godot/doc/classes/Physics2DDirectBodyStateSW.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Physics2DDirectBodyStateSW" inherits="Physics2DDirectBodyState" category="Core" version="3.0-stable">
<brief_description>
Software implementation of [Physics2DDirectBodyState].
</brief_description>
<description>
Software implementation of [Physics2DDirectBodyState]. This object exposes no new methods or properties and should not be used, as [Physics2DDirectBodyState] selects the best implementation available.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>