godot/modules/basis_universal/patches/external-jpgd.patch

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diff --git a/thirdparty/basis_universal/encoder/basisu_enc.cpp b/thirdparty/basis_universal/encoder/basisu_enc.cpp
index c431ceaf12..e87dd636a2 100644
--- a/thirdparty/basis_universal/encoder/basisu_enc.cpp
+++ b/thirdparty/basis_universal/encoder/basisu_enc.cpp
@@ -409,7 +409,7 @@ namespace basisu
bool load_jpg(const char *pFilename, image& img)
{
int width = 0, height = 0, actual_comps = 0;
- uint8_t *pImage_data = jpgd::decompress_jpeg_image_from_file(pFilename, &width, &height, &actual_comps, 4, jpgd::jpeg_decoder::cFlagLinearChromaFiltering);
+ uint8_t *pImage_data = jpgd::decompress_jpeg_image_from_file(pFilename, &width, &height, &actual_comps, 4, jpgd::jpeg_decoder::cFlagBoxChromaFiltering);
if (!pImage_data)
return false;