2017-08-01 12:30:58 +00:00
|
|
|
/*
|
|
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
|
|
Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
|
|
|
|
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
|
|
subject to the following restrictions:
|
|
|
|
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef BT_MULTIBODY_DYNAMICS_WORLD_H
|
|
|
|
#define BT_MULTIBODY_DYNAMICS_WORLD_H
|
|
|
|
|
|
|
|
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
|
|
|
|
|
|
|
|
#define BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY
|
|
|
|
|
|
|
|
class btMultiBody;
|
|
|
|
class btMultiBodyConstraint;
|
|
|
|
class btMultiBodyConstraintSolver;
|
|
|
|
struct MultiBodyInplaceSolverIslandCallback;
|
|
|
|
|
|
|
|
///The btMultiBodyDynamicsWorld adds Featherstone multi body dynamics to Bullet
|
|
|
|
///This implementation is still preliminary/experimental.
|
|
|
|
class btMultiBodyDynamicsWorld : public btDiscreteDynamicsWorld
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
btAlignedObjectArray<btMultiBody*> m_multiBodies;
|
|
|
|
btAlignedObjectArray<btMultiBodyConstraint*> m_multiBodyConstraints;
|
|
|
|
btAlignedObjectArray<btMultiBodyConstraint*> m_sortedMultiBodyConstraints;
|
2019-01-03 13:26:51 +00:00
|
|
|
btMultiBodyConstraintSolver* m_multiBodyConstraintSolver;
|
|
|
|
MultiBodyInplaceSolverIslandCallback* m_solverMultiBodyIslandCallback;
|
2017-08-01 12:30:58 +00:00
|
|
|
|
|
|
|
//cached data to avoid memory allocations
|
|
|
|
btAlignedObjectArray<btQuaternion> m_scratch_world_to_local;
|
|
|
|
btAlignedObjectArray<btVector3> m_scratch_local_origin;
|
|
|
|
btAlignedObjectArray<btQuaternion> m_scratch_world_to_local1;
|
|
|
|
btAlignedObjectArray<btVector3> m_scratch_local_origin1;
|
|
|
|
btAlignedObjectArray<btScalar> m_scratch_r;
|
|
|
|
btAlignedObjectArray<btVector3> m_scratch_v;
|
|
|
|
btAlignedObjectArray<btMatrix3x3> m_scratch_m;
|
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void calculateSimulationIslands();
|
|
|
|
virtual void updateActivationState(btScalar timeStep);
|
|
|
|
virtual void solveConstraints(btContactSolverInfo& solverInfo);
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void serializeMultiBodies(btSerializer* serializer);
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
public:
|
|
|
|
btMultiBodyDynamicsWorld(btDispatcher* dispatcher, btBroadphaseInterface* pairCache, btMultiBodyConstraintSolver* constraintSolver, btCollisionConfiguration* collisionConfiguration);
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual ~btMultiBodyDynamicsWorld();
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void addMultiBody(btMultiBody* body, int group = btBroadphaseProxy::DefaultFilter, int mask = btBroadphaseProxy::AllFilter);
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void removeMultiBody(btMultiBody* body);
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual int getNumMultibodies() const
|
2017-08-01 12:30:58 +00:00
|
|
|
{
|
|
|
|
return m_multiBodies.size();
|
|
|
|
}
|
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
btMultiBody* getMultiBody(int mbIndex)
|
2017-08-01 12:30:58 +00:00
|
|
|
{
|
|
|
|
return m_multiBodies[mbIndex];
|
|
|
|
}
|
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
const btMultiBody* getMultiBody(int mbIndex) const
|
2017-08-01 12:30:58 +00:00
|
|
|
{
|
|
|
|
return m_multiBodies[mbIndex];
|
|
|
|
}
|
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void addMultiBodyConstraint(btMultiBodyConstraint* constraint);
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual int getNumMultiBodyConstraints() const
|
2017-08-01 12:30:58 +00:00
|
|
|
{
|
2019-01-03 13:26:51 +00:00
|
|
|
return m_multiBodyConstraints.size();
|
2017-08-01 12:30:58 +00:00
|
|
|
}
|
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual btMultiBodyConstraint* getMultiBodyConstraint(int constraintIndex)
|
2017-08-01 12:30:58 +00:00
|
|
|
{
|
2019-01-03 13:26:51 +00:00
|
|
|
return m_multiBodyConstraints[constraintIndex];
|
2017-08-01 12:30:58 +00:00
|
|
|
}
|
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual const btMultiBodyConstraint* getMultiBodyConstraint(int constraintIndex) const
|
2017-08-01 12:30:58 +00:00
|
|
|
{
|
2019-01-03 13:26:51 +00:00
|
|
|
return m_multiBodyConstraints[constraintIndex];
|
2017-08-01 12:30:58 +00:00
|
|
|
}
|
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void removeMultiBodyConstraint(btMultiBodyConstraint* constraint);
|
|
|
|
|
|
|
|
virtual void integrateTransforms(btScalar timeStep);
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void debugDrawWorld();
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void debugDrawMultiBodyConstraint(btMultiBodyConstraint* constraint);
|
2017-08-01 12:30:58 +00:00
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
void forwardKinematics();
|
2017-08-01 12:30:58 +00:00
|
|
|
virtual void clearForces();
|
|
|
|
virtual void clearMultiBodyConstraintForces();
|
|
|
|
virtual void clearMultiBodyForces();
|
|
|
|
virtual void applyGravity();
|
|
|
|
|
2019-01-03 13:26:51 +00:00
|
|
|
virtual void serialize(btSerializer* serializer);
|
|
|
|
virtual void setMultiBodyConstraintSolver(btMultiBodyConstraintSolver* solver);
|
|
|
|
virtual void setConstraintSolver(btConstraintSolver* solver);
|
2017-08-01 12:30:58 +00:00
|
|
|
};
|
2019-01-03 13:26:51 +00:00
|
|
|
#endif //BT_MULTIBODY_DYNAMICS_WORLD_H
|