godot/modules/csg/doc_classes/CSGSphere.xml

33 lines
1.2 KiB
XML
Raw Normal View History

2018-05-12 07:38:00 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CSGSphere" inherits="CSGPrimitive" version="3.2">
2018-05-12 07:38:00 +00:00
<brief_description>
A CSG Sphere shape.
2018-05-12 07:38:00 +00:00
</brief_description>
<description>
This node allows you to create a sphere for use with the CSG system.
2018-05-12 07:38:00 +00:00
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
2019-07-15 18:42:47 +00:00
<member name="material" type="Material" setter="set_material" getter="get_material">
The material used to render the sphere.
2018-05-12 07:38:00 +00:00
</member>
<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="12">
Number of vertical slices for the sphere.
2018-05-12 07:38:00 +00:00
</member>
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
Radius of the sphere.
2018-05-12 07:38:00 +00:00
</member>
<member name="rings" type="int" setter="set_rings" getter="get_rings" default="6">
Number of horizontal slices for the sphere.
2018-05-12 07:38:00 +00:00
</member>
<member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="true">
2019-04-17 11:42:56 +00:00
If [code]true[/code] the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If [code]false[/code] the sphere will have a flat shaded look.
2018-05-12 07:38:00 +00:00
</member>
</members>
<constants>
</constants>
</class>