|
{
|
||
|
pendingHead0->link(pendingTail0);
|
||
|
c0->edges = pendingTail0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for (Edge* e = toPrev0->prev, *n = NULL; e != firstNew0; e = n)
|
||
|
{
|
||
|
n = e->prev;
|
||
|
removeEdgePair(e);
|
||
|
}
|
||
|
if (pendingTail0)
|
||
|
{
|
||
|
pendingHead0->link(toPrev0);
|
||
|
firstNew0->link(pendingTail0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (toPrev1 == NULL)
|
||
|
{
|
||
|
pendingTail1->link(pendingHead1);
|
||
|
c1->edges = pendingTail1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for (Edge* e = toPrev1->next, *n = NULL; e != firstNew1; e = n)
|
||
|
{
|
||
|
n = e->next;
|
||
|
removeEdgePair(e);
|
||
|
}
|
||
|
if (pendingTail1)
|
||
|
{
|
||
|
toPrev1->link(pendingHead1);
|
||
|
pendingTail1->link(firstNew1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
firstRun = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static bool b3PointCmp(const b3ConvexHullInternal::Point32& p, const b3ConvexHullInternal::Point32& q)
|
||
|
{
|
||
|
return (p.y < q.y) || ((p.y == q.y) && ((p.x < q.x) || ((p.x == q.x) && (p.z < q.z))));
|
||
|
}
|
||
|
|
||
|
void b3ConvexHullInternal::compute(const void* coords, bool doubleCoords, int stride, int count)
|
||
|
{
|
||
|
b3Vector3 min = b3MakeVector3(b3Scalar(1e30), b3Scalar(1e30), b3Scalar(1e30)), max = b3MakeVector3(b3Scalar(-1e30), b3Scalar(-1e30), b3Scalar(-1e30));
|
||
|
const char* ptr = (const char*) coords;
|
||
|
if (doubleCoords)
|
||
|
{
|
||
|
for (int i = 0; i < count; i++)
|
||
|
{
|
||
|
const double* v = (const double*) ptr;
|
||
|
b3Vector3 p = b3MakeVector3((b3Scalar) v[0], (b3Scalar) v[1], (b3Scalar) v[2]);
|
||
|
ptr += stride;
|
||
|
min.setMin(p);
|
||
|
max.setMax(p);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for (int i = 0; i < count; i++)
|
||
|
{
|
||
|
const float* v = (const float*) ptr;
|
||
|
b3Vector3 p = b3MakeVector3(v[0], v[1], v[2]);
|
||
|
ptr += stride;
|
||
|
min.setMin(p);
|
||
|
max.setMax(p);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
b3Vector3 s = max - min;
|
||
|
maxAxis = s.maxAxis();
|
||
|
minAxis = s.minAxis();
|
||
|
if (minAxis == maxAxis)
|
||
|
{
|
||
|
minAxis = (maxAxis + 1) % 3;
|
||
|
}
|
||
|
medAxis = 3 - maxAxis - minAxis;
|
||
|
|
||
|
s /= b3Scalar(10216);
|
||
|
if (((medAxis + 1) % 3) != maxAxis)
|
||
|
{
|
||
|
s *= -1;
|
||
|
}
|
||
|
scaling = s;
|
||
|
|
||
|
if (s[0] != 0)
|
||
|
{
|
||
|
s[0] = b3Scalar(1) / s[0];
|
||
|
}
|
||
|
if (s[1] != 0)
|
||
|
{
|
||
|
s[1] = b3Scalar(1) / s[1];
|
||
|
}
|
||
|
if (s[2] != 0)
|
||
|
{
|
||
|
s[2] = b3Scalar(1) / s[2];
|
||
|
}
|
||
|
|
||
|
center = (min + max) * b3Scalar(0.5);
|
||
|
|
||
|
b3AlignedObjectArray<Point32> points;
|
||
|
points.resize(count);
|
||
|
ptr = (const char*) coords;
|
||
|
if (doubleCoords)
|
||
|
{
|
||
|
for (int i = 0; i < count; i++)
|
||
|
{
|
||
|
const double* v = (const double*) ptr;
|
||
|
b3Vector3 p = b3MakeVector3((b3Scalar) v[0], (b3Scalar) v[1], (b3Scalar) v[2]);
|
||
|
ptr += stride;
|
||
|
p = (p - center) * s;
|
||
|
points[i].x = (btInt32_t) p[medAxis];
|
||
|
points[i].y = (btInt32_t) p[maxAxis];
|
||
|
points[i].z = (btInt32_t) p[minAxis];
|
||
|
points[i].index = i;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for (int i = 0; i < count; i++)
|
||
|
{
|
||
|
const float* v = (const float*) ptr;
|
||
|
b3Vector3 p = b3MakeVector3(v[0], v[1], v[2]);
|
||
|
ptr += stride;
|
||
|
p = (p - center) * s;
|
||
|
points[i].x = (btInt32_t) p[medAxis];
|
||
|
points[i].y = (btInt32_t) p[maxAxis];
|
||
|
points[i].z = (btInt32_t) p[minAxis];
|
||
|
points[i].index = i;
|
||
|
}
|
||
|
}
|
||
|
points.quickSort(b3PointCmp);
|
||
|
|
||
|
vertexPool.reset();
|
||
|
vertexPool.setArraySize(count);
|
||
|
originalVertices.resize(count);
|
||
|
for (int i = 0; i < count; i++)
|
||
|
{
|
||
|
Vertex* v = vertexPool.newObject();
|
||
|
v->edges = NULL;
|
||
|
v->point = points[i];
|
||
|
v->copy = -1;
|
||
|
originalVertices[i] = v;
|
||
|
}
|
||
|
|
||
|
points.clear();
|
||
|
|
||
|
edgePool.reset();
|
||
|
edgePool.setArraySize(6 * count);
|
||
|
|
||
|
usedEdgePairs = 0;
|
||
|
maxUsedEdgePairs = 0;
|
||
|
|
||
|
mergeStamp = -3;
|
||
|
|
||
|
IntermediateHull hull;
|
||
|
computeInternal(0, count, hull);
|
||
|
vertexList = hull.minXy;
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("max. edges %d (3v = %d)", maxUsedEdgePairs, 3 * count);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
b3Vector3 b3ConvexHullInternal::toBtVector(const Point32& v)
|
||
|
{
|
||
|
b3Vector3 p;
|
||
|
p[medAxis] = b3Scalar(v.x);
|
||
|
p[maxAxis] = b3Scalar(v.y);
|
||
|
p[minAxis] = b3Scalar(v.z);
|
||
|
return p * scaling;
|
||
|
}
|
||
|
|
||
|
b3Vector3 b3ConvexHullInternal::getBtNormal(Face* face)
|
||
|
{
|
||
|
return toBtVector(face->dir0).cross(toBtVector(face->dir1)).normalized();
|
||
|
}
|
||
|
|
||
|
b3Vector3 b3ConvexHullInternal::getCoordinates(const Vertex* v)
|
||
|
{
|
||
|
b3Vector3 p;
|
||
|
p[medAxis] = v->xvalue();
|
||
|
p[maxAxis] = v->yvalue();
|
||
|
p[minAxis] = v->zvalue();
|
||
|
return p * scaling + center;
|
||
|
}
|
||
|
|
||
|
b3Scalar b3ConvexHullInternal::shrink(b3Scalar amount, b3Scalar clampAmount)
|
||
|
{
|
||
|
if (!vertexList)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
int stamp = --mergeStamp;
|
||
|
b3AlignedObjectArray<Vertex*> stack;
|
||
|
vertexList->copy = stamp;
|
||
|
stack.push_back(vertexList);
|
||
|
b3AlignedObjectArray<Face*> faces;
|
||
|
|
||
|
Point32 ref = vertexList->point;
|
||
|
Int128 hullCenterX(0, 0);
|
||
|
Int128 hullCenterY(0, 0);
|
||
|
Int128 hullCenterZ(0, 0);
|
||
|
Int128 volume(0, 0);
|
||
|
|
||
|
while (stack.size() > 0)
|
||
|
{
|
||
|
Vertex* v = stack[stack.size() - 1];
|
||
|
stack.pop_back();
|
||
|
Edge* e = v->edges;
|
||
|
if (e)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
if (e->target->copy != stamp)
|
||
|
{
|
||
|
e->target->copy = stamp;
|
||
|
stack.push_back(e->target);
|
||
|
}
|
||
|
if (e->copy != stamp)
|
||
|
{
|
||
|
Face* face = facePool.newObject();
|
||
|
face->init(e->target, e->reverse->prev->target, v);
|
||
|
faces.push_back(face);
|
||
|
Edge* f = e;
|
||
|
|
||
|
Vertex* a = NULL;
|
||
|
Vertex* b = NULL;
|
||
|
do
|
||
|
{
|
||
|
if (a && b)
|
||
|
{
|
||
|
btInt64_t vol = (v->point - ref).dot((a->point - ref).cross(b->point - ref));
|
||
|
b3Assert(vol >= 0);
|
||
|
Point32 c = v->point + a->point + b->point + ref;
|
||
|
hullCenterX += vol * c.x;
|
||
|
hullCenterY += vol * c.y;
|
||
|
hullCenterZ += vol * c.z;
|
||
|
volume += vol;
|
||
|
}
|
||
|
|
||
|
b3Assert(f->copy != stamp);
|
||
|
f->copy = stamp;
|
||
|
f->face = face;
|
||
|
|
||
|
a = b;
|
||
|
b = f->target;
|
||
|
|
||
|
f = f->reverse->prev;
|
||
|
} while (f != e);
|
||
|
}
|
||
|
e = e->next;
|
||
|
} while (e != v->edges);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (volume.getSign() <= 0)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
b3Vector3 hullCenter;
|
||
|
hullCenter[medAxis] = hullCenterX.toScalar();
|
||
|
hullCenter[maxAxis] = hullCenterY.toScalar();
|
||
|
hullCenter[minAxis] = hullCenterZ.toScalar();
|
||
|
hullCenter /= 4 * volume.toScalar();
|
||
|
hullCenter *= scaling;
|
||
|
|
||
|
int faceCount = faces.size();
|
||
|
|
||
|
if (clampAmount > 0)
|
||
|
{
|
||
|
b3Scalar minDist = B3_INFINITY;
|
||
|
for (int i = 0; i < faceCount; i++)
|
||
|
{
|
||
|
b3Vector3 normal = getBtNormal(faces[i]);
|
||
|
b3Scalar dist = normal.dot(toBtVector(faces[i]->origin) - hullCenter);
|
||
|
if (dist < minDist)
|
||
|
{
|
||
|
minDist = dist;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (minDist <= 0)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
amount = b3Min(amount, minDist * clampAmount);
|
||
|
}
|
||
|
|
||
|
unsigned int seed = 243703;
|
||
|
for (int i = 0; i < faceCount; i++, seed = 1664525 * seed + 1013904223)
|
||
|
{
|
||
|
b3Swap(faces[i], faces[seed % faceCount]);
|
||
|
}
|
||
|
|
||
|
for (int i = 0; i < faceCount; i++)
|
||
|
{
|
||
|
if (!shiftFace(faces[i], amount, stack))
|
||
|
{
|
||
|
return -amount;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return amount;
|
||
|
}
|
||
|
|
||
|
bool b3ConvexHullInternal::shiftFace(Face* face, b3Scalar amount, b3AlignedObjectArray<Vertex*> stack)
|
||
|
{
|
||
|
b3Vector3 origShift = getBtNormal(face) * -amount;
|
||
|
if (scaling[0] != 0)
|
||
|
{
|
||
|
origShift[0] /= scaling[0];
|
||
|
}
|
||
|
if (scaling[1] != 0)
|
||
|
{
|
||
|
origShift[1] /= scaling[1];
|
||
|
}
|
||
|
if (scaling[2] != 0)
|
||
|
{
|
||
|
origShift[2] /= scaling[2];
|
||
|
}
|
||
|
Point32 shift((btInt32_t) origShift[medAxis], (btInt32_t) origShift[maxAxis], (btInt32_t) origShift[minAxis]);
|
||
|
if (shift.isZero())
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
Point64 normal = face->getNormal();
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("\nShrinking face (%d %d %d) (%d %d %d) (%d %d %d) by (%d %d %d)\n",
|
||
|
face->origin.x, face->origin.y, face->origin.z, face->dir0.x, face->dir0.y, face->dir0.z, face->dir1.x, face->dir1.y, face->dir1.z, shift.x, shift.y, shift.z);
|
||
|
#endif
|
||
|
btInt64_t origDot = face->origin.dot(normal);
|
||
|
Point32 shiftedOrigin = face->origin + shift;
|
||
|
btInt64_t shiftedDot = shiftedOrigin.dot(normal);
|
||
|
b3Assert(shiftedDot <= origDot);
|
||
|
if (shiftedDot >= origDot)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
Edge* intersection = NULL;
|
||
|
|
||
|
Edge* startEdge = face->nearbyVertex->edges;
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Start edge is ");
|
||
|
startEdge->print();
|
||
|
b3Printf(", normal is (%lld %lld %lld), shifted dot is %lld\n", normal.x, normal.y, normal.z, shiftedDot);
|
||
|
#endif
|
||
|
Rational128 optDot = face->nearbyVertex->dot(normal);
|
||
|
int cmp = optDot.compare(shiftedDot);
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
int n = 0;
|
||
|
#endif
|
||
|
if (cmp >= 0)
|
||
|
{
|
||
|
Edge* e = startEdge;
|
||
|
do
|
||
|
{
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n++;
|
||
|
#endif
|
||
|
Rational128 dot = e->target->dot(normal);
|
||
|
b3Assert(dot.compare(origDot) <= 0);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Moving downwards, edge is ");
|
||
|
e->print();
|
||
|
b3Printf(", dot is %f (%f %lld)\n", (float) dot.toScalar(), (float) optDot.toScalar(), shiftedDot);
|
||
|
#endif
|
||
|
if (dot.compare(optDot) < 0)
|
||
|
{
|
||
|
int c = dot.compare(shiftedDot);
|
||
|
optDot = dot;
|
||
|
e = e->reverse;
|
||
|
startEdge = e;
|
||
|
if (c < 0)
|
||
|
{
|
||
|
intersection = e;
|
||
|
break;
|
||
|
}
|
||
|
cmp = c;
|
||
|
}
|
||
|
e = e->prev;
|
||
|
} while (e != startEdge);
|
||
|
|
||
|
if (!intersection)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Edge* e = startEdge;
|
||
|
do
|
||
|
{
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n++;
|
||
|
#endif
|
||
|
Rational128 dot = e->target->dot(normal);
|
||
|
b3Assert(dot.compare(origDot) <= 0);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Moving upwards, edge is ");
|
||
|
e->print();
|
||
|
b3Printf(", dot is %f (%f %lld)\n", (float) dot.toScalar(), (float) optDot.toScalar(), shiftedDot);
|
||
|
#endif
|
||
|
if (dot.compare(optDot) > 0)
|
||
|
{
|
||
|
cmp = dot.compare(shiftedDot);
|
||
|
if (cmp >= 0)
|
||
|
{
|
||
|
intersection = e;
|
||
|
break;
|
||
|
}
|
||
|
optDot = dot;
|
||
|
e = e->reverse;
|
||
|
startEdge = e;
|
||
|
}
|
||
|
e = e->prev;
|
||
|
} while (e != startEdge);
|
||
|
|
||
|
if (!intersection)
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
b3Printf("Needed %d iterations to find initial intersection\n", n);
|
||
|
#endif
|
||
|
|
||
|
if (cmp == 0)
|
||
|
{
|
||
|
Edge* e = intersection->reverse->next;
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n = 0;
|
||
|
#endif
|
||
|
while (e->target->dot(normal).compare(shiftedDot) <= 0)
|
||
|
{
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n++;
|
||
|
#endif
|
||
|
e = e->next;
|
||
|
if (e == intersection->reverse)
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Checking for outwards edge, current edge is ");
|
||
|
e->print();
|
||
|
b3Printf("\n");
|
||
|
#endif
|
||
|
}
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
b3Printf("Needed %d iterations to check for complete containment\n", n);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
Edge* firstIntersection = NULL;
|
||
|
Edge* faceEdge = NULL;
|
||
|
Edge* firstFaceEdge = NULL;
|
||
|
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
int m = 0;
|
||
|
#endif
|
||
|
while (true)
|
||
|
{
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
m++;
|
||
|
#endif
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Intersecting edge is ");
|
||
|
intersection->print();
|
||
|
b3Printf("\n");
|
||
|
#endif
|
||
|
if (cmp == 0)
|
||
|
{
|
||
|
Edge* e = intersection->reverse->next;
|
||
|
startEdge = e;
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n = 0;
|
||
|
#endif
|
||
|
while (true)
|
||
|
{
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n++;
|
||
|
#endif
|
||
|
if (e->target->dot(normal).compare(shiftedDot) >= 0)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
intersection = e->reverse;
|
||
|
e = e->next;
|
||
|
if (e == startEdge)
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
b3Printf("Needed %d iterations to advance intersection\n", n);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Advanced intersecting edge to ");
|
||
|
intersection->print();
|
||
|
b3Printf(", cmp = %d\n", cmp);
|
||
|
#endif
|
||
|
|
||
|
if (!firstIntersection)
|
||
|
{
|
||
|
firstIntersection = intersection;
|
||
|
}
|
||
|
else if (intersection == firstIntersection)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
int prevCmp = cmp;
|
||
|
Edge* prevIntersection = intersection;
|
||
|
Edge* prevFaceEdge = faceEdge;
|
||
|
|
||
|
Edge* e = intersection->reverse;
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n = 0;
|
||
|
#endif
|
||
|
while (true)
|
||
|
{
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n++;
|
||
|
#endif
|
||
|
e = e->reverse->prev;
|
||
|
b3Assert(e != intersection->reverse);
|
||
|
cmp = e->target->dot(normal).compare(shiftedDot);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Testing edge ");
|
||
|
e->print();
|
||
|
b3Printf(" -> cmp = %d\n", cmp);
|
||
|
#endif
|
||
|
if (cmp >= 0)
|
||
|
{
|
||
|
intersection = e;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
b3Printf("Needed %d iterations to find other intersection of face\n", n);
|
||
|
#endif
|
||
|
|
||
|
if (cmp > 0)
|
||
|
{
|
||
|
Vertex* removed = intersection->target;
|
||
|
e = intersection->reverse;
|
||
|
if (e->prev == e)
|
||
|
{
|
||
|
removed->edges = NULL;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
removed->edges = e->prev;
|
||
|
e->prev->link(e->next);
|
||
|
e->link(e);
|
||
|
}
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("1: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
|
||
|
#endif
|
||
|
|
||
|
Point64 n0 = intersection->face->getNormal();
|
||
|
Point64 n1 = intersection->reverse->face->getNormal();
|
||
|
btInt64_t m00 = face->dir0.dot(n0);
|
||
|
btInt64_t m01 = face->dir1.dot(n0);
|
||
|
btInt64_t m10 = face->dir0.dot(n1);
|
||
|
btInt64_t m11 = face->dir1.dot(n1);
|
||
|
btInt64_t r0 = (intersection->face->origin - shiftedOrigin).dot(n0);
|
||
|
btInt64_t r1 = (intersection->reverse->face->origin - shiftedOrigin).dot(n1);
|
||
|
Int128 det = Int128::mul(m00, m11) - Int128::mul(m01, m10);
|
||
|
b3Assert(det.getSign() != 0);
|
||
|
Vertex* v = vertexPool.newObject();
|
||
|
v->point.index = -1;
|
||
|
v->copy = -1;
|
||
|
v->point128 = PointR128(Int128::mul(face->dir0.x * r0, m11) - Int128::mul(face->dir0.x * r1, m01)
|
||
|
+ Int128::mul(face->dir1.x * r1, m00) - Int128::mul(face->dir1.x * r0, m10) + det * shiftedOrigin.x,
|
||
|
Int128::mul(face->dir0.y * r0, m11) - Int128::mul(face->dir0.y * r1, m01)
|
||
|
+ Int128::mul(face->dir1.y * r1, m00) - Int128::mul(face->dir1.y * r0, m10) + det * shiftedOrigin.y,
|
||
|
Int128::mul(face->dir0.z * r0, m11) - Int128::mul(face->dir0.z * r1, m01)
|
||
|
+ Int128::mul(face->dir1.z * r1, m00) - Int128::mul(face->dir1.z * r0, m10) + det * shiftedOrigin.z,
|
||
|
det);
|
||
|
v->point.x = (btInt32_t) v->point128.xvalue();
|
||
|
v->point.y = (btInt32_t) v->point128.yvalue();
|
||
|
v->point.z = (btInt32_t) v->point128.zvalue();
|
||
|
intersection->target = v;
|
||
|
v->edges = e;
|
||
|
|
||
|
stack.push_back(v);
|
||
|
stack.push_back(removed);
|
||
|
stack.push_back(NULL);
|
||
|
}
|
||
|
|
||
|
if (cmp || prevCmp || (prevIntersection->reverse->next->target != intersection->target))
|
||
|
{
|
||
|
faceEdge = newEdgePair(prevIntersection->target, intersection->target);
|
||
|
if (prevCmp == 0)
|
||
|
{
|
||
|
faceEdge->link(prevIntersection->reverse->next);
|
||
|
}
|
||
|
if ((prevCmp == 0) || prevFaceEdge)
|
||
|
{
|
||
|
prevIntersection->reverse->link(faceEdge);
|
||
|
}
|
||
|
if (cmp == 0)
|
||
|
{
|
||
|
intersection->reverse->prev->link(faceEdge->reverse);
|
||
|
}
|
||
|
faceEdge->reverse->link(intersection->reverse);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
faceEdge = prevIntersection->reverse->next;
|
||
|
}
|
||
|
|
||
|
if (prevFaceEdge)
|
||
|
{
|
||
|
if (prevCmp > 0)
|
||
|
{
|
||
|
faceEdge->link(prevFaceEdge->reverse);
|
||
|
}
|
||
|
else if (faceEdge != prevFaceEdge->reverse)
|
||
|
{
|
||
|
stack.push_back(prevFaceEdge->target);
|
||
|
while (faceEdge->next != prevFaceEdge->reverse)
|
||
|
{
|
||
|
Vertex* removed = faceEdge->next->target;
|
||
|
removeEdgePair(faceEdge->next);
|
||
|
stack.push_back(removed);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("2: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
|
||
|
#endif
|
||
|
}
|
||
|
stack.push_back(NULL);
|
||
|
}
|
||
|
}
|
||
|
faceEdge->face = face;
|
||
|
faceEdge->reverse->face = intersection->face;
|
||
|
|
||
|
if (!firstFaceEdge)
|
||
|
{
|
||
|
firstFaceEdge = faceEdge;
|
||
|
}
|
||
|
}
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
b3Printf("Needed %d iterations to process all intersections\n", m);
|
||
|
#endif
|
||
|
|
||
|
if (cmp > 0)
|
||
|
{
|
||
|
firstFaceEdge->reverse->target = faceEdge->target;
|
||
|
firstIntersection->reverse->link(firstFaceEdge);
|
||
|
firstFaceEdge->link(faceEdge->reverse);
|
||
|
}
|
||
|
else if (firstFaceEdge != faceEdge->reverse)
|
||
|
{
|
||
|
stack.push_back(faceEdge->target);
|
||
|
while (firstFaceEdge->next != faceEdge->reverse)
|
||
|
{
|
||
|
Vertex* removed = firstFaceEdge->next->target;
|
||
|
removeEdgePair(firstFaceEdge->next);
|
||
|
stack.push_back(removed);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("3: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
|
||
|
#endif
|
||
|
}
|
||
|
stack.push_back(NULL);
|
||
|
}
|
||
|
|
||
|
b3Assert(stack.size() > 0);
|
||
|
vertexList = stack[0];
|
||
|
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Removing part\n");
|
||
|
#endif
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n = 0;
|
||
|
#endif
|
||
|
int pos = 0;
|
||
|
while (pos < stack.size())
|
||
|
{
|
||
|
int end = stack.size();
|
||
|
while (pos < end)
|
||
|
{
|
||
|
Vertex* kept = stack[pos++];
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
kept->print();
|
||
|
#endif
|
||
|
bool deeper = false;
|
||
|
Vertex* removed;
|
||
|
while ((removed = stack[pos++]) != NULL)
|
||
|
{
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
n++;
|
||
|
#endif
|
||
|
kept->receiveNearbyFaces(removed);
|
||
|
while (removed->edges)
|
||
|
{
|
||
|
if (!deeper)
|
||
|
{
|
||
|
deeper = true;
|
||
|
stack.push_back(kept);
|
||
|
}
|
||
|
stack.push_back(removed->edges->target);
|
||
|
removeEdgePair(removed->edges);
|
||
|
}
|
||
|
}
|
||
|
if (deeper)
|
||
|
{
|
||
|
stack.push_back(NULL);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#ifdef SHOW_ITERATIONS
|
||
|
b3Printf("Needed %d iterations to remove part\n", n);
|
||
|
#endif
|
||
|
|
||
|
stack.resize(0);
|
||
|
face->origin = shiftedOrigin;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
static int getVertexCopy(b3ConvexHullInternal::Vertex* vertex, b3AlignedObjectArray<b3ConvexHullInternal::Vertex*>& vertices)
|
||
|
{
|
||
|
int index = vertex->copy;
|
||
|
if (index < 0)
|
||
|
{
|
||
|
index = vertices.size();
|
||
|
vertex->copy = index;
|
||
|
vertices.push_back(vertex);
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Vertex %d gets index *%d\n", vertex->point.index, index);
|
||
|
#endif
|
||
|
}
|
||
|
return index;
|
||
|
}
|
||
|
|
||
|
b3Scalar b3ConvexHullComputer::compute(const void* coords, bool doubleCoords, int stride, int count, b3Scalar shrink, b3Scalar shrinkClamp)
|
||
|
{
|
||
|
if (count <= 0)
|
||
|
{
|
||
|
vertices.clear();
|
||
|
edges.clear();
|
||
|
faces.clear();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
b3ConvexHullInternal hull;
|
||
|
hull.compute(coords, doubleCoords, stride, count);
|
||
|
|
||
|
b3Scalar shift = 0;
|
||
|
if ((shrink > 0) && ((shift = hull.shrink(shrink, shrinkClamp)) < 0))
|
||
|
{
|
||
|
vertices.clear();
|
||
|
edges.clear();
|
||
|
faces.clear();
|
||
|
return shift;
|
||
|
}
|
||
|
|
||
|
vertices.resize(0);
|
||
|
edges.resize(0);
|
||
|
faces.resize(0);
|
||
|
|
||
|
b3AlignedObjectArray<b3ConvexHullInternal::Vertex*> oldVertices;
|
||
|
getVertexCopy(hull.vertexList, oldVertices);
|
||
|
int copied = 0;
|
||
|
while (copied < oldVertices.size())
|
||
|
{
|
||
|
b3ConvexHullInternal::Vertex* v = oldVertices[copied];
|
||
|
vertices.push_back(hull.getCoordinates(v));
|
||
|
b3ConvexHullInternal::Edge* firstEdge = v->edges;
|
||
|
if (firstEdge)
|
||
|
{
|
||
|
int firstCopy = -1;
|
||
|
int prevCopy = -1;
|
||
|
b3ConvexHullInternal::Edge* e = firstEdge;
|
||
|
do
|
||
|
{
|
||
|
if (e->copy < 0)
|
||
|
{
|
||
|
int s = edges.size();
|
||
|
edges.push_back(Edge());
|
||
|
edges.push_back(Edge());
|
||
|
Edge* c = &edges[s];
|
||
|
Edge* r = &edges[s + 1];
|
||
|
e->copy = s;
|
||
|
e->reverse->copy = s + 1;
|
||
|
c->reverse = 1;
|
||
|
r->reverse = -1;
|
||
|
c->targetVertex = getVertexCopy(e->target, oldVertices);
|
||
|
r->targetVertex = copied;
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf(" CREATE: Vertex *%d has edge to *%d\n", copied, c->getTargetVertex());
|
||
|
#endif
|
||
|
}
|
||
|
if (prevCopy >= 0)
|
||
|
{
|
||
|
edges[e->copy].next = prevCopy - e->copy;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
firstCopy = e->copy;
|
||
|
}
|
||
|
prevCopy = e->copy;
|
||
|
e = e->next;
|
||
|
} while (e != firstEdge);
|
||
|
edges[firstCopy].next = prevCopy - firstCopy;
|
||
|
}
|
||
|
copied++;
|
||
|
}
|
||
|
|
||
|
for (int i = 0; i < copied; i++)
|
||
|
{
|
||
|
b3ConvexHullInternal::Vertex* v = oldVertices[i];
|
||
|
b3ConvexHullInternal::Edge* firstEdge = v->edges;
|
||
|
if (firstEdge)
|
||
|
{
|
||
|
b3ConvexHullInternal::Edge* e = firstEdge;
|
||
|
do
|
||
|
{
|
||
|
if (e->copy >= 0)
|
||
|
{
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf("Vertex *%d has edge to *%d\n", i, edges[e->copy].getTargetVertex());
|
||
|
#endif
|
||
|
faces.push_back(e->copy);
|
||
|
b3ConvexHullInternal::Edge* f = e;
|
||
|
do
|
||
|
{
|
||
|
#ifdef DEBUG_CONVEX_HULL
|
||
|
b3Printf(" Face *%d\n", edges[f->copy].getTargetVertex());
|
||
|
#endif
|
||
|
f->copy = -1;
|
||
|
f = f->reverse->prev;
|
||
|
} while (f != e);
|
||
|
}
|
||
|
e = e->next;
|
||
|
} while (e != firstEdge);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return shift;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|