godot/thirdparty/embree/kernels/bvh/bvh_builder.cpp

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// Copyright 2009-2021 Intel Corporation
2020-12-19 13:50:20 +00:00
// SPDX-License-Identifier: Apache-2.0
#include "bvh_builder.h"
namespace embree
{
namespace isa
{
template<int N>
typename BVHN<N>::NodeRef BVHNBuilderVirtual<N>::BVHNBuilderV::build(FastAllocator* allocator, BuildProgressMonitor& progressFunc, PrimRef* prims, const PrimInfo& pinfo, GeneralBVHBuilder::Settings settings)
{
auto createLeafFunc = [&] (const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) -> NodeRef {
return createLeaf(prims,set,alloc);
};
settings.branchingFactor = N;
settings.maxDepth = BVH::maxBuildDepthLeaf;
return BVHBuilderBinnedSAH::build<NodeRef>
(FastAllocator::Create(allocator),typename BVH::AABBNode::Create2(),typename BVH::AABBNode::Set3(allocator,prims),createLeafFunc,progressFunc,prims,pinfo,settings);
}
template<int N>
typename BVHN<N>::NodeRef BVHNBuilderQuantizedVirtual<N>::BVHNBuilderV::build(FastAllocator* allocator, BuildProgressMonitor& progressFunc, PrimRef* prims, const PrimInfo& pinfo, GeneralBVHBuilder::Settings settings)
{
auto createLeafFunc = [&] (const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) -> NodeRef {
return createLeaf(prims,set,alloc);
};
settings.branchingFactor = N;
settings.maxDepth = BVH::maxBuildDepthLeaf;
return BVHBuilderBinnedSAH::build<NodeRef>
(FastAllocator::Create(allocator),typename BVH::QuantizedNode::Create2(),typename BVH::QuantizedNode::Set2(),createLeafFunc,progressFunc,prims,pinfo,settings);
}
template<int N>
typename BVHN<N>::NodeRecordMB BVHNBuilderMblurVirtual<N>::BVHNBuilderV::build(FastAllocator* allocator, BuildProgressMonitor& progressFunc, PrimRef* prims, const PrimInfo& pinfo, GeneralBVHBuilder::Settings settings, const BBox1f& timeRange)
{
auto createLeafFunc = [&] (const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) -> NodeRecordMB {
return createLeaf(prims,set,alloc);
};
settings.branchingFactor = N;
settings.maxDepth = BVH::maxBuildDepthLeaf;
return BVHBuilderBinnedSAH::build<NodeRecordMB>
(FastAllocator::Create(allocator),typename BVH::AABBNodeMB::Create(),typename BVH::AABBNodeMB::SetTimeRange(timeRange),createLeafFunc,progressFunc,prims,pinfo,settings);
}
template struct BVHNBuilderVirtual<4>;
template struct BVHNBuilderQuantizedVirtual<4>;
template struct BVHNBuilderMblurVirtual<4>;
#if defined(__AVX__)
template struct BVHNBuilderVirtual<8>;
template struct BVHNBuilderQuantizedVirtual<8>;
template struct BVHNBuilderMblurVirtual<8>;
#endif
}
}