2017-03-05 14:47:28 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* audio_effect_amplify.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 12:16:55 +00:00
|
|
|
/* https://godotengine.org */
|
2017-03-05 14:47:28 +00:00
|
|
|
/*************************************************************************/
|
2022-01-13 08:45:09 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2017-03-05 14:47:28 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2017-01-21 22:00:25 +00:00
|
|
|
#ifndef AUDIOEFFECTAMPLIFY_H
|
|
|
|
#define AUDIOEFFECTAMPLIFY_H
|
|
|
|
|
|
|
|
#include "servers/audio/audio_effect.h"
|
|
|
|
|
|
|
|
class AudioEffectAmplify;
|
|
|
|
|
|
|
|
class AudioEffectAmplifyInstance : public AudioEffectInstance {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(AudioEffectAmplifyInstance, AudioEffectInstance);
|
2017-03-05 15:44:50 +00:00
|
|
|
friend class AudioEffectAmplify;
|
2017-01-21 22:00:25 +00:00
|
|
|
Ref<AudioEffectAmplify> base;
|
|
|
|
|
|
|
|
float mix_volume_db;
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
public:
|
|
|
|
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count);
|
2017-01-21 22:00:25 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class AudioEffectAmplify : public AudioEffect {
|
2019-03-19 18:35:57 +00:00
|
|
|
GDCLASS(AudioEffectAmplify, AudioEffect);
|
2017-01-21 22:00:25 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
friend class AudioEffectAmplifyInstance;
|
2017-01-21 22:00:25 +00:00
|
|
|
float volume_db;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
public:
|
2017-01-21 22:00:25 +00:00
|
|
|
Ref<AudioEffectInstance> instance();
|
|
|
|
void set_volume_db(float p_volume);
|
|
|
|
float get_volume_db() const;
|
|
|
|
|
|
|
|
AudioEffectAmplify();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // AUDIOEFFECTAMPLIFY_H
|